|
View previous topic :: View next topic
|
| Author |
Message |
GrimmSweeper

Joined: 05 Dec 2006 Location: Canada
|
Posted: Thu Mar 28, 2013 5:33 pm |
|
|
I've seen the teleportation bug in action a couple times. Hilariously, it left one Muton far, far away from his squad of three when he was the only one to spot my squad and the others 'ported off before the 'we've spotted you' script triggered. The other occasion I had a group of Floaters appear on a house stoop where I had like three dudes taking cover nearby during a Terror mission; the Floaters didn't last long. It hasn't got to the point where it blows up in my face, but I'll bear it in mind.
Yet to see it crash, however!
The tricky bit is the time between just starting out and full satellite coverage. Then it's just a matter of coasting until you feel ready to push on the required missions. |
|
| Filter / Back to top |
|
 |
Broco

Joined: 05 Dec 2006 Location: Headquarters
|
Posted: Thu Mar 28, 2013 6:22 pm |
|
|
| Keep in mind the alien level scales up with your technology, not with time. So you should "coast" by leveling up your soldiers and engineers and go easy on the research (don't build many laboratories). I'm not sure what the precise technology breakpoints for alien level-up are, unfortunately. (BTW I just hate this kind of scaling, it's the exact opposite of fair and balanced.) |
|
| Filter / Back to top |
|
 |
BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
|
Posted: Thu Mar 28, 2013 8:27 pm |
|
|
Honestly, I think the harshest "scaling" is event mission triggered. Once psychic enemies start appearing, you have to get resistant troops basically immediately or you're going to fall into an inescapable loop of successive failures. Since I insist on playing Classic Ironman, I've still not gotten past that point... _________________
http://www.mdgeist.com/ |
|
| Filter / Back to top |
|
 |
Broco

Joined: 05 Dec 2006 Location: Headquarters
|
Posted: Fri Mar 29, 2013 1:12 am |
|
|
| BotageL wrote: |
| Honestly, I think the harshest "scaling" is event mission triggered. Once psychic enemies start appearing, you have to get resistant troops basically immediately or you're going to fall into an inescapable loop of successive failures. Since I insist on playing Classic Ironman, I've still not gotten past that point... |
Agreed, I fell into exactly that trap in my Classic Ironman game. It doesn't help that somebody getting mind controlled is a panic trigger for the rest of your squad, so getting mind controlled with a low-Will squad can take 2 troops out of action and easily lead to a wipe. And then when you only have recruits left you can't ever get out of that cycle.
I think maybe if you buy increase-Will-on-levelup Academy ability as early as possible in the game, you might be in better shape when this transition happens. |
|
| Filter / Back to top |
|
 |
Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
|
Posted: Fri Mar 29, 2013 1:24 pm |
|
|
so while messing around with a bunch of other stuff while not doing the things I should be doing, I was checking out Sennou/Sen-Know, even though it's a pretty dumb idea because this particular computer is pretty unstable, not well-equipped for MAME and in most attempted Sennou sessions totally freaked out for one reason or another.
...
...
...
...
...
But anyway I was just glancing at the playable characters in the CPU versus mode (which originally caught my eye due to the Doronjo-alike among them), and I decided to pick the sort of Dracula-ish vampire dude to see more art of him.
...
...
...
I was kind of disappointed to see he's not really that Dracula-ish, but I was surprised by the fact that his first match is always against a character you can't select, at least not without some code or something. Who is it?
Fucking Edward Randy, the Cliffhanger!
what the fuck?
Bear in mind that his game came out in 1990 and the arcade Sennou game came out in 1999, so it makes sense that he's no longer a teenager.
Wikipedia says that 1999 was when Data East tried to pull itself together (only to die four years later), and that included licensing stuff to other companies for $$$. Also, Kusuu Kougaku Corp. was apparently tight with Data East since the company was founded in 1991, and they were the ones who developed the game for Kaneko. I think? Maybe?
anyway, that's your thing of the day. |
|
| Filter / Back to top |
|
 |
Mr. Mechanical ontological terrorist

