|
View previous topic :: View next topic
|
| Author |
Message |
EU03

Joined: 05 Dec 2006
|
Posted: Mon Sep 08, 2014 6:41 pm |
|
|
| rye wrote: |
Yes.
I like PVP in FF14 because everyone's gear is synced to the same level.
I have no interest walking into a deathmatch against a 14 (or 30) year-old that does nothing but play this game in their free time and has ultra rare gear you can only get from grinding out the game.
I've never been into competition anyway. I'd rather do something co-operative, and I will probably never touch PvP in destiny. |
I was told gear in PvP was averaged out, so people don't have a numbers advantage over the other(?). Don't quote me on this one. _________________
 |
|
| Filter / Back to top |
|
 |
CONSUME_PRODUCTS

Joined: 29 Jan 2012
|
Posted: Mon Sep 08, 2014 8:11 pm |
|
|
thinking about buying the destiny ps4 bundle
terrible idiot consumer =( |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Mon Sep 08, 2014 9:46 pm |
|
|
they're giving a free upgrade on last-gen digital buys for the next 4 months; if you want to play the game, just do that instead of dropping the cash on a nice, new, white PS4 _________________
 |
|
| Filter / Back to top |
|
 |
Family Computer
Joined: 17 Mar 2008
|
Posted: Mon Sep 08, 2014 10:46 pm |
|
|
The one thing that sucks about the white PS4 bundle is the white DualShock 4. It looks kind of weird with the touch pad still black. They should have made it all white ;[ _________________ 3DS Friendcode: 2337-3480-4823
PSN: play2forget
This summer, become Buried In Games. |
|
| Filter / Back to top |
|
 |
Drem

Joined: 04 Dec 2006 Location: The Planet Bookshelves
|
Posted: Mon Sep 08, 2014 11:06 pm |
|
|
At least you have a light grey for the back. The typical coloring for DS4s is dual-tone; the front section is colored while the back stays black (which I think looks nifty myself).
I haven't followed this game but some of my friends are getting it and I haven't played an "It" game in years. Someone give me the final verdict RIGHT NOW: should I get this? |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Mon Sep 08, 2014 11:26 pm |
|
|
the thread is split between hate boners and people looking for PS4 raid partners
my recommendation is to flip a coin for it _________________
 |
|
| Filter / Back to top |
|
 |
CONSUME_PRODUCTS

Joined: 29 Jan 2012
|
Posted: Mon Sep 08, 2014 11:30 pm |
|
|
yeah i'm just thinking the console isn't likely to get a price cut before bloodborne, which i'd prob cave in for anyway
re: destiny though, tim (peace be upon him) seemed to like it |
|
| Filter / Back to top |
|
 |
rye
Joined: 06 Dec 2006
|
Posted: Mon Sep 08, 2014 11:34 pm |
|
|
I do think a colored touchpad would make the different colors of DS4's seem a little more attractive and less like just changing a faceplate. It cheapens the look a little. I remember the fantastic colored PSPs that even had all the face buttons recolored to make everything consistent. Nobody really goes that far now. I don't mind the two-toned back, but yeah. _________________
 |
|
| Filter / Back to top |
|
 |
ChairTax

Joined: 30 Jan 2012
|
Posted: Mon Sep 08, 2014 11:41 pm |
|
|
I didn't even play the beta, Drem, sorry!! Most people seem to think it sucks. My one irl friend who has logged 200+ hours in Titanfall and plays shooters almost exclusively based around feel thinks the shooting is top-notch. Maybe YOU are all the crazy ones.
I'm playing it to get back in touch with my brother and play with some SB people. Any fun had in the game is essentially a bonus. |
|
| Filter / Back to top |
|
 |
rye
Joined: 06 Dec 2006
|
Posted: Mon Sep 08, 2014 11:49 pm |
|
|
Likewise, I've purchased this mostly for excursions with friends. I'll be happy to play it with anybody here! Like you, drem, it's been a while since I've played one of the "it" games. I've never liked games where you shoot dudes or zombies, but I can do some aliens and robots, so I think this will sit alright with me as long as it's decent. I am not expecting it to blow my mind, but I will be okay if I have a couple of good times with it.
I'll tell you though, some of the game's marketing has really made me groan. I watched that live action trailer and the dialogue/writing was awful. (The filming and effects were actually pretty good though). It feels like they're trying really hard to sell this game using a voice that doesn't really feel like their own. There are clearly very smart people at bungie, but everything I've seen of the writing makes it look like some guy in marketing insisted on doing a full re-write of the script. _________________
 |
|
| Filter / Back to top |
|
 |
jodeaux

