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BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
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Posted: Fri Mar 22, 2013 1:51 pm |
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Wait, they removed the Down state? Is this even Gears of War anymore? _________________
http://www.mdgeist.com/ |
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Brooks

Joined: 08 Apr 2007 Location: peak caucasity
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Posted: Fri Mar 22, 2013 2:02 pm |
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It gets sillier: Active reloads are outta there and one's loadout is now either a lancer/hambo/retro lancer or a shotgun
Think this is all in the service of making the game faster but honestly I was drawn to Gears because it was a bit of a plod
Going all Gears3Arena was certainly a sound notion but they've pruned more than they shoulda |
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Moogs
Joined: 06 Dec 2006
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Posted: Fri Mar 22, 2013 2:08 pm |
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| I take it you guys are talking strictly multiplayer? |
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BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
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Posted: Fri Mar 22, 2013 2:43 pm |
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| Brooks wrote: |
It gets sillier: Active reloads are outta there and one's loadout is now either a lancer/hambo/retro lancer or a shotgun
Think this is all in the service of making the game faster but honestly I was drawn to Gears because it was a bit of a plod
Going all Gears3Arena was certainly a sound notion but they've pruned more than they shoulda |
It's a matter of taste, for sure, but all of those things were pretty important to the "flavor" of Gears multiplayer. At least Gears 1, which is the last one I played for any real period of time. _________________
http://www.mdgeist.com/ |
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thestage banned
Joined: 27 Sep 2011
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Posted: Fri Mar 22, 2013 10:01 pm |
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| Moogs wrote: |
| I started Gears of War: Judgment last night and I forgot that they put Baird in the lead role. I don't want to be Baird. Who does? |
this implies that there are Gears characters who you...want to be?
Last edited by thestage on Fri Mar 22, 2013 10:24 pm; edited 1 time in total |
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Brooks

Joined: 08 Apr 2007 Location: peak caucasity
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Posted: Fri Mar 22, 2013 10:11 pm |
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| Shirtless Grub all day |
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firenze

Joined: 05 Dec 2006 Location: Bonus Round
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Posted: Fri Mar 22, 2013 10:16 pm |
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| Moogs wrote: |
| Renfrew wrote: |
| Yeah you have to go through some complicated process through the Microsoft website and your console to relicense the game for your new system |
Eh, I don't think is that complicated anymore? I mean, you to individually redownload the licenses for each game you bought, but m pretty sure you can just do it thru the 360 itself. Unless I'm remembering wrong. |
Yeah my 360 got stolen last summer and it was pretty easy to re-download my purchased games on my replacement system.
I did call Xbox support to make damn sure they unlinked any of my credit card info from my account and changed all my passwords, so I'm not sure if they had to do anything on their end. But I asked about my previously downloaded stuff and they told me to just go to download history after I put my gamertag on the new machine and it should work. It did, quite painlessly.
| thestage wrote: |
| Moogs wrote: |
| I started Gears of War: Judgment last night and I forgot that they put Baird in the lead role. I don't want to be Baird. Who does? |
this implies that there are Gears characters you who...want to be? |
I wanna be the burly dude. |
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Ronnoc

Joined: 26 Feb 2010
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Posted: Fri Mar 22, 2013 11:24 pm |
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I had not paid much attention to Judgement because I figured it would just be more Gears, but you guys are doing a good job of scaring me away ITT
| thestage wrote: |
| Moogs wrote: |
| I started Gears of War: Judgment last night and I forgot that they put Baird in the lead role. I don't want to be Baird. Who does? |
this implies that there are Gears characters who you...want to be? |
Anya/Myra 4lyfe |
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Sat Mar 23, 2013 5:16 am |
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| Texican Rude wrote: |
| contrary: Brutal Legend is the only Double Fine game I've liked. |
what about Stacking? I liked Stacking. _________________
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Posted: Sat Mar 23, 2013 5:45 am |
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6 years late I finally tried Facade which uh..immediately fell apart because I couldn't stay in character and immediately tried to test my boundaries.
Weird that they kept calling me by my name though.
edit: for a bad time search Facade on the IC Archive and see everyone fight like children. Then realize that fight was again 6-7 years ago. _________________ My Hawt Blog Vita Games
THERE ARE DEFINITELY WORSE VIDEO GAME PODCASTS |
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thestage banned
Joined: 27 Sep 2011
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Posted: Sat Mar 23, 2013 6:32 am |
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| Texican Rude wrote: |
| edit: for a bad time search Facade on the IC Archive and see everyone fight like children. Then realize that fight was again 6-7 years ago. |
I'm not entirely sure which thread you're referring to, but I did this and I was at least lucky enough to stumble into inty's famous Bleach game post. |
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nuttyevans

