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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sun Mar 03, 2013 8:32 pm |
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It's the same old down on his luck private eye hired by the rich to be the fall guy in a convoluted noir scheme type story that's been done a bunch of time only this time half of it is in another language you don't understand. I liked that but I can see why someone would be put off by it. You never get the exact details of how the thing in panama on the boat, ufe and the organ trafficking, and victor and his reelection stuff all tie together but it's not hard to get a general understanding of what's going on. I mean if it was confusing it felt like it was to put the player in Max's shoes, not that the details in the story weren't there. I actually thought it was funny that the game was a complicated noir story in portuguese and was still less stupid and convoluted than the average videogame story.
You're supposed to just use regular bullet time, the shootdodge is a last resort move when you're out of bullet time since it wastes it all anyway. If you use normal bullet time and move around without aiming you can easily dodge gunfire. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sat Mar 23, 2013 5:27 pm |
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Replaying Wing Commander 4. Veterans only on my wing. You didn't do time with me in the kilrathi war you're not doing crimes with me in the border worlds. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Wed Apr 10, 2013 5:17 pm |
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It played fine for me _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Apr 15, 2013 6:43 am |
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I wasted a bunch of time on the prison architect alpha to tell you all it's not very fun or playable yet, in case anyone was wondering. I think all these game journalist articles about the artistic genius and moral dilemmas of windows in prison cells or whatever were written by people who only played the tutorial mission which doesn't play out like the real game and seems specifically made so someone would go and write an article like that. As soon as my prisoners show up they just start punching and never stop. They punch their beds, their toilets, each other. And you don't make enough money off them to expand the prison to keep up with the new prisoners that arrive everyday and the game is slow as dust, the fastest is you can make it go is a minute to an hour so you have to basically sit there not playing for 24 minutes cause you're broke and waiting for your next big 200 dollar payday so you can buy a door and then be broke again.
Once a guard was letting a worker through the kitchen and while he was doing that a prisoner went through the door while it was open and grabbed a knife from the kitchen in plain view of the guard then went back to wait at the now locked door to go back into the yard. When the guard came back he let the waiting prisoner back out, not giving a shit this prisoner is in the kitchen. I selected the prisoner to be searched and a knife appeared on the ground. Having completed TASK: SEARCH PRISONER, the guard was satisfied and went off probably to rejoin the never ending job of carrying people back and forth from the infirmary, leaving the knife on the ground which was then picked up by a different prisoner. They're not so much guards as door openers who spend their off hours clubbing people unconscious. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Apr 29, 2013 4:38 am |
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Just spent ages trying to get some russian virus that microsoft security essentials doesn't even give a shit about off my computer that I got pirating Monaco. So if anyone was looking to pirate that game get the version that says doesn't include a virus. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Thu May 02, 2013 12:21 am |
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| Moogs wrote: |
| Well that answers my question of whether or not I should sell the 360 version. |
oops _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sun Jun 02, 2013 10:37 pm |
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Did they ever fix the hacking with a patch or mod. To hell with that bullshit where you got solve two crossword puzzles in five seconds with the WASD and mouse at the same time. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Jun 18, 2013 4:26 pm |
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So is this CONFIRMED that Mr. Mechanical will be getting GTAV on PS3? _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Jun 18, 2013 8:54 pm |
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Psn is "SolidParker" I've also go IV on pc though I don't a videocard at the moment. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Wed Jul 03, 2013 8:33 pm |
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Play with the Kane and Lynch characters instead _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sat Jul 06, 2013 3:47 am |