Joined: 04 Dec 2006 Location: Scare Room 99
|
Posted: Fri Mar 29, 2013 2:26 pm |
|
|
I'm either right at or almost at 50% in Liberty City Stories and I just got to the second island. So most of the side missions are on the first island with the story missions apparently spread out pretty evenly if I'm guessing correctly. At first I was thinking that half of the game takes place on the first island which was strange (but not really since I guess most people who play GTA probably never get off the first island anyway), but I guess they just stuck more side missions on the first island for whatever reason. There were a lot of side missions is what I'm saying.
Also the races seem more difficult than usual. The RC races in particular were giving me trouble but I finally figured out that with the RC cars going full speed is a terrible idea because you just lose control too often and keep getting behind. Instead you just need to take it slow and careful, get the lead in the beginning and then hang onto it, and you're golden. This is usually how most GTA checkpoint races go but the RC races are harder because those damn toy cars have such tight turn radii.
I'm going to fire it up again in a bit before getting to bed and try and collect as many of the hidden packages as I can because I haven't done any of that yet and I would really like some weapons and armor at my safe house. There are many places to grab some armor in the city at large but the story missions are starting to get more challenging in terms of damage dealt to the player and I would like the convenience of being able to armor up at the save spots. Really wish the newer GTAs still did this where collecting the hidden packages gives you weapons and stuff at your safe house. Maybe it'll be back in GTA V but I'm doubting it. _________________
| internisus wrote: |
| You are a pretty fucked up guy. |
True Doom Murder Junkies - Updated On Occasion |
|
| Filter / Back to top |
|
 |
CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
|
Posted: Fri Mar 29, 2013 7:12 pm |
|
|
Nooo hidden packages are the worst thing in any GTAlike, easily.
One of the problems RDR fixed (RDR fixed all the problems mostly). _________________ Let's Play, starring me. |
|
| Filter / Back to top |
|
 |
Jigsaw

Joined: 11 Sep 2008 Location: Eskilstuna, Sweden
|
Posted: Fri Mar 29, 2013 7:14 pm |
|
|
| That Edward Randy appearance blows my mind :O |
|
| Filter / Back to top |
|
 |
Take It Sleazy

Joined: 06 Dec 2006
|
Posted: Fri Mar 29, 2013 8:58 pm |
|
|
| Jigsaw wrote: |
| That Edward Randy appearance blows my mind :O |
Yeah that's super rad |
|
| Filter / Back to top |
|
 |
Deets

Joined: 05 Dec 2006
|
Posted: Sat Mar 30, 2013 4:01 am |
|
|
| Holy shit, DAIS, that's the best |
|
| Filter / Back to top |
|
 |
GrimmSweeper

Joined: 05 Dec 2006 Location: Canada
|
Posted: Sat Mar 30, 2013 2:47 pm |
|
|
| Broco wrote: |
| BotageL wrote: |
| Honestly, I think the harshest "scaling" is event mission triggered. Once psychic enemies start appearing, you have to get resistant troops basically immediately or you're going to fall into an inescapable loop of successive failures. Since I insist on playing Classic Ironman, I've still not gotten past that point... |
Agreed, I fell into exactly that trap in my Classic Ironman game. It doesn't help that somebody getting mind controlled is a panic trigger for the rest of your squad, so getting mind controlled with a low-Will squad can take 2 troops out of action and easily lead to a wipe. And then when you only have recruits left you can't ever get out of that cycle.
I think maybe if you buy increase-Will-on-levelup Academy ability as early as possible in the game, you might be in better shape when this transition happens. |
What I was going to do was hold off on Assault the Base until I had two squads capable of running through the rest. Except that the entire squad got wiped during a Supply Ship run that went bad as soon as my Assault charged in to blast a Muton in the back and found that he wasn't alone. In addition for some quirk of Line of Sight my other squad mates weren't able to gun the other Muton down AND that while my Assault had two good shots at 87% it wasn't fucking enough (Muton was left with one HP). He dropped to Critical, I rushed to the bridge in hopes of finishing the mission before he died. Except that dealing with two Overseers hurt and they WEREN'T the last ones.
I tried getting the Squaddies up to snuff but they kept wiping to a man on any sort of useful mission. Like it went well for 9/10ths of the mission until I have to deal with the final enemy set and they just eat plasma left and right. Then during a Terror mission I was just drowned in Heavy Floaters (all four or five squads of three activated within three turns of my starting the mission), I just threw up my hands and gave it up as a lost cause.
Alloys are a huge bottleneck moving from laser/carapace to plasma/titan. I think the base mission would have alleviated that so I have to rethink my strategy here. |
|
| Filter / Back to top |
|
 |
Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
|
Posted: Sat Mar 30, 2013 3:48 pm |
|
|
Just beat Xcom on normal myself. God I love rocket snipers and crit-immune assaults. And SHIVs. Those glorious, bastard, disposable SHIVs. Jumped right back into classic and I'm looking forward to it. I've been screwed so many times with glitches though I'm not about to do a true Ironman playthrough, just the pseudo self-imposed Ironman someone already mentioned.
I always lose one country the first month. This time it was Germany. Just can't crank out those satellites fast enough or can't juggle the invasions well enough. _________________ I can no longer shop happily. |
|
| Filter / Back to top |
|
 |
Mr. Mechanical ontological terrorist