Joined: 25 Sep 2011 Location: Belfast.
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Posted: Sat Mar 23, 2013 1:22 pm |
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Just stick a little bandana thing to where the character's head is on the screen and you might as well be playing as Fenix.
I'm going through the new God of War and it's a good time and surprisingly challenging. There are a few unfortunate moments where the camera zooms way out to show you some SCALE and it's kind of hard to see what is going on but otherwise I'm having fun with it. |
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stotelheim The Guy Who Will Give a Kiss for ₩ 5000

Joined: 04 Dec 2006 Location: swan diving off the tongues of color coded giants
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Posted: Sat Mar 23, 2013 2:03 pm |
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kim is definitely the coolest gears character to play as, is he in judgement? _________________ go away extralife
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Sat Mar 23, 2013 2:45 pm |
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| luvcraft wrote: |
| Texican Rude wrote: |
| contrary: Brutal Legend is the only Double Fine game I've liked. |
what about Stacking? I liked Stacking. |
Stacking was cute but the game got stale for me so all the alternate puzzle solutions etc. weren't even worth the trouble, for me. |
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Posted: Sat Mar 23, 2013 4:24 pm |
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it's odd that they called that one collection "alex kidd & co.", since revenge of shinobi and super hang on are both vastly superior games to alex kidd in miracle world _________________
http://lunaticobscurity.blogspot.com/ - newest post: Snezhaja Koroleva (Arcade)
http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sat Mar 23, 2013 5:27 pm |
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Replaying Wing Commander 4. Veterans only on my wing. You didn't do time with me in the kilrathi war you're not doing crimes with me in the border worlds. _________________
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CONSUME_PRODUCTS

Joined: 29 Jan 2012
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Posted: Sun Mar 24, 2013 7:41 am |
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got through what i imagine is most of metal gear rising in a couple of sittings yesterday, it's fun playing a metal gear that's actually content with being a videogame
also recently played: the first couple hours of vagrant story, which is intimidating even for someone who generally adores matsuno & the original shin megami tensei - a game which really fucking needs an interface overhaul (though i understand the later ports did some work on this?) |
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Mr. Mechanical ontological terrorist

