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What's a good USB controller?
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bleak
wizard life


Joined: 31 Jul 2007

PostPosted: Mon Jan 28, 2013 11:59 pm        Reply with quote

shnozlak wrote:
I SWEAR by the VS pad thing. The buttons are sega genesis huge and it has click cherry switches for everything. The direction stick is a stick rather than a pad so tap-tapping it doesn't feel like it does with a "proper" dpad but it just feels faster all around. Playing the newer YS' with this is DELICIOUS

http://www.amazon.com/PS3-Versus-Controller-Playstation-3/dp/B0051MQK6K


These are made by PDP who make some pretty good aftermarket stuff. It feels like a cheap piece of shit, but it actually plays really really nicely, and it's especially good for fighting games as you can imagine. It ends up having a pretty reasonable shelf life too, my friend bought one last year and it's still in prime condition. No unusual wearing around the buttons or the stick, or anything else for that matter. it's just really good and inexpensive.
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guest253



Joined: 05 Dec 2006

PostPosted: Tue Jan 29, 2013 3:17 pm        Reply with quote

on my recent hunt i was eyeing the xbox360 version of that thing but i'm a sucker for rumble...

if i had a ps3 i'd be all over this hori-made cousin of the above pad.
it lets you configure the response angle for diagonals. how boss is that.

wait is there a ps3 to xbox360 plug yet?

edit: ok so there totally is and since i have a wired pad now i can even use them.

edit edit: lol i just mistook this thing for some sort of xbox360 retrocon.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Tue Jan 29, 2013 3:58 pm        Reply with quote

One of the fighting game players I know around here has said that the PDP pads tend to have a pretty short life if you use them a lot for FGs and such, he was going through about one a year for a while. They do work pretty well, though, especially if you like the "clicky" thumbstick.

I have a Fighting Commander Pro 3, and it's quite comfortable.
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guest253



Joined: 05 Dec 2006

PostPosted: Tue Jan 29, 2013 4:06 pm        Reply with quote

tell us about its d-pad





everything
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shnozlak



Joined: 05 Dec 2006
Location: pushing crates in the sewer level

PostPosted: Tue Jan 29, 2013 7:35 pm        Reply with quote

Please Move to KOF so we can get the KOF-only crew in here.
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Tue Jan 29, 2013 10:18 pm        Reply with quote

Tulpa wrote:
dpad is totally and by far the worst thing about playstation controllers


i like playstation's d-pad. i like that it's unambiguously digital, and that the four directions are isolated to that effect. i like that down is explicitly down. i don't like the feeling of getting "lost" between directions, or the subtle drifting that can occur with something like an analog stick or circle pad. i like that a diagonal is pressing two individualized buttons simultaneously, so i know exactly what i'm getting and can feel it on my thumb. i guess what i'm saying is that i like accuracy, and the ps pad delivers that without being too uncomfortable for me. obv it is not the most comfortable solution, but i find the physical feedback useful anyway. the sensation of my thumb frictionlessly gliding around makes me feel like i'm not in control to the extent that i'd like, especially in a 2D game. and at that point you may as well be using an analog stick anyway

i guess it's largely the same reasons i always prefer square gates to octagonal/circle in arcade sticks too
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bleak
wizard life


Joined: 31 Jul 2007

PostPosted: Tue Jan 29, 2013 10:22 pm        Reply with quote

dammit alagnos square gates create detents for the diagonals not for the cardinals at least in every instance i've seen. it's weird and sometimes i just can't go straight up/down or left/ight

what you want is an 8 gate

reminds me that i have to replace my square gate with an 8 gate at some point

but if square gates exist that create detents for the cardinals i'd be so down

probably

but other than that i agree with the above post
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Tue Jan 29, 2013 10:29 pm        Reply with quote

Proper octagonal gates are the best.
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Tue Jan 29, 2013 10:33 pm        Reply with quote

bleak wrote:
dammit alagnos square gates create detents for the diagonals not for the cardinals at least in every instance i've seen. it's weird and sometimes i just can't go straight up/down or left/ight


oh yeah blink i know and i have that same problem too sometimes like with moves that have to be activated with a strict down, down + button input. it might just be the way i hold the stick tho. i was just saying the basic principle is the same. octagonal gates still don't really offer enough resistance in my experience (probably been too long since i've tried tbh, i'll have to give them another shot some time) and circle gates are just whoa free floating in space get me out of here

Quote:
but if square gates exist that create detents for the cardinals i'd be so down

probably


yeah i was trying to imagine this and it would be pretty rad up to a point but probably just introduce new discomforts too. help how do i 2d shmupfighter with my mind
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Tue Jan 29, 2013 10:40 pm        Reply with quote

nekomimi mind controlled cat ear interface for EVO2016 standard or bust
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shnozlak



Joined: 05 Dec 2006
Location: pushing crates in the sewer level

PostPosted: Tue Jan 29, 2013 11:11 pm        Reply with quote

Id love a layout that looks like the PS controller but has 8 fully independent buttons with texture on the cardinals so they feel different.
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BenoitRen
I bought RAM


Joined: 05 Jan 2007

PostPosted: Wed Jan 30, 2013 12:43 am        Reply with quote

analogos wrote:
i like playstation's d-pad. i like that it's unambiguously digital, and that the four directions are isolated to that effect.