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That full combat rebalance patch on the Witcher 2 is not very new player friendly. It makes the tutorial unfinishable, an important character appears headless throughout the game, when you try to craft it doesn't recognize certain items in your inventory. I'm on a part right now that's just awful, not sure if the fcr patch has made it worse or what. You got to walk forward into a loading screen, skip through a long ass dialogue, watch the camera slowly pan up to some enemies, run up and engage the enemies who kill all your buddies in one hit if they even make it up there instead of getting hung up on scenery on the way there, and you got to fight three knights and a giant golem dude in tiny ass circle with invisible walls around it that if you bump into you catch on fire, if you take about three hits you die and got to do it all from the beginning. How on earth did the game go through all these patches and mods yet nobody thought to do anything about this part? _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sat Jul 06, 2013 10:21 am |
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| Felix wrote: |
| uh. hm. maybe don't play the mod? I actually just fired up the mod myself half an hour ago. the vanilla game was pretty damn playable for me. though for what it's worth, maxing out aard is like going into easy mode thereafter. |
I would but I don't think uninstalling is as easy as just unchecking it in the mod menu at this point. Also the skill tree thing is different, not sure how it would handle that, if I'll just have points in a bunch of skills that are useless or do completely different things in the regular version. Also all the noncombat changes sounded nice. Combat wise I'm not even sure what's supposed to be better, without having played the original. I keep reading it's supposed to make it where you dodge and roll around less but that and the knockdown spell are all I've been doing basically the whole game. I think I'd really have rather just had a block button, even before I ran into the parts of the game that are literally unplayable from having the block button removed. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sun Jul 07, 2013 4:43 am |
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Okay even cheating past the unwinnable parts I'm still running into bullshitty areas. I can't believe the guy who made this actually even played through the game with this mod at all. Making everything die in 1-3 hits might work when your hotline miami and all you had to do is tap a key to instantly reload, not when you have to sit through slow ass loading screens. One on one there's no challenge no matter what kind of enemy it is and against groups in small areas it's just cheap and unfair. If this is rebalanced I'm really wondering what the original was like, it's hard to imagine this being an improvement over any other possibility. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sun Jul 07, 2013 5:34 am |
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I'm close enough to the end that I think I'll just slog through to the end, then reinstall and replay taking all the alternate paths. Replaying actually seems doable in this game, unlike something like skyrim which is just massive and tedious. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Jul 08, 2013 11:23 am |
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| CubaLibre wrote: |
| parker wrote: |
| I'm close enough to the end that I think I'll just slog through to the end, then reinstall and replay taking all the alternate paths. Replaying actually seems doable in this game, unlike something like skyrim which is just massive and tedious. |
I dunno why anyone'd replay Skyrim. The game is obviously designed for you to just experience all the content with a single, ever more powerful character. |
I guess I meant something more like Mass Effect, even though I have heard of people replaying Skyrim with a bunch of different characters for some reason. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Jul 30, 2013 3:29 am |
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tried to slog through saints row 3 with my brother just for something to do and see if there was something to it but it just confirmed the game is as awful as it always looked to me, we can't even finish this awful piece of shit. Why are so many people okay with this thing? The last mission we did we had to raid a ship and steal a bunch of prostitutes out of shipping containers. Were we liberating them from the sex trade? No, "time to go meet my new employees" says the main character. After you get them you load them in a truck and choose to go sell them back to the original owner or take them to your place. The whole thing is just unfunny and sleazy. Hahah pimps and hos! sexual servitude! Fisting! Luchadores! lolololsorandom It's like a poor man's GTA written by the WWF writing team. The dialogue is awful, the radio stations are terrible, the game looks like an ugly cartoon mishmash. Even if you ignore the context actually playing the game is just tedious and unfun. Most of the missions are just practice runs for the tedious busy work crap that's all over the world map. If you attract the attention of an enemy gang or the police they never go away and magically teleport next to you constantly until you drive all the way to a hideout. If you bother to actually acknowledge them and defend yourself they just get more persistant. Game is just awful all the way through and I don't think it's near as self-aware as some people make it out to be and even if it was I don't see how that would excuse any of this. A terrible game isn't any less terrible to play if it was intentionally made that way or not. I know I've made fun of selectbutton's use of the word gross but I feel like I have to take a shower after playing this garbage.