Joined: 04 Dec 2006 Location: Scare Room 99
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Posted: Sun Mar 24, 2013 12:41 pm |
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So the GTA "Stories" games and component cable for PS2 arrived way earlier than I was expecting so I'm getting on with it. I am kind of amazed at how much clearer and sharper and generally better PS2 games look running through component rather than just AV. I kind of want to go back and replay a bunch of games now just to see how much better they look but I sold off most of my PS2 games over the years so I only have a select few left. I might start a new game of FFXII at some point after I'm done with these GTAs.
Speaking of which they are much better than I remembered. Visually they're pretty rough and low poly yet with real time reflections on vehicles and better draw distances than their original counterparts. But really it's the little tweaks that make the difference, like how in Vice City Stories the odd jobs like Vigilante and Paramedic and etc. checkpoint every five levels so you can tackle them in chunks rather than having to do it all at once like usual. That speaks to the games nature as a portable handheld title originally. Liberty City Stories has more Chatterbox with Lazlow so I'm quite happy with that even though I already listened to all it while doing Taxi missions yesterday. The radio shows being shorter also speaks to the game originally being a handheld title.
I had also forgotten about the empire building aspect in Vice City Stories. It's kind of a combination of the turf wars from San Andreas and the business assets from Vice City in that you have to take over a business from a rival gang by killing a set number of waves of gang members at the business location. After that you can develop it into a criminal racket of some sort, either money laundering, drug dealing or prostitution (and maybe a couple others I can't remember) and develop it into either a small, medium or large scale operation. There's no real difference between the types other than the payout unfortunately. Running a large scale operation doesn't bring with it any greater danger than a small scale one, for instance, but it would have been neat if it had been like that.
I also really like how certain buildings or areas of the city are completely different from the way they originally appeared, and how these changes are explained and expounded upon in the games fiction. Like how Liberty City has a ferry because the underground tunnel connecting the first two islands isn't complete yet or how Vice City has a trailer park next to the car dealership that gets demolished and cleaned out by the time Tommy Vercetti shows up.
Anyway I've only played a little bit of each so far but I think I'll focus on Liberty City Stories first. _________________
| internisus wrote: |
| You are a pretty fucked up guy. |
True Doom Murder Junkies - Updated On Occasion |
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Mon Mar 25, 2013 4:46 pm |
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Because its mentions in the hangoutitude thread coincided with my recent endeavor to (re)start the ball rolling on a similar project, I'm replaying Chulip. It's not quite as bad as I remembered, which might be due to the fact that I've played La Mulana since the last time I played it, which taught me that for some games it's totally OK to play with a FAQ open. Especially in Chulip's case, where the entire manual is a walkthrough. I honestly suspect that they did a really bad translation job, and lost most of the puzzle clues in the process, and then realized it at the last minute and someone had the brilliant idea of shoving all of that information into the manual.
EDIT: Also, naming the koala "Eucalyptuski" instead of "Kowalski" has to be one of the greatest translation opportunity fails ever. _________________
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Tue Mar 26, 2013 2:38 am |
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| I tried out the Banner Saga. works nicely in Wine, but seems pretty dry. |
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ionustron
Joined: 05 Dec 2006
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Posted: Tue Mar 26, 2013 3:16 am |
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| Weird, how far is the game along? Heard some not great things about the beta. |
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Tue Mar 26, 2013 3:48 am |
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I understand that the multi is out of beta, but the campaign still isn't done?
in any case, not enough interesting variables. good thing about Sonic All-Stars Racing Transformed or I don't think I'd have really put any time into anything new so far this year! |
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Brooks

Joined: 08 Apr 2007 Location: peak caucasity
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Posted: Tue Mar 26, 2013 4:44 am |
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Just about done with Ridic Fishing, think I've about 10 or so seabeasts yet to snag and then I will never play it agaaaaain
The writing is endearing |
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Tue Mar 26, 2013 6:39 am |
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ridiculous fishing is my goty so far _________________
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Deets

Joined: 05 Dec 2006
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Posted: Tue Mar 26, 2013 6:56 am |
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| Toups wrote: |
| ridiculous fishing is my goty so far |
It's really delightful, isn't it? |
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remote

Joined: 11 Dec 2006
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Posted: Tue Mar 26, 2013 7:15 am |
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I hear rumors that it may actually get an android port. Fingers crossed. _________________
letterboxd | last.fm | steam |
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Talbain