Joined: 04 Dec 2006 Location: Scare Room 99
|
Posted: Sat Mar 30, 2013 5:09 pm |
|
|
| CubaLibre wrote: |
Nooo hidden packages are the worst thing in any GTAlike, easily.
One of the problems RDR fixed (RDR fixed all the problems mostly). |
I don't know, I really like how in GTA 3 (and LCS as well) you often come across a package where the path to getting to it is not obvious and usually requires some "tricky" thinking to pull off. Like one of the earlier packages in LCS is on top of the gas station by the auto dealership and it's too high to just park a large vehicle next to and climb up it from there. You have grab a motorcycle and get up to speed and crash into that short wall surrounding the gas station and fling yourself up there that way. It's like a little puzzle almost. _________________
| internisus wrote: |
| You are a pretty fucked up guy. |
True Doom Murder Junkies - Updated On Occasion |
|
| Filter / Back to top |
|
 |
shrugtheironteacup man of tomorrow

Joined: 06 Dec 2006 Location: a meat
|
Posted: Sat Mar 30, 2013 9:17 pm |
|
|
RDR still has the occasional stranger mission that requires BRING 900 OF THING X and 700 OF THING Y and so on. It's collect the mobile meat packages which, if you're not really pumped about virtual animal shooting, can get pretty tedious.
Optional, but so are the hidden package percentage boosters. _________________
 |
|
| Filter / Back to top |
|
 |
CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
|
Posted: Sat Mar 30, 2013 11:15 pm |
|
|
But you actually have to do something, i.e. hunt the animal by learning its range and then actually kill it using combat, not just wander around and find 100 randomly placed things in a massive and undifferentiated environment. Also, it's not 900. It's like 10. That distinction is important. _________________ Let's Play, starring me. |
|
| Filter / Back to top |
|
 |
luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
|
Posted: Sun Mar 31, 2013 2:17 am |
|
|
I just finished Chulip. I guess it would've been technically possible to beat it just using in-game hints and LOTS of trial and error, which is more or less how I was trying to play it the first time, but I had a much more enjoyable experience relying heavily on FAQs. _________________
 |
|
| Filter / Back to top |
|
 |
Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
|
Posted: Sun Mar 31, 2013 4:56 pm |
|
|
| Predator Goose wrote: |
| Jumped right back into classic and I'm looking forward to it. |
Aaaaaaaand now I hate panic and will checks. Really not feeling like pushing forward if one guy getting poisoned sends my entire team fleeing straight out into the open. And then the panic chains when aliens inevitably kill one or more of them. Ugh. _________________ I can no longer shop happily. |
|
| Filter / Back to top |
|
 |
Glam Grimfire

Joined: 16 Dec 2011 Location: the funky western civilization
|
Posted: Mon Apr 01, 2013 3:36 am |
|
|
has anyone here played dungeon hearts on steam
i picked it up during the steam sale that recently ended for indie games not expecting much, but gosh is it an addicting, frustrating mess of a puzzle game _________________
##SKELETON PARTY (new article as of 04/26/14)Grim |
|
| Filter / Back to top |
|
 |
Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
|
|
| Filter / Back to top |
|
 |
Teflon