The PlayStation D-pad isn't digital at all. What you see is an analog pad in disguise.
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Wed Jan 30, 2013 12:58 am        Reply with quote

i know, but the bits of the pad protruding from the shell mask that fact pretty effectively in practice. it's functionally digital.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Wed Jan 30, 2013 8:34 am        Reply with quote

Felix wrote:

and triggers, well ... I'm looking forward to seeing these pelican things on my PS3 controller. the 360 trigger+bumper thing has always seemed a little schizoid to me, the gamecube is obviously the best here but if you want to talk multiple triggers it clearly falls on its face (see also: analog sticks), the original xbox controller was really specialized toward dual analog games, and the dreamcast triggers are nothing special (but they sort of were).


I always felt like the gamecube shoulder trigger button things had way too much travel.

I actually liked this better than the real thing:


my friends and I referred to it as the "ant" controller. I can't remember where that came about, but its obviously based on the looks.

Its shoulder buttons have a little less resistance, so they don't feel quite as endless. Also (and this was very important to me) the analog stick is concave and allows much more surface area of your thumb to contact the top of the stick. More friction, more secure.

The official controller is both convex and features raised circular grooves. This lowered the amount of friction between your thumb and the stick. My thumb regularly slipped off the official stick and I'm not some crazy grip/flailing/obnoxious user of controllers.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Wed Jan 30, 2013 9:43 am        Reply with quote

yeah I can't imagine possibly liking the gamecube triggers. They felt horrible to me. My hands would pretty instantly cramp up if I had to use them a lot and I have long fingers so pulling the triggers all the way required me to straighten my fingers midway through the pull or I'd hit my knuckle against hard plastic. Everything about the triggers was bad except conceptually the fact that they clicked at the end was cool.
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field balm



Joined: 31 Aug 2010

PostPosted: Wed Jan 30, 2013 10:53 am        Reply with quote

analogos wrote:
Tulpa wrote:
dpad is totally and by far the worst thing about playstation controllers


i like playstation's d-pad. i like that it's unambiguously digital, and that the four directions are isolated to that effect. i like that down is explicitly down. i don't like the feeling of getting "lost" between directions, or the subtle drifting that can occur with something like an analog stick or circle pad. i like that a diagonal is pressing two individualized buttons simultaneously, so i know exactly what i'm getting and can feel it on my thumb. i guess what i'm saying is that i like accuracy, and the ps pad delivers that without being too uncomfortable for me. obv it is not the most comfortable solution, but i find the physical feedback useful anyway. the sensation of my thumb frictionlessly gliding around makes me feel like i'm not in control to the extent that i'd like, especially in a 2D game. and at that point you may as well be using an analog stick anyway

i guess it's largely the same reasons i always prefer square gates to octagonal/circle in arcade sticks too


all of this. I love the ps dpad, and still use a ps1 pad without analog sticks for a lot of emulation. Anyone know where I could pick up some brand new ones?
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Ymer



Joined: 05 Oct 2009
Location: PAL region

PostPosted: Thu Jan 31, 2013 8:58 pm        Reply with quote

shnozlak wrote:
Please Move to KOF so we can get the KOF-only crew in here.
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thestage
banned


Joined: 27 Sep 2011

PostPosted: Fri Feb 01, 2013 2:42 am        Reply with quote

ok I'm not reading 3 pages of links to a hundred controllers without any direction, so I'm going to ask a question instead and you can point me to a post if it has been addressed:

is there a 360 type controller with a dpad that isn't awful that I can buy for less than a ridiculous amount of money? that's all I really want. sure, it is possible to buy a regular 360 pad for 3D shit and some saturn pad knockoff or whatever for everything else (I did this once, but the saturn pad died after like a month and my friend stole the 360 controller and lost it), but I'm poor and I don't want the extra clutter anyway.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Fri Feb 01, 2013 2:47 am        Reply with quote

I mean that's what everyone was discussing itt and the consensus seems to be that the hori 360 pad ex 2 is what you want. I plan on picking one up because of this thread.
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dementia



Joined: 05 Dec 2006

PostPosted: Fri Feb 01, 2013 2:57 am        Reply with quote

GCN triggers really are evocative of water guns.
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thestage
banned