Joined: 13 May 2014 Location: ATL...
|
Posted: Tue Sep 09, 2014 1:35 am |
|
|
| I'll buy it if enough Selectbros get it too. I haven't bought a game yet for my PS4 and would like to enjoy this with some like-minded folks. |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Tue Sep 09, 2014 2:21 am |
|
|
| ChairTax wrote: |
I didn't even play the beta, Drem, sorry!! Most people seem to think it sucks. My one irl friend who has logged 200+ hours in Titanfall and plays shooters almost exclusively based around feel thinks the shooting is top-notch. Maybe YOU are all the crazy ones.
I'm playing it to get back in touch with my brother and play with some SB people. Any fun had in the game is essentially a bonus. |
my complaints lie not with how the gunplay feels, but with all the dumb targets you shoot and the seemingly repetitive nature of the mission design. what I've seen today on streams has shown me that the final content isn't much different.
I'm not gonna buy it, but I'm not gonna get all schadenfreude-y about others enjoying it _________________
 |
|
| Filter / Back to top |
|
 |
ChairTax

Joined: 30 Jan 2012
|
Posted: Tue Sep 09, 2014 4:08 am |
|
|
| Oh hey pls don't interpret that sentiment as anything more than a joke. I liked your analysis of the beta and I'm willing to bet your experience will approximate my own with the final product. May I be proven wrong though! |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Tue Sep 09, 2014 4:13 am |
|
|
my analysis comes with the disclaimer that I only have ~130 hours in Titanfall, thus making it only 60% as good _________________
 |
|
| Filter / Back to top |
|
 |
Kabbage

Joined: 19 Jan 2009 Location: Boston, MA
|
Posted: Fri Sep 12, 2014 2:16 am |
|
|
Let's hear them deeeets! _________________ tumblr
   |
|
| Filter / Back to top |
|
 |
Zodar

Joined: 30 Apr 2012 Location: egg
|
Posted: Fri Sep 12, 2014 3:05 am |
|
|
half my circle of friends got this game in the PS4 bundle (waiting for bloodborne)
impressions: it's Borderlands with a hover bike that can't ramp for shit, gameplay is shooting the numbers out of 4-5 variations on "Halo Elite with a crab head," any novelty or scope the setting might have is wasted on looking down the sights of an assault rifle. everything -- from the conceptart.org aesthetic, to the physics and map design that subtly denies you any interesting freedom -- is extremely competent, and completely uninspired. Borderlands 2 had such a breadth and variety of obnoxious experiences that you were bound to like at least one of them, Warframe had fun parkour manouvres even if its level/mission design was abysmal. hell, even BS:Infinite was audaciously stupid enough to inspire some righteous indignation in me. i play zees game, i feel nassink.
in short, https://www.youtube.com/watch?v=Sg2im6mi0eo _________________ stong |
|
| Filter / Back to top |
|
 |
Persona mobile

Joined: 11 Aug 2012
|
Posted: Fri Sep 12, 2014 8:04 am |
|
|
Hi dudes. I don't like FPS or first person games as a genre in general (the last FPS I played was... Goldeneye? Maybe Counterstrike, pre-Source?) but this game is really addictive. Hearing people say that this is an FPS meets PSO made me really curious to try it, and at first I was terrible, just running around shooting like a chicken with its head cut off, but now I feel a little bit competent thanks to how the game is made.
I really like this game. PSO-style gear upgrade that changes your appearance does a lot for me and the levels/enemies are designed well enough that I can actually progress despite my lack of skill. Would totally recommend. _________________
 |
|
| Filter / Back to top |
|
 |
8128

Joined: 06 Jun 2008 Location: a very very very fine house
|
Posted: Fri Sep 12, 2014 2:17 pm |
|
|
yeah thinking of this as a pso rather than a halo will probably do wonders for some people
and christ almighty it feels so much better than borderlands in every way _________________
 |
|
| Filter / Back to top |
|
 |
Drem