I think next time we're just going to go for some more wholesome entertainment and replay Dog Days or something. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Jul 30, 2013 3:37 am |
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And the next mission was called "Gang Bang" lololol throwing money at the screen flying purple dildo spaceships greatest game ever _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Jul 30, 2013 3:40 am |
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Sorry dais I dislike games other than revengeance. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Wed Aug 07, 2013 3:52 pm |
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Thank god payday 2 comes out soon cause me and my brother are scrapping the bottom of the barrel here, with saints row first and now trying to play re6 together. We just finished the leon campaign which everyone said was the better one, which if that's the case we're in trouble. I guess I didn't think it could of have been as bad as everyone was making it out to be or that it'd at least be interesting for how bad it was but it's really just boring. Too boring for how incredibly dumb it is. 5 was pretty good compared to this. Guess we'll at least try the Chris "I'M NOT ON FUCKING STEROIDS" Redfield one next. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Aug 20, 2013 4:51 am |
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You didn't do time with me in the kilrathi war you're not doing crimes with me in the border worlds _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Aug 20, 2013 4:52 am |
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Prophecy does actually have you usually flying with a whole wing and fighting whole fleets instead of just two guys versus two fighters at a time with sometimes a capital ship at least _________________

Last edited by parker on Tue Aug 20, 2013 6:46 am; edited 1 time in total |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Sep 02, 2013 12:53 am |
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 _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Thu Sep 05, 2013 7:18 pm |
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Load up on potions _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Thu Oct 03, 2013 1:45 am |
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A game could actually be a big unplayable shit pile but if it's starring a hardboiled alcoholic detective or a robber or something interesting it's still got a shot at ending up a favorite for me _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sun Dec 08, 2013 5:28 pm |
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I lost my temper and uninstalled assassin's creed after it pulled me out of the pirate stuff to make me slowly walk around some sort of future shopping mall thing and listen to dumb dialogue and meta videogame jokes. The user interface and digital simulation effects shit on the screen bother me more and more every time I try to play one of these too. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sun Dec 15, 2013 2:51 pm |
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I've been playing the enhanced editions of baldurs gate and they're a mess, the originals weren't even this buggy. My bg1 game was collapsing in on itself, every time I reloaded a save game a wizard and a bunch of werewolves and civilians from an area I had been earlier would spawn somewhere on the map, sometimes in walls or places I couldn't ever see, and start killing each other, and they'd stay there between reloads somehow, so there'd end up being like 5 each of these guys off in the background making screaming noises nonstop while I'm trying to fight a battle or just scout out traps somewhere else on the map. In bg2, I know these games have ridiculous rest time where you end up sleeping like five days in a dungeon hallway to heal between battles, but I'm pretty sure 50 days isn't normal and that's what it's doing every time. Last time I played I went with the thieves guild stronghold and got frustrated that I had to run back there every week to give orders to your crew or risk losing the guild, I don't know how you wouldn't instantly lose it like this the first time you went to sleep. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sun Feb 23, 2014 2:20 am |
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I'm here for anyone's dog days needs _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Fri Mar 07, 2014 9:02 pm |
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| leoboiko wrote: |
A shame you can't try to play the screenshot version Talbain.
I'm having a lot of casual fun with Red Dead Redemption. As someone who never enjoyed GTA, I'm impressed at how much of a difference a simple change in setting can make. It's something like the Katamari Damacy effect (Katamari being a game that would be very boring without any artwork, if it was just a silent abstract game with geometric shapes). "Look, you have this big detailed world where you can do anything, and you can jack cars and beat hookers and and jump from airplanes and run from the police" —meh. "You have this big detailed world where you can leisurely ride your horse on the sunset to any little town you want and herd cattle and play poker and and duel on the street and accidentally shoot an aged hunter you thought was a bandit and get bounty hunters after your head and"—yay!
I'm curious at how the world feels immersive and convincing even though no one can simulate everything (except Tarn Adams). I'm thinking of my terrible experiences with Bioshock Infinite and how much it isn't just a matter of simulating more things, but choosing skillfully what to model and how to present it. Red Dead's NPCs on the streets are not significantly more well-rounded than Bio-Inf's, but they don't give me any of the plastic animatronic feeling of the latter. |
Something about GTA just turns people into sociopaths. None of the reviews of 4 acted like they even noticed there was a story but with Red Dead they acted like it was a completely new approach for Rockstar. Your more likely to meet pleasant people just strolling around online in Red Dead whereas that's an impossibility in GTA Online. I don't really get it. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Apr 14, 2014 4:18 am |
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Wrestling games are the weirdest about this. In a videogame wrestling isn't anymore "fake" than anything else but the wwe games are more interested in being an interactive simulation of watching monday night raw on tv. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Fri May 30, 2014 2:51 am |
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| Ni Go Zero Ichi wrote: |
Her distress and grief seem to promptly end along with the FMV in which the event takes place. Because having a distraught and grieving hot-lady sidekick would be depressing for players, I guess.
