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km

Joined: 05 Dec 2006 Location: Minor character in a frame story
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Posted: Mon Sep 09, 2013 3:39 am Post subject: Has anyone played A Valley Without Wind? |
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Forum search only turns up a single post about the year in which it takes place :/
It's this crazy huge randomly-generated platformer with some kind of society building elements. I'm not very far, but the whole thing is this endless rabbit hole.
I thought it was going to be one of those insufferable look-omg-it's-so-hard platformers that have popular as of late, but the emphasis is really on exploration rather than technical complexity. There's a crafting/magic system that I haven't figure out yet, and the only thing I know about the story is that something terrible happened and now there's only a handful of humans left. Then a giant purple crystal told me I was stupid and I bought 500 wooden platforms to place throughout the world.
It's in the Humble Weekly Sale this week if anyone wants to play it and give a better description than I have _________________
vi) RPGs (Role-Playing Games)
For adolescents; half-formed personalities roaming (in packs) in search of identity. |
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This Machine Kills Fascis Unfinite Indiscovery

Joined: 06 Dec 2006 Location: Inside Thomas the Tank Engine, screaming
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Posted: Mon Sep 09, 2013 4:42 am |
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Why does it have to look so ugly :( _________________ "Godzilla could be anyone."
| MrSkeleton wrote: |
| i dont know how to give