Joined: 04 Dec 2006 Location: The Planet Bookshelves
|
Posted: Fri Sep 12, 2014 2:26 pm |
|
|
My thoughts are similar to Zodar's and that dominated my impression of the game on the first two days. However I think between my expectations of the game getting very low after seeing what it was in the beta and me treating it like a Dynasty Warriors spin-off, I actually found myself having an okay time with it last night while watching TV and playing with friends. Yes, this isn't completely a compliment but it's still something.
It's really incredible just how small in scope Destiny is despite the (constantly touted) $500 million budget and the massive promotion for it. There are literally four types of missions in the entire game: 1) Go to point B and kill X waves of enemies, 2) Go to point B and kill a specific enemy, 3) Go to point B and stand in place until a meter fills up, and 4) Kill X enemies. The environments for all four areas are mostly open, rocky planes with a small congregations of enemies now and then. They are also mostly barren- occasionally you may find a chest but it's very rare. There is no reason to explore the maps for anything other than just seeing the environmental design.
Item drops are more like an MMO than a loot game, meaning they're few and obviously tiered in strength. Everything is designed around the MMO-style endgame of grinding reputation with a faction and gathering materials (via loot drops) for buying endgame equipment by repeating five "strike" missions (just means there's a boss at the end, and you only get four if you're on an Xbox) and one raid that isn't opening until next week. Grinding these six (five on Xbox) missions are what the entire game is centered around until the first DLC expansion hits. Oh, there are the requisite "Daily" mission and the "Weekly" mission too where you get bonus experience for playing a specific mission. Of course as we all know the entire point of an MMO is to hinder the player's progress in an effort to make the game longer and pulling more subscription money so Destiny retains the concept of limiting how much endgame materials/experience you can earn per week.
The reason people tolerate MMO endgames is partly because MMOs are loooooooong- there are tons of sidequests and story missions to do before you get there. Destiny is designed to get you there quickly. But more importantly people tolerate a lot of dumb MMO design decisions because it's something to do while hanging out with people. But Destiny doesn't let you chat with people outside the three-person squad you can form from your friends list. You can't talk to anyone in the social hub, you can't talk to anyone you happen across in the Demons' Souls style "ambient multiplayer", there is no clan functionality in the game despite Bungie creating it on their website. |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Fri Sep 12, 2014 2:51 pm |
|
|
I should really stop looking at stuff about Destiny because I'm suffering heavily from confirmation bias, but seeing a bunch of twitch streams with titles referencing grinding just make me feel all "bullet dodged" on the inside
now if everyone on my friends list would stop playing it, I'd be safe
| 8128 wrote: |
yeah thinking of this as a pso rather than a halo will probably do wonders for some people
and christ almighty it feels so much better than borderlands in every way |
it's hard to think of it as like PSO it pretty much plays like Halo with ADS
Borderlands feels worse, but it has faaaaar more interesting loot and systems in play _________________
 |
|
| Filter / Back to top |
|
 |
CONSUME_PRODUCTS

Joined: 29 Jan 2012
|
Posted: Fri Sep 12, 2014 4:22 pm |
|
|
| Quote: |
| half my circle of friends got this game in the PS4 bundle (waiting for bloodborne) |
yeah, I did this
the shooting is Good Enough & there are some really nice aesthetics
that's about it |
|
| Filter / Back to top |
|
 |
ChairTax