Joined: 27 Sep 2011

PostPosted: Fri Feb 01, 2013 2:58 am        Reply with quote

Tulpa wrote:
I mean that's what everyone was discussing itt and the consensus seems to be that the hori 360 pad ex 2 is what you want. I plan on picking one up because of this thread.


cooool

edit: that's a really weird placement for the right analog stick, though. I wonder if it sucks? keep in mind six buttons is kind of irrelevant to me, if I'm playing fighters I'm using a stick. mildly convenient when emulating genesis or saturn games, I guess.
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thestage
banned


Joined: 27 Sep 2011

PostPosted: Fri Feb 01, 2013 3:08 am        Reply with quote

I feel like we should probably have one of these threads for keyboards and mice too
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notbov



Joined: 14 Feb 2009

PostPosted: Fri Feb 01, 2013 3:14 am        Reply with quote

why buy a gaming mouse

when you can have the One True Mouse, the WMO/ItelliMouse Optical 1.1A
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Tulpa



Joined: 31 Jul 2008

PostPosted: Fri Feb 01, 2013 3:17 am        Reply with quote

I thought the preferred one true mouse was the logitech m500 or something

I've got a logitech g5 from like 5 years ago that has served me well in every way except now the scroll wheel is busted.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Fri Feb 01, 2013 3:19 am        Reply with quote

I still don't know what keyboards in the less than 50 dollars range are worth owning though. I just use the cheapest possible 3 dollars from goodwill option.
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notbov



Joined: 14 Feb 2009

PostPosted: Fri Feb 01, 2013 3:27 am        Reply with quote

The cheaper/tenkeyless mechanical keyboards don't start until the ~60-70 range, at which point stuff gets expensive fast

re:the real One True Mouse

crazy Europeans have done heaps of testing and many still prefer the 1.1A for low sensitivity. Before, they were cheap, but now that they're no longer made/only made as a specialty item, the people who do want them make them a little pricey. I'm kind of mad I didn't stock up when Microcenter was selling OEM ones out of a basket for 10-15 bucks a pop, cause I love the fuck out of this mouse.

Which isn't to say I don't like what Logitech does. I had the MX700 (the wireless version of the 500, precursor to the 518, a damned fine mouse) which I liked quite a bit but admittedly is only good for right-handers.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Fri Feb 01, 2013 3:40 am        Reply with quote

mx518 was what I meant anyway

low sensitivity is not likely to be something that is desirable for people that play vidcons though
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Tulpa



Joined: 31 Jul 2008

PostPosted: Fri Feb 01, 2013 3:41 am        Reply with quote

like how are you supposed to play hammerfight with anything low sensitivity that would be awful.
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notbov



Joined: 14 Feb 2009

PostPosted: Fri Feb 01, 2013 3:59 am        Reply with quote

The mouse/sensor itself isn't low sens (though it has a low DPI), but rather it's good for playing low sens in shooters and the like. I'm sure if I wanted, I could jack the the sensitivity high.
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thestage
banned


Joined: 27 Sep 2011

PostPosted: Fri Feb 01, 2013 4:04 am        Reply with quote

Tulpa wrote:
mx518 was what I meant anyway

low sensitivity is not likely to be something that is desirable for people that play vidcons though


I've had my mx518 for at least seven years now. it's great, I love it, and I haven't had a single mechanical problem with it in that time period. the fucking feet haven't even worn off. logitech are some magicians as far as I'm concerned. it's a huge mouse though, which rubs some people the wrong way. I don't really have any frame of reference though, I haven't even touched another mouse in so long. they don't make the mx518 anymore, but the G400 is pretty much the same thing, with more sensitivity options.

lots of people like the razr deathadder. yes, it's razr; yes, the name is awful. but it's not shiny and dumb like all their other stuff, and it's pretty cheap.

as for sensitivity, that's actually pretty wrong. all these gaming mice have ridiculous sensitivity options, but most pro or pro-ish gamers in any genre use low sensitivities. I think FPS players are generally a little higher, but I know most Starcraft pros use 800dpi, and some (including the guy with the best unit control in the world) go down to 400. MOBA dudes are similar. I don't know how, but there it is. one of the reasons the mx518 is generally loved is that when you turn mouse acceleration off, it is really 100% off. lots of really nice mice will still correct your movements a little bit.