Stuff like this makes the ludonarrative dissonance feel less like an accidental oversight and more like a deliberate, unnerving indifference to human life on the part of the narrative voice. I mean, someone had to write all of this dialogue. Someone had to review the script, in order (I assume?) |
Sounds more like the fmv was just made months later/before probably with people who had nothing to do with sidekick banter during the levels, or something. Isn't the whole deal with uncharted that they made the game then had the writer come in to work up a plot to string the predesigned scenes together? Which I figure is about how much effort goes into the writing in every game, this one the writer just complained about it. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Thu Jun 12, 2014 4:06 am |
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I got battlefield 3 the other day cause it was free and something to do with my brother. I can't imagine people paying 60 dollars for this, it doesn't seem any better or more fun or more advanced than back when this type of shit would of just been a free halflife mod. There's a bunch of bullshit with having to use the internet browser just to play the thing too. Nice gun sound effects though. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sun Jun 15, 2014 6:16 pm |
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Do you think bruce wayne purposely tanks the job market in gotham and sends wayne enterprises jobs overseas to keep feeding the batman more purse snatchers _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Fri Jun 20, 2014 12:07 pm |
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Titanfall is going to be free to play for the weekend. Anyone play this thing? What all is everyone's origin name things? Mine's CoffinEdJohnson _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Fri Jul 04, 2014 10:01 am |
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Playing the beginning of Divinity Original Sin co-op with my brother has been nearly everything I've wanted from an rpg in a long time. It's almost like a co-op ultima 7. You investigate a murder and we've been running around this town separately chasing down different leads and using our different skills to make progress in the case. I kind of wished I picked a rogue as my character now because there actually is robbery stuff to do in the town. You can sit down in chairs, you can eat food. You can pick up most things and move them around. It's actually designed for co-op so unlike trying to play an infinity engine game with someone you can actually go different places and talk to people or mess around in your inventory without constantly interrupting the other player.
If the game becomes more combat oriented then that's really disappointing. I really liked how vulnerable you feel and how few battles there have been but each one felt threatening. I was hoping the tutorial dungeon being mostly just exploring with two combat encounters would be sort of like how the whole game would be.
What I really don't like is the UI is some real ugly ass skittles color schemed mmo looking thing covering a bunch of the screen for some reason. And the game art itself isn't really anything great. It doesn't even really have an art style it just looks like generic mid to late 2000s 3d fantasy game.
Also I don't care for this cosmic pocket plane thing they give you for a hideout. I'd take a house or room in a tavern or something. They should of gave you something like that, they already put all the work in to letting you move furniture around. And I'm tired of these world ending events in games and especially fantasy games, has there never once been a story about a guy in a fantasy setting game where he was just some random person trying to hustle his way through life or something, it's always this legendary chosen hero saving the planet bullshit.
Somebody make an entire game that plays like the beginning murder mystery section of this game and have it look like ivan bilibin paintings and it'll be perfect. Really all I want is a quest for glory game in a ultima engine. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Aug 18, 2014 6:51 am |
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I remember I liked how you were running in a line towards the place you were going and there was no world map. It felt like you were really on a journey and crossing a big distance without cheating. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sat Aug 23, 2014 4:20 am |
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I think a murder play through results in the best finale _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Thu Aug 28, 2014 7:34 am |
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In season 1 of walking dead you at least got to scavenge for supplies and board up doors and just walk around and talk to people, season 2 is just going from dialogue choice to dialogue choice, sometimes if you're lucky you get to walk on your own (in a straight line) to the next one. I'm fine with barely playing through somebody's wannabe amc/hbo visual telenovel but if that's going to be it it'd be nice if the choices resulted in any real variation. But after the first game and the wolf among us the illusions are not holding up so much anymore.
I was hoping the playing and choice aspects would become more elaborate the more of these things they made, not get even more simplified. I mean how hard is it to toss out these cheap ass games. If witcher 2 can have a completely alternate chapter based on your choices why can't these things. Maybe it'd help if they just quit with this episodic shit and finish a game all at once. Does anyone even play them like that? I never could stand to watch tv waiting weeks per episode why on earth would I ever want to play a videogame that way. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Sep 01, 2014 1:58 am |
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The adventure mode thing sounds more like what the game should of been designed like from the beginning, but I don't know If I could ever work up the motivation to install the game again or put money into an expansion pack. Kind of hard to believe the game could be salvageable at all and they shouldn't just start over with a new one. _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Sep 23, 2014 1:18 am |
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playing Wasteland 2 but I don't like being an apocalypse cop _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Sep 29, 2014 10:20 am |
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I'm seeing a theme here mr mech it really just sounds like all your problems would be solved with a new computer. yes, the cost might be a little more than a ps4, but the rewards _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Fri Oct 03, 2014 5:26 am |
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so was this the game all the far cry 2 designers were accidentally describing instead of far cry 2 when they were hyping that up then _________________
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