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Glitchy Atmospheric Landscape Games

 
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Mon Sep 02, 2013 4:49 am    Post subject: Glitchy Atmospheric Landscape Games    Reply with quote

Now that I've come across two of these, I guess I can categorize them. These are both free, both available for Windows and Mac, and both worth your time.


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Icefishing V
http://nategallardo.com/works/icefishing-v/

I already mentioned this one a while back in the big indie games thread, but here it is again. This game is not very long, though you might be a little aimless at times until you figure out what to do. At one point I thought that I had done something to break the game, but that just led me to another area for a while.





Here's a hint regarding what to do in this game: Try to enter the little phone booth-looking things.


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Memory of a Broken Dimension
http://datatragedy.com/MOABD_PrinceOfArcade.zip
http://datatragedy.com/MOABD_PrinceOfArcade_Mac.zip

You can also play it in your browser here:
http://www.datatragedy.com/wipmoabd/

This one starts out in a command line OS. I really don't know how you are supposed to figure out what to do there, but maybe I just didn't give it enough time before I looked up the solution.

The solution (with spoiler tags):
1. remote
2. voidscan
3. dive

Other commands work as well, such as DIR.





Here's a hint for this game, in case you need it: Find the right angle to face the various clusters.
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Mon Sep 02, 2013 12:55 pm        Reply with quote

I keep meaning to get back into MoaBD but I am sure as heck stumped by the command line bit, myself. I refuse to spoil it for myself for the time being.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Mon Sep 02, 2013 5:33 pm        Reply with quote

wourme wrote:
This one starts out in a command line OS. I really don't know how you are supposed to figure out what to do there, but maybe I just didn't give it enough time before I looked up the solution.


That is because you are not old. We old people immediately knew what to do.
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Mon Sep 02, 2013 5:51 pm        Reply with quote

luvcraft wrote:
That is because you are not old. We old people immediately knew what to do.

I opened it again just now to see what I might have missed, and now I understand why I had a problem. I tried DIR right away and it said unknown command. But if I immediately enter DIR again, it works. Would have been obvious had it worked the first time.

In fact, it appears that the first command I enter always fails, no matter what it is.

(It's not a question of age--I was raised on C64 and DOS.)
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Tue Sep 03, 2013 10:04 pm        Reply with quote

huh, that's weird. it worked for me the first time. Maybe you'd hit space first or something?
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OGC



Joined: 23 Oct 2007

PostPosted: Tue Sep 03, 2013 10:34 pm        Reply with quote

This is great. DIR worked first time for me too.
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Sun Sep 07, 2014 12:28 am        Reply with quote

I just learned from a post by Internisus that Memory of a Broken Dimension is being expanded for a Steam release. It's currently a Greenlight candidate:

http://steamcommunity.com/sharedfiles/filedetails/?id=305638565

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Ratoslov



Joined: 05 Dec 2006

PostPosted: Sun Sep 07, 2014 4:48 am        Reply with quote

I found a link to the old MoBD demo: https://mega.co.nz/#!MgUFwbjZ!JNI7wbGx9-A5CQuqDBEFJ8dj9zxE7d5fgloE9P1Umxg
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Vikram Ray



Joined: 06 Dec 2006

PostPosted: Sun Sep 07, 2014 6:02 am        Reply with quote

http://bmruernpnhay.com/inwardconchupwardspiral.html
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Mon Sep 08, 2014 12:58 am        Reply with quote

Vikram Ray wrote:
http://bmruernpnhay.com/inwardconchupwardspiral.html

This is pretty nice, even if there's not much to it. My computer had a hard time with it in places, which reminded me of when I used to design custom Wolfenstein 3D maps and had to be careful not to let the player see too far to avoid freezing.

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DaleNixon



Joined: 04 Dec 2006
Location: dirty dirty south

PostPosted: Wed Sep 10, 2014 12:46 am        Reply with quote

Wow these are all really excellent! I felt right at home in MOABD. It's hilarous when you type Quit.
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