I got a mechanical keyboard (brown switches) recently for $65 and I'm totally glad I did.
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Fri Feb 01, 2013 6:38 am        Reply with quote

I bought whatever mouse they replaced the mx518 with and the sensitivity is always screwed up between different things (desktop and game, in-game menus and in-game game, etc) and on some old games the cursor just drags and skips around and is almost unplayable and I hate it.
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thestage
banned


Joined: 27 Sep 2011

PostPosted: Fri Feb 01, 2013 11:55 am        Reply with quote

don't use logitech's software (setpoint). it fucking blows. just stick to windows sensitivity settings and turn off mouse acceleration.

but by the mouse they replaced the mx518 with, you could mean all sorts of different mice.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Fri Feb 01, 2013 1:04 pm        Reply with quote

analogos wrote:
Quote:
but if square gates exist that create detents for the cardinals i'd be so down

probably


yeah i was trying to imagine this and it would be pretty rad up to a point but probably just introduce new discomforts too. help how do i 2d shmupfighter with my mind


Actually, they do for a lot of even normal square gates. Pop out your gate on your stick, and often you can rotate the part that is just the gate itself so that the square becomes a diamond and bam, cardinal direction square gate.

I know the seimitsu gates do this, and i am pretty sure a lot of the sanwas do as well.
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another god



Joined: 04 Dec 2006

PostPosted: Fri Feb 01, 2013 4:44 pm        Reply with quote

Quick keyboard guide:

Get a NKRO/6KRO mechanical keyboard. NKRO stands for no key rollover or perfectly accurate keyboard presses. Membrane keyboards were made to be cheap and their circuitry will "compress" the key input. It's fine if you type one key at a time like mom and dad, but if you're gaming, and especially if you're local multiplayer gamin, it'll be a huge problem. The computer might read 4+ button presses as just three of something completely different. 6KRO is six key roll over which is generally fine for single player, and usually what you'll get over USB. My board has a USB to PS2 adapter and does NKRO just fine.

The different color switches affect the force and response you get from each key. Reds and blacks are linear force which means the force doesn't change at all over the course of travel from unpressed to depressed. Reds are light while blacks are heavy. If you have a light touch you will want reds. If you don't want to accidentally push buttons the blacks' resistance will be your friend. Blues and browns are clicky and tactile. Their required force changes as you travel, so it'll feel different at the point of actuation. Browns are lighter in both force and sound, so that's why I chose those.

Also, mechanicals don't degrade in quality as quickly as membrane. Just saw someone using a 25 year old IBM keyboard at the GGJ this weekend. Unless you think that your tablet is going to replace your keyboard, get a mechanical and stop getting garbage membrane boards.

I personally have a Leopold 10keyless from elitekeyboards, but I've heard success from people getting these boards on ebay or even newegg.

Cooler Master QF Pro $60
Rosewill RK9000 $90, frequently on sale
Leopold $100
Noppoo Choco Mini $100+
KBC Poker $100+
Filco $120+

Obviously $120 is a lot, but CMQFPros have been reported to be made at the same factory as Filcos. The price difference is due to consumer trust in build quality vs. industry trust in consumer purchasing. These boards also have less flair than their Razer and Logitech mechanical counterparts.

Pretty sure this is the ultimate KB guide, btw:
http://www.overclock.net/t/491752/mechanical-keyboard-guide
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Fri Feb 01, 2013 7:10 pm        Reply with quote

Not sure if this has been asked in this thread but are there any decent PS3 controllers that mimic the layout of the 360 pad because boy do I hate a dualshock. Those MLG controllers look rad but I don't want to spend 90 bucks on one
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notbov



Joined: 14 Feb 2009

PostPosted: Fri Feb 01, 2013 7:23 pm        Reply with quote

Don't know how it handles but this fits the "like a 360 pad" part of the bill.
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Fri Feb 01, 2013 7:38 pm        Reply with quote

Amazon reviews seem a bit "meh". Also I'm a spoiled brat and demand that my analog sticks be staggered.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Fri Feb 01, 2013 7:56 pm        Reply with quote

boojiboy7 wrote:
analogos wrote:
Quote:
but if square gates exist that create detents for the cardinals i'd be so down

probably


yeah i was trying to imagine this and it would be pretty rad up to a point but probably just introduce new discomforts too. help how do i 2d shmupfighter with my mind


Actually, they do for a lot of even normal square gates. Pop out your gate on your stick, and often you can rotate the part that is just the gate itself so that the square becomes a diamond and bam, cardinal direction square gate.

I know the seimitsu gates do this, and i am pretty sure a lot of the sanwas do as well.


I MIGHT BE WRONG. Twisting a Sanwa square gate changes it from an 8-way to a 4 way so that you can ONLY go up down left right.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Fri Feb 01, 2013 8:05 pm        Reply with quote

I believe that only works on Seimitsu sticks, because of the way Sanwa's are mounted.
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Bennett



Joined: 03 Apr 2009

PostPosted: Fri Feb 01, 2013 8:05 pm        Reply with quote

I just posted this on twitter.



They're not really recommendable though.
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nothingxs
various methods of escape


Joined: 04 Dec 2006
Location: Miami, FL

PostPosted: Fri Feb 01, 2013 8:23 pm        Reply with quote

what in the motherfuck
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