Joined: 30 Jan 2012
|
Posted: Fri Sep 12, 2014 6:01 pm |
|
|
Totally tolerable experience cruising around with my brother and enjoying the environments. Totally depressing experience going off on my own and thinking there are actually things to explore. The entire patrol mission system, which consists of freely roaming around the planets while accepting mini-missions, completely kills any sense of organic exploration/curiosity. It's all, "oh this looks nice, I guess I should've accepted a mission so there'd be interesting enemies/encounters populating here." Which is giving the design of the encounters too much credit anyway. The few moments of genuine elation I've had here came from the early game when we were both low level and I was choosing to play the Story Missions on Hard. That caused us to get swarmed and die a few times.
Crucible (the multi) is pretty cool so far. Rumble mode (six-person free-for-all) supposedly auto-balances all gear so that there are no level advantages and I've been playing that. The rumble maps are basically the same sort of multi-lane, control spot designs that you ought to be used to from CoD. Not too thrilled by the grenade cooldowns. Or the supers. Fusion rifles as a charge-up, one-shot weapon are really fun to play with. Will continue playing this until the Master Chief Collection and Advanced Warfare and GTA V come out. |
|
| Filter / Back to top |
|
 |
Family Computer
Joined: 17 Mar 2008
|
Posted: Sat Sep 13, 2014 4:32 pm |
|
|
So this is basically Halo RPG and I'm fine with that. _________________ 3DS Friendcode: 2337-3480-4823
PSN: play2forget
This summer, become Buried In Games. |
|
| Filter / Back to top |
|
 |
parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
|
Posted: Sat Sep 13, 2014 6:21 pm |
|
|
My brother's playing on ps4. JJGlanton, if anyone wants a non-pisslord battle buddy _________________
 |
|
| Filter / Back to top |
|
 |
apc_pickup

Joined: 02 Aug 2011
|
Posted: Sat Sep 13, 2014 6:25 pm |
|
|
| Family Computer wrote: |
| So this is basically Halo RPG and I'm fine with that. |
Yeah, nope.
Design based around external rewards in the form of grinding does not an RPG make.
It's more like Halo Theme Park. |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Sat Sep 13, 2014 6:52 pm |
|
|
 _________________
 |
|
| Filter / Back to top |
|
 |
schroeder

Joined: 06 Mar 2013 Location: Interior of mind n+1
|
Posted: Sat Sep 13, 2014 9:41 pm |
|
|
| That's the most comprehensive review I've seen. |
|
| Filter / Back to top |
|
 |
Family Computer
Joined: 17 Mar 2008
|
Posted: Sun Sep 14, 2014 3:10 pm |
|
|
"Halo RPG" is just the best way I could describe the game. Didn't realize you guys were the RPG police. _________________ 3DS Friendcode: 2337-3480-4823
PSN: play2forget
This summer, become Buried In Games. |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Sun Sep 14, 2014 5:11 pm |
|
|
I posted that screen as more of a joke, really. MS had Ensemble (?) put together a Halo MMO prototype before they did Halo Wars and it just felt like a funny thing to pop back up
I will probably rent this, waste my first day off in ~2 weeks playing it and then make fun of the writing a bunch _________________
 |
|
| Filter / Back to top |
|
 |
ChairTax

Joined: 30 Jan 2012
|
Posted: Sun Sep 14, 2014 11:36 pm |
|
|
| I'm going all in on this with parker's brother. Please join us. All you have to do is waste 30 or so of your Finite Hours on This Earth (be level ~25ish) and join our gang, Panther Moderns. |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Sun Sep 14, 2014 11:45 pm |
|
|
pay for my copy and I will be your bitch
I'm almost entirely mostly deadly serious _________________
 |
|
| Filter / Back to top |
|
 |
allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
|
Posted: Mon Sep 15, 2014 12:10 am |
|
|
| ChairTax wrote: |
| I'm going all in on this with parker's brother. Please join us. All you have to do is waste 30 or so of your Finite Hours on This Earth (be level ~25ish) and join our gang, Panther Moderns. |
Are yall on PS3 ? _________________
 |
|
| Filter / Back to top |
|
 |
tiburon

Joined: 26 Sep 2012
|
Posted: Mon Sep 15, 2014 12:51 am |
|
|
| Family Computer wrote: |
| "Halo RPG" is just the best way I could describe the game. Didn't realize you guys were the RPG police. |
Sorry mate I'm the Halo police. _________________ stream - steam - tweets
 |
|
| Filter / Back to top |
|
 |
allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
|
Posted: Mon Sep 15, 2014 11:55 am |
|
|
Idk
I really like it, dogg _________________
 |
|
| Filter / Back to top |
|
 |
Broco