Joined: 14 Jan 2007
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Posted: Tue Mar 26, 2013 4:49 pm |
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| Felix wrote: |
I understand that the multi is out of beta, but the campaign still isn't done?
in any case, not enough interesting variables. good thing about Sonic All-Stars Racing Transformed or I don't think I'd have really put any time into anything new so far this year! |
They worked on the multi first since it was a feature they were unfamiliar with, to my understanding (given that it was a bonus feature). The campaign is apparently a different part which isn't finished because they had to get the multi working first, though it's a semi-two-birds-one-stone scenario as well, which allows them to work on the combat so that the campaign requires less refinement in those regards. I do agree that the combat as it currently is seems fairly dry. Unsure how much this has to do with stuff like various bottlenecks in their pipeline (art/sound/design/testing), but it seems like a possibility. _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Tue Mar 26, 2013 5:42 pm |
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| remote wrote: |
| I hear rumors that it may actually get an android port. Fingers crossed. |
Seems like a bad idea. All of the devs in St. Louis who make mobile games have had the Android version sell far less than 10% as many copies as their iOS versions and have had enormous amounts of piracy. From what I hear, that's pretty representative of the larger market as well. For Ridiculous Fishing to be worth the port cost on Android they would likely have to change it from a premium priced game to a free to play one, and that seems in opposition to their design ethics.
-Wes _________________
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Tue Mar 26, 2013 8:55 pm |
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| maybe so, but calling an Android port of any game a bad idea as a blanket statement isn't going to get anyone anywhere. Android is still technically ascendant right now, as opposed to iOS, the Humble Bundle folks are happy to support indie development on Android, and cross-platform development is getting easier. |
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Posted: Tue Mar 26, 2013 11:24 pm |
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wow, night striker s has so many of my videogame fetishes:
-sprite scaling
-pixel cityscapes
-soundtrack by zuntata
-looks like an 80s cyberpunk oav
everybody go and play night striker s _________________
http://lunaticobscurity.blogspot.com/ - newest post: Snezhaja Koroleva (Arcade)
http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice |
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firenze

Joined: 05 Dec 2006 Location: Bonus Round
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Posted: Wed Mar 27, 2013 1:16 am |
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| Loki Laufeyson wrote: |
wow, night striker s has so many of my videogame fetishes:
-sprite scaling
-pixel cityscapes
-soundtrack by zuntata
-looks like an 80s cyberpunk oav
everybody go and play night striker s |
I do love this game. OK, you convinced me to fire up the Saturn tonight. I'll also probably play some Chase HQ/SCI, because I always tend to play these two together in a Taito "racing" game orgy. |
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internisus shafer sephiroth
Joined: 04 Dec 2006
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Posted: Wed Mar 27, 2013 2:37 am |
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| thestage wrote: |
| Texican Rude wrote: |
| edit: for a bad time search Facade on the IC Archive and see everyone fight like children. Then realize that fight was again 6-7 years ago. |
I'm not entirely sure which thread you're referring to, but I did this and I was at least lucky enough to stumble into inty's famous Bleach game post. |
^_^ |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Wed Mar 27, 2013 4:17 am |
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| Guillotine wrote: |
wow Mass Effect 3 multiplayer sure is fun!
D-don't misunderstand, I don't like you or anything Bioware, I-I just |
There's nothing to be ashamed of! ME3 multiplayer is probably the legit best Horde mode out there right now. Tons and tons of customizable options that directly affect gameplay while being based on just a few simple core concepts. Also really well-balanced, almost all the characters are at least viable (though some are more powerful than others) and the synergies are general enough that everyone can basically play what they want and still help each other out. The random item boxes suck but monetization, what are you gonna do. _________________ Let's Play, starring me. |
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remote

Joined: 11 Dec 2006
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Wed Mar 27, 2013 3:51 pm |
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I saw
| Brooks wrote: |
| Riddick Fishing |
and my heart skipped a beat
Crossposting Edit:
So, the new Luigi's Mansion is pretty fun. It holds your hand only just a little, but manages to mostly get out of your way and let you have your fun. Hunting for treasure is my favorite thing so far. None of the puzzles are terribly sophisticated but they do make you feel at least a little clever when you figure them out. I have a feeling more hectic ghost battles later in the game will have the potential to be aggravating. Seems like a good game to play in one or two hour chunks as the mood strikes, like the kind of game you could probably pick up after a month of not playing it and not feel particularly lost or out of the zone. |
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Hojulas

Joined: 12 Nov 2010
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Posted: Wed Mar 27, 2013 10:26 pm |
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| Mikey wrote: |
I saw
| Brooks wrote: |
| Riddick Fishing |
and my heart skipped a beat
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"The darkness.... I can hide the bait here." |
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GrimmSweeper

