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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Sun Mar 10, 2013 2:02 pm |
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| Tulpa wrote: |
man what are they doing
even knowing nothing of the gameplay I'm already dreading all the steampunk affectations that will percolate through the work. |
How are they any worse than the steampunk affectations in Thief 1 and 2?
What I'm dreading is the talk about giving Garrett magical powers and shit. Please don't make another Dishonored. _________________ Guayaba 2600 |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Tue Mar 12, 2013 7:06 pm |
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| Tulpa wrote: |
| Iacus wrote: |
| Tulpa wrote: |
man what are they doing
even knowing nothing of the gameplay I'm already dreading all the steampunk affectations that will percolate through the work. |
How are they any worse than the steampunk affectations in Thief 1 and 2?
What I'm dreading is the talk about giving Garrett magical powers and shit. Please don't make another Dishonored. |
Basically what costel said
Sure, Thief 1 and 2 had antiquated fantasy technology but it didn't have people in pseudo-victorian outfits visiting pseudo victorian brothels in screenshots that looked traced over from dishonored. |
I personally don't have any problem with the victorian art direction but yeah, if this game used the nerd-adopted flavor of steampunk aesthetic that would be pretty horrible. _________________ Guayaba 2600 |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Thu Aug 15, 2013 12:20 pm |
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| parker wrote: |
Rope arrows and jumping are now context-sensitive actions
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| “If I give you the possibility to shoot the rope arrow everywhere, I will have to cut something. I will have to reduce our intention for the narrative." |
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Ha, looks like I'll skip this. Or play it pirated. Everything that's being revealed makes it sound worse and worse. _________________ Guayaba 2600 |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Sun Jan 26, 2014 3:29 pm |
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| parker wrote: |
| Don't ever be a fan of anything and if you have fans don't ever acknowledge them. |
Wise words. _________________ Guayaba 2600 |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Tue Feb 04, 2014 11:59 pm |
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"because for the only one who can save us, not being found, is what he does best"
Is it me or is that some really awkward wording? _________________ Guayaba 2600 |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Tue Feb 11, 2014 9:37 pm |
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Thief looks Ubisoftian indeed, but as far as I know, it's not being made by the DXHR team, which is probably working on a next-gen sequel to that.
DHXR itself is not ubisoftian at all, and I still think they made a pretty fantastic game, given the contraints of AAA development (without the typically astronomical budgets of AAA, even) _________________ Guayaba 2600 |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Sat Feb 15, 2014 5:33 pm |
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90% is pretty harsh.
Not sure what you guys miss so much about the previous Deus Ex (assuming mostly the first one) that you can't find in Human Revolution or that Human revolution doesn't improve upon. It's not like Deus Ex was perfect in every way.
We can all agree that the boss fights sucked (I haven't played them in the Director's Cut, but I hear they've reworked them completely) but other than that I can't think of any of the major flaws that modern games are usually guilty of. _________________ Guayaba 2600 |
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