|
View previous topic :: View next topic
|
| Author |
Message |
mauve

Joined: 07 Dec 2006
|
Posted: Tue May 21, 2013 10:14 pm |
|
|
Yep. This is doing nothing for me, and I'm not at all concerned. (I am pretty sure there has not been a point in the past decade where I have watched TV and not had my blood boiling about it, so that is not a 'feature' in my book.)
PC forever. Hell, mobile too. Just don't take control of my own hardware away from me there 'kay. I know MS is trying. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Wed May 22, 2013 1:20 am |
|
|
| RobotRocker wrote: |
| Microsoft fire your communications director on this launch because daaaaaaaaaaaaaaaaaaaaamn. Not even Sony were this catastrophically inept on their press. |
I honestly think they had several changes of direction before launch and the memos hadn't all filtered through at the time. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Thu May 23, 2013 1:01 am |
|
|
the only experience the matters is one's own, not the intended one in the world that existed at the time of release. you can never recreate that and it's pointless to do so; you would be viewing everything through a modern context anyway.
devs and publishers are never going to do anything about saving old media, because that is their competition. plus occasionally the rights are just completely lost; just try to get any of the old wizardry games anywhere. heck, even continuing to sell can be a problem, look at the rerelease of Doom where they had to censor up the iwads a bit for public access. (ones nobody uses for multiplayer because they're incompatible with the standard.)
emulation, or specifically platform compatibility layers (i have had old games that are legitimately easier to run in wine than on actual windows) is pretty much the only guaranteed right for the archivist that doesn't have continuously migrate dead hardware. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Thu May 23, 2013 7:30 am |
|
|
| remote wrote: |
| http://natellite.tumblr.com/post/51092088656/footage-of-the-cod-ghost-reveal |
that dog looks terrified and confused _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Fri Jun 07, 2013 2:09 am |
|
|
I think everyone knows I hate DRM type stuff so I'll pass on giving that rant again, but...
So if everything has to be activated online, what happens when publishers decide to pull their games, like how Irem did? Does the game magically cease to exist as an installable/licensable entity? _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Fri Jun 07, 2013 2:14 am |
|
|
Except it's not a digital download service, it's literally a physical object. You have a disc.
And under this system, it is useless for anything other than installing a digital license. You might as well not even have it, as it has no purpose on its own. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Fri Jun 07, 2013 3:41 am |
|
|
That's okay, I disagree with Microsoft sufficiently enough to have ruled out ever even looking at this platform seriously. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Wed Jun 19, 2013 8:22 pm |
|
|
here's the way to read this: it will become a publisher decision, but not actually mandatory for everything released ever, just a framework for, say, EA authentication to exist in
MS would not promise all this stuff and then just throw it all away entirely _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Sat Jun 22, 2013 2:42 am |
|
|
I can honestly genuinely believe that MS' developers thought they were really creating a superior product and that the DRM was just something that enabled them to do all the stuff they were doing.
Because they live in a freaking bubble where that's an entirely okay thing to have. That sort of ingrained attitude is why their competition in basically every field has been enjoying themselves the past decade or so. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Wed Jun 26, 2013 11:45 pm |
|
|
The very nature of DRM means that the processes required to enable it cause you to lose control over your own software. This is, in and of itself, not bad; you can think of downloadables as addons for a given platform.
Now, when there is no competition or alternate usage on a platform, there is an issue. See also: WinRT apps. No approval from me here.
I'm entirely fine with platforms that have alternative stores, more or less. Even Steam has competition. But for xbone and WinRT, the only option is Microsoft. That's not acceptable to me. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Wed Jul 24, 2013 7:46 pm |
|
|
ouya has always been a tinkerer's platform, i'm not sure how anyone could have expected that it would have mainstream success or be a viable platform for anything but being a hilarious gimmick
of course, now that they've done it, both google and apple are setting forth strategies to do the same thing, both of which will likely be markedly more successful.
i fully expect to see every actually decent ouya game end up on those platforms in short order. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Wed Jul 24, 2013 11:48 pm |
|
|
| Takashi wrote: |
The Ouya was sold as an alternative to main consoles, not as a tinkerer thing. To saying it "always has been" is some powerful retconning.
| mauve wrote: |
| google and apple are setting forth strategies to do the same thing, both of which will likely be markedly more successful. |
I seem to remember something about that, but I haven't heard about such strategies in months.What do you mean exactly? |
They sold the Ouya as one, yes, and they still do. Find me interest from non-tinkerers beyond "huh, okay, that's a cool thing I guess?" I'm not really convinced it was ever there. I know they tried, but I don't think they picked the right angle for it.
And from the sounds of things Google's aiming for sometime over the next few months, and they're definitely going Android for it. We'll see what happens. _________________ twit |
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
|
| Unfilter / Back to top |
|
 |
mauve

Joined: 07 Dec 2006
|
Posted: Thu Jul 25, 2013 11:27 pm |
|
|
As a developer I'd very much like to see more technical information. But details later, I guess...
It's really hard for me to trust their messaging as of late, especially when it's a massive turnaround from both previous practices and overall mentality. _________________ twit |
|
| Unfilter / Back to top |
|
 |
|