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spinach hardline radical martian

Joined: 04 Mar 2008 Location: San Francisco, CA, USA!
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Posted: Sat Jun 22, 2013 6:35 pm |
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the crazies: the videogame would be cool
i can't play this game because poor but just wanted to share that previous thought + express pleasure at having read shrug's and rei's and dracko's et al's words on the game up till the page 3 hivemind accusations and also wanted to ask: what's up with these melancholy last man alive titles? i have more questions but i guess those questions need a thread of their own. _________________
| mauve wrote: |
| thieves are more boons to other classes than anything else. |
http://pleasestopthese.tumblr.com |
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spinach hardline radical martian

Joined: 04 Mar 2008 Location: San Francisco, CA, USA!
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Posted: Sat Jun 22, 2013 6:44 pm |
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| Felix wrote: |
| Ni Go Zero Ichi wrote: |
Last I heard the SB hivemind approved of the Uncharted games as bundles of AAA production values and above-average shootman games, but condemned their uncommonly bad case of (that old bugaboo) ludonarrative dissonance. Which is pretty much where I stand too.
Speaking for myself, I might be less cynical about The Last of Us if it weren't a game that was literally selling itself on its narrative, from a studio which has inspired zero faith from me in that department. Naughty Dog should just make dumb action games with amusing scripts. |
your two statements are sorta contradictory (if it's a dumb action game, ludonarrative dissonance shouldn't bother you that much). I condemn uncharted 2 for having the world's stickiest, most linear platforming ever; otherwise it's great. |
i want to say right here once again, earth defense force 2017 is fucking flawless in its narrative execution. some levels were too huge and sometimes it was a pain in the ass finding the last thing you needed to kill, but in so many ways that no aaa title seems to understand ever, this game understands telling a story without taking you out of it. _________________
| mauve wrote: |
| thieves are more boons to other classes than anything else. |
http://pleasestopthese.tumblr.com |
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spinach hardline radical martian

Joined: 04 Mar 2008 Location: San Francisco, CA, USA!
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Posted: Sun Jun 23, 2013 3:34 pm |
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if the fungus could get to the point of infecting mammals, i doubt it'd drive them to violence. more likely they'd just develop some nervous tick and find strange climes and positions comfortable, curl up and die there. this game's fungal zombie is just a regular zombie with a hat. _________________
| mauve wrote: |
| thieves are more boons to other classes than anything else. |
http://pleasestopthese.tumblr.com |
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spinach hardline radical martian

Joined: 04 Mar 2008 Location: San Francisco, CA, USA!
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Posted: Sun Jun 23, 2013 5:15 pm |
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the complaint is -- here's a fungus that actually exists, is real, makes ants and bees behave in ways they would not otherwise. it's sensationalized over the course of 2011-12. some guys go "zombie fungus? let's make zombie people from it!" and the actual thing it does goes out the window even though what it actually does (manipulates animals to form its ideal growing environment) is a scenario entirely worth exploring in its own right, so that some guys can make another zombie thing with some new contrivance so they can say but these aren't regular zombies.
also
representations such as these apocalypse porn scenarios in light of real events in race- and class-divided regions (events already encouraged by media representations) always (always) engender in me an immediate and strong apprehension towards what, at best, i can say is moral irresponsibility.
"it's not because they're [x], it's because of the fungus" _________________
| mauve wrote: |
| thieves are more boons to other classes than anything else. |
http://pleasestopthese.tumblr.com |
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