Joined: 11 Jan 2007
|
Posted: Mon Apr 01, 2013 10:50 am |
|
|
| MrSkeleton wrote: |
has anyone here played dungeon hearts on steam
i picked it up during the steam sale that recently ended for indie games not expecting much, but gosh is it an addicting, frustrating mess of a puzzle game |
Nice to hear, I attempted to buy it off Gamersgate before it was out and then forgot about it.
I've been playing:
- Borderlands 2. Not really my jam. Two hours in I'm already tired of picking junk up and inventory juggling. I keep alternating between wishing I was playing Bulletstorm (better ridiculous shooting) or New Vegas (better looting and inventory management) instead. The splitscreen co-op it has on Xbox is missing from the PC version which is unforgivable horseshit.
- Soul Calibur V. I had no hopes for this but it's surprisingly fun to mash buttons in. Played it with my brothers, both of whom put a solid streak of beatings on me after I'd talked monumental amounts of trash about how I'd been rocking Soulcals 1&2 when bro#1 was 12 and bro#2 hadn't even been born. Bro#2 displays a worrying interest in Soul Calibur lore. The game looks amazing because Namco.
- Trine 2. Finally got the chance to play 3p. It's amazing and hilarious, believe the hype. Mage is totally the best to play due to immense box-dickery potential. |
|
| Filter / Back to top |
|
 |
CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
|
Posted: Tue Apr 02, 2013 12:34 am |
|
|
I really like Borderlands 2 and will rep for it against sbtaste, but only, only, only in co-op. I can't imagine playing it alone. _________________ Let's Play, starring me. |
|
| Filter / Back to top |
|
 |
misadventurous

Joined: 29 Nov 2012 Location: witch city
|
Posted: Tue Apr 02, 2013 1:05 am |
|
|
| yeah that's how i felt about the first one. it's just sort of boring in singleplayer, and i never got into it until a buddy convinced me to (he even said "yeah don't play it one-player it's not as fun). |
|
| Filter / Back to top |
|
 |
thestage banned
Joined: 27 Sep 2011
|
Posted: Tue Apr 02, 2013 2:16 am |
|
|
you can actually feel your brain getting better at super hexagon
mario 3d land is quite a bit better than I had any right to think
luigi's mansion 2 feels like the start of something proper. as mario is about precision and exploration, so there could and maybe should be a general luigi series about inspection and atmosphere |
|
| Filter / Back to top |
|
 |
Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
|
Posted: Tue Apr 02, 2013 2:26 am |
|
|
| if you think Mario 3D land is surprisingly decent, try the past couple of sonic titles! |
|
| Filter / Back to top |
|
 |
thestage banned
Joined: 27 Sep 2011
|
Posted: Tue Apr 02, 2013 3:07 am |
|
|
| lets not get ahead of ourselves, felix |
|
| Filter / Back to top |
|
 |
Bape Escape

Joined: 27 Apr 2012 Location: A Big Net
|
Posted: Tue Apr 02, 2013 3:31 am |
|
|
| CubaLibre wrote: |
| I really like Borderlands 2 and will rep for it against sbtaste, but only, only, only in co-op. I can't imagine playing it alone. |
between this and Battlefield 3 (yep) i'm set. moreso borderlands 2. THE SEASON PASS THAT KEEPS ON GIVING _________________ ookee |
|
| Filter / Back to top |
|
 |
Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
|
|
| Filter / Back to top |
|
 |
Bape Escape

Joined: 27 Apr 2012 Location: A Big Net
|
Posted: Tue Apr 02, 2013 5:03 am |
|
|
i'm glad it's more battlefield but i'm not happy with how it was handled at all and none of the maps are very entertaining. we just find things to do that are marginally productive and giggle like schoolchildren, usually while engaging in some kind of vehicle+remote C4 hijinks. the dirtbikes are....fun _________________ ookee |
|
| Filter / Back to top |
|
 |
special blend

Joined: 06 Dec 2006
|
Posted: Wed Apr 03, 2013 8:49 am |
|
|
damn Pokemon White and those stupid weather animations
my only complaint! _________________ http://portuguesefoodbank.blogspot.ca/
3DS FRIEND CODE 3754-7276-2693 |
|
| Filter / Back to top |
|
 |
Swarm