Joined: 05 Dec 2006 Location: Canada
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Posted: Thu Mar 28, 2013 1:58 am |
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I blitzed through XCOM: Enemy Unknown last weekend. My second failure was pretty hilarious in hindsight but at the time I had to stop playing for a bit and start over the next day. During an Alien Invasion shortly after Mutons were introduced as enemies I had brought along a SHIV to see how they fared against an alien attack. My Support and a Heavy broke off to engage a squad of Mutons that damaged it while I sent the SHIV around a store to see I could flank them. My Heavy lined up a rocket and misfired, straight into the Support and gibbed him without touching the Muton. Welp, that's what 90% hit rate was going to be like, I figured, so I continued onward.
The SHIV and another Heavy was ready to ambush the second Muton coming out the back of the store a couple turns later. The SHIV missed and I needed to kill it before it destroyed that little robot so I readied another rocket. I'm sure you knew what happened next. That mission I was more of a threat to myself than the enemy was.
Pretty good game, though. The fixed missions on the alien vessels were sort of letdowns because they were balanced against you but I still managed to pull a win in Ironman Normal. And I still have the urge to play more! |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Thu Mar 28, 2013 6:02 am |
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| Hojulas wrote: |
| Mikey wrote: |
I saw
| Brooks wrote: |
| Riddick Fishing |
and my heart skipped a beat
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"The darkness.... I can hide the bait here." |
He uses his reflector eyes to capture his prey like an angler fish |
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Broco

Joined: 05 Dec 2006 Location: Headquarters
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Posted: Thu Mar 28, 2013 7:05 am |
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| GrimmSweeper wrote: |
I blitzed through XCOM: Enemy Unknown last weekend. My second failure was pretty hilarious in hindsight but at the time I had to stop playing for a bit and start over the next day. During an Alien Invasion shortly after Mutons were introduced as enemies I had brought along a SHIV to see how they fared against an alien attack. My Support and a Heavy broke off to engage a squad of Mutons that damaged it while I sent the SHIV around a store to see I could flank them. My Heavy lined up a rocket and misfired, straight into the Support and gibbed him without touching the Muton. Welp, that's what 90% hit rate was going to be like, I figured, so I continued onward.
The SHIV and another Heavy was ready to ambush the second Muton coming out the back of the store a couple turns later. The SHIV missed and I needed to kill it before it destroyed that little robot so I readied another rocket. I'm sure you knew what happened next. That mission I was more of a threat to myself than the enemy was.
Pretty good game, though. The fixed missions on the alien vessels were sort of letdowns because they were balanced against you but I still managed to pull a win in Ironman Normal. And I still have the urge to play more! |
Sounds like you're about to retry on Classic, so FYI, Classic is way harder than normal and every kind of probability is less in your favor, so you'll see a lot more of this kind of teeth-gnashing dice-roll-based fiascos. Panics, enemy critical hits, 4-times-repeated misses, you name it. I actually recommend choosing Classic not-Ironman so you don't have to give up and start over if all your veterans are wiped in the late game. |
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GrimmSweeper

Joined: 05 Dec 2006 Location: Canada
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Posted: Thu Mar 28, 2013 12:57 pm |
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Yeah, I tested the waters knowing full well that the aliens got a boost in their hit/crit rates. Still Ironman because it dovetails easily into how I play these games. Second alien abduction wiped out half my squad in two turns because I wasn't careful and revealed two groups of Grays in the same general area. Then after clamping down and playing safe, reaction shots let me down and let them take my Sniper and Rookie without losing their scout Gray. =/
It wasn't going anywhere but south, I sort of fucked up my satellite build order earlier on. |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Thu Mar 28, 2013 3:17 pm |
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I wouldn't play on Ironman anyway. The game is still buggy, and it's preposterous to lose soldiers in tense situations because of bugs. Also it likes to crash. So I'd just enforce Ironman on my own but save before every mission and reload if I got screwed by a bug. _________________ Let's Play, starring me. |
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