Joined: 05 Dec 2006 Location: Headquarters
|
Posted: Mon Sep 15, 2014 9:20 pm |
|
|
Played this up to the second mission of Mars (which I think is the final world) this weekend. I'm largely enjoying it. The one mission where you storm the docked spaceship and murder the big duke was the highlight so far for me -- the level design there was as good as any in Halo.
To be sure, some other levels do err on the side of tedious shooting gallery (but most FPSes have such sections, Destiny's not abnormally bad here). And I find I really miss vehicular combat. But bottom line, the encounter design and tactile feel is way way better than Borderlands and Warframe (the other games in this genre that I've played), so basically Destiny delivers on my medium-level expectations.
Note that the game is totally viable to solo (since someone asked earlier). When playing solo, it feels like Halo's Heroic difficulty when your level is at par or one below par (which has always been the case for me since I haven't done any grinding). Only the optional "Strike" missions require coop. |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Mon Sep 15, 2014 10:38 pm |
|
|
| notbov wrote: |
I posted that screen as more of a joke, really. MS had Ensemble (?) put together a Halo MMO prototype before they did Halo Wars and it just felt like a funny thing to pop back up
I will probably rent this, waste my first day off in ~2 weeks playing it and then make fun of the writing a bunch |
oh fuck me I actually did this
I need to get this out while the anger is still stewing: there is the seed, the genesis of a very good game in Destiny, but it's buried under the game feeling like they shipped it out half-finished
the open world zones are vast, barren stretches of nothingness with pockets of enemies every so often and the occasional player and the patrol missions are still dumb, run-around busywork
the final product benefits from offering hard modes for all the story missions, even if they exacerbate problems in the design. the places where fights take place are well designed (to the point where you can tell there's going to be a holdout sequence because cover everywhere), but the missions themselves still do the same shit the ones in the alpha/beta did: go to waypoint, activate Dinklage, kill stuff, tiny bit of story context, results screen. hell, the way the story is, you could just as easily call the game Peter Dinklage Escort Simulator
the story is, like, YA novel epic and probably as well written to boot
I did three of the shared four strikes in the game (so, not counting the PSX one) and they all literally boil down to you and your fireteam in a giant room with a giant version of a regular enemy with too much fucking health and no new behaviors and they try to hide this by constantly spawning adds the entire time. like, okay, I get that it's called the Summoning Pool, but you spend more time managing adds then you do shooting the boss and hoping the game doesn't decide to crap some behind you (hell, I actually saw mobs spawn in front of me out of thin air)
in fact, every boss in the game is just a larger version of a regular enemy with more health and some adds sprinkled in. fuck, the last story set piece is the same goddamn boss three times in a row and they all have adds, and that's excluding the fact that said boss(es) is just a copy-paste of a previous boss
this will probably be a pretty good buy for 20 bucks with DLC. as it stands now, Bungie's seeming inability to design a boss fight that's interesting has me pretty underwhelmed. _________________
 |
|
| Filter / Back to top |
|
 |
tiburon

Joined: 26 Sep 2012
|
Posted: Tue Sep 16, 2014 12:45 am |
|
|
via speedrunner friends: apparently you can display your completion time for a mission by pressing R1/RB at the loot drop screen _________________ stream - steam - tweets
 |
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Tue Sep 16, 2014 1:46 am |
|
|
oh, whoops, almost forgot
why do they even have elemental weapons, they only have bonus damage against energy shields of their element and you can't even get them on primary weapons
like, Borderlands did that thing reasonably well twice in the time it took to make Destiny _________________
 |
|
| Filter / Back to top |
|
 |
Winona Ghost Ryder lives in a monochromatic world

Joined: 04 Dec 2006
|
|
| Filter / Back to top |
|
 |
notbov

Joined: 14 Feb 2009
|
Posted: Tue Sep 16, 2014 4:39 pm |
|
|
watching some Vault of Glass (the raid) streams
oh, so Bunige blew all their mojo on that. if the rest of the game was as half as creative as some of the stuff in there, then it would be GOTY and all the other grandstanding nonsense
with that said, I'm not dumping 40 hours to get to the creamy, tasty center _________________
 |
|
| Filter / Back to top |
|
 |
Drem

Joined: 04 Dec 2006 Location: The Planet Bookshelves
|
Posted: Tue Sep 16, 2014 4:56 pm |
|
|
Since there is barely any plot or world building conveyed in the game proper (perhaps the cell-phone app Grimoires are different) any fan theory is as plausible as the next because everyone is essentially just making up their own ideas for sci-fi stories using the elements presented in the game. I sure know I ran through several idea of The Traveller being bad/ambivalent when I was thinking about what Bungie could do with the world. |
|
| Filter / Back to top |
|
 |
|