Joined: 09 Jul 2011
|
Posted: Thu Apr 04, 2013 1:05 am |
|
|
Today I played Papers Please. It's the most original 'puzzle game' I've played in a while and the aesthetic is great.
You're an immigration officer in a turbulent 1980s Eastern Europe, and you have to check people's visas for discrepancies before you can let them into the country. If they check out, you stamp their visa with APPROVED and let them though, but if they're dodgy, you don't let them in. At the start of the game, you need to check for like, if their visa is valid or if it has suspicious things (wrong photo, wrong gender etc;). By the end of the game, you're checking for smuggled goods and weapons, checking if they have a work permit, or detaining them if they start saying weird stuff. But, you have to do all this quickly, because you get paid depending on how many people you process, and your wage barely covers the rent, gas, food and occasionally medicine for your son. But if you make too many mistakes, your pay gets penalized.
There is also some Tecmo's Deception morality stuff going on, where you can choose to overlook things (such as a mother visiting her sick son, or a wife not having the correct paperwork right after you clear her husband for entry). Anyway, it's in Beta now and you can play up to Day 8 (of a planned 30 apparently).
 |
|
| Filter / Back to top |
|
 |
boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
|
Posted: Thu Apr 04, 2013 2:02 am |
|
|
| Yep, Resonnance of Fate is still really great, even having to restart it. Like riding a bicycle. |
|
| Filter / Back to top |
|
 |
Ymer

Joined: 05 Oct 2009 Location: PAL region
|
Posted: Thu Apr 04, 2013 6:55 am |
|
|
| thestage wrote: |
| you can actually feel your brain getting better at super hexagon |
Every day before getting out of bed to get the gears in the nogging jogging.
Still can't crack 20 seconds of Hexagonest but just the fact that it somehow doesn't seem completely unthinkable after beating Hexagon and being real close to beating Hexagoner just feels kind of unreal. Gonna probably have to accept the Hyper Mode stages being beyond my human limitations though. |
|
| Filter / Back to top |
|
 |
smartblue Ph. D in Awesome

Joined: 05 Dec 2006
|
Posted: Thu Apr 04, 2013 12:32 pm |
|
|
| boojiboy7 wrote: |
| Yep, Resonnance of Fate is still really great, even having to restart it. Like riding a bicycle. |
That came up recently while cycling through my backlog and it was going just fine until I got into a battle. That's when I fell off and skinned my knee pretty bad. I'll get back to it once I figure out how the hell the battles are supposed to work. |
|
| Filter / Back to top |
|
 |
Guillotine

Joined: 05 May 2008
|
Posted: Thu Apr 04, 2013 1:00 pm |
|
|
| CubaLibre wrote: |
| Guillotine wrote: |
wow Mass Effect 3 multiplayer sure is fun!
D-don't misunderstand, I don't like you or anything Bioware, I-I just |
There's nothing to be ashamed of! ME3 multiplayer is probably the legit best Horde mode out there right now. Tons and tons of customizable options that directly affect gameplay while being based on just a few simple core concepts. Also really well-balanced, almost all the characters are at least viable (though some are more powerful than others) and the synergies are general enough that everyone can basically play what they want and still help each other out. The random item boxes suck but monetization, what are you gonna do. |
Yeah I'm really impressed by the variety, how certain characters/weapons will dominate certain maps/situations but not others. I'm not really used to this care, I tend to play mostly underdog Japanese games and the online is often somewhat lacking and unrefined.
The monetization aspect while sad is somewhat fascinating. It matches precisely the model that I read about in Tim's articles on IC, down to the percentage of credits you get in games. Impressive, and scary. |
|
| Filter / Back to top |
|
 |
boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
|
Posted: Thu Apr 04, 2013 1:02 pm |
|
|
To be fair, it took me about 15 hours the first time I played the game to totally "get" combat. It was just funny how i restarted the game recently, and I just remembered what to do as a basic strategy. Who to put where/when, when to execute the Delta/Triangle attack, etc.
This game is so good. |
|
| Filter / Back to top |
|
 |
another god
Joined: 04 Dec 2006
|
Posted: Thu Apr 04, 2013 1:03 pm |
|
|
| Swarm wrote: |
Today I played Papers Please. It's the most original 'puzzle game' I've played in a while and the aesthetic is great.
You're an immigration officer in a turbulent 1980s Eastern Europe, and you have to check people's visas for discrepancies before you can let them into the country. If they check out, you stamp their visa with APPROVED and let them though, but if they're dodgy, you don't let them in. At the start of the game, you need to check for like, if their visa is valid or if it has suspicious things (wrong photo, wrong gender etc;). By the end of the game, you're checking for smuggled goods and weapons, checking if they have a work permit, or detaining them if they start saying weird stuff. But, you have to do all this quickly, because you get paid depending on how many people you process, and your wage barely covers the rent, gas, food and occasionally medicine for your son. But if you make too many mistakes, your pay gets penalized.
There is also some Tecmo's Deception morality stuff going on, where you can choose to overlook things (such as a mother visiting her sick son, or a wife not having the correct paperwork right after you clear her husband for entry). Anyway, it's in Beta now and you can play up to Day 8 (of a planned 30 apparently).
 |
This looks amazing. _________________ interdimensional |
|
| Filter / Back to top |
|
 |
GrimmSweeper

Joined: 05 Dec 2006 Location: Canada
|
Posted: Thu Apr 04, 2013 1:52 pm |
|
|
Started into Dishonored and it just isn't clicking with me. I'm always for games with sneaking mechanics but I just can't care for this cliche of a plot:
1. Sent away for months for IMPORTANT MISSION.
2. Come back home to find it's in a terrible state.
3. Events occur to establish your 'guilt' in POLITICAL THING.
4. Get thrown in prison, tortured and established the main antagonists. (They don't have mustaches to twirl, but if they did they would be spinning them madly)
5. Some mysterious organization allows you to free yourself.
6. Your job is now to OVERTHROW THE CURRENT GOVERNMENT 'cause you are the ONLY man who can.
Oh, and sidebar
A. You get mysterious MAGIC from some dude who's been watching FOREVER for that ONE man. You seem to fit his description!
I stopped just after coming into the city proper because it was making me a bit nauseous (if I haven't played an FPS in a while, it starts hitting me). |
|
| Filter / Back to top |
|
 |
BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
|
Posted: Thu Apr 04, 2013 1:59 pm |
|
|
The plot in Dishonored's pretty terrible, but it has a few amusing moments, and the actual gameplay's pretty fun. _________________
http://www.mdgeist.com/ |
|
| Filter / Back to top |
|
 |
nuttyevans

Joined: 25 Sep 2011 Location: Belfast.
|
Posted: Thu Apr 04, 2013 2:17 pm |
|
|
| Damn I've had Dishonored sitting here since Christmas and keep forgetting to start it. Oh well it can wait until Bioshock is done. |
|
| Filter / Back to top |
|
 |
Moogs
Joined: 06 Dec 2006
|
Posted: Fri Apr 05, 2013 2:18 pm |
|
|
Just played the really ugly and horrible Double Dragon II remake on XBLA. The boss battle featured a knockdown meter for the boss or some such, so you can't do any real damage to him until you get the meter down, but it immediately regenerates - and really quickly - when you're not hitting him. But the whole thing was just choppy and sluggish, anyway.
Gonna try the new game from The Behemoth now. |
|
| Filter / Back to top |
|
 |
Mr. Mechanical ontological terrorist

Joined: 04 Dec 2006 Location: Scare Room 99
|
Posted: Fri Apr 05, 2013 2:36 pm |
|
|
Finished Liberty City Stories to 100%. There was a side mission, the last one I did, called See the Sight Before Your Flight that you took from a booth outside the airport. You had to take a tourist on one last sight seeing run before they left on the plane. There were twelve levels, each timed, and each tourist wants to go see a specific spot and get their picture taken. You got a little bonus for taking a good picture. I really liked doing these because they showed off city landmarks that you might otherwise not pay much attention too.
Also in Vice City Stories when you do the taxi missions it's not always just take someone from point A to B. Sometimes you take them to a store and wait for them to shop and then take them to their destination. Sometimes they rob the store while inside and you have to help them evade the police. And sometimes they have you follow another car to whatever location it's driving to but you have to remain undetected. I liked that they thought to spice things up like that. Currently at 3% on Vice City Stories. _________________
| internisus wrote: |
| You are a pretty fucked up guy. |
True Doom Murder Junkies - Updated On Occasion |
|
| Filter / Back to top |
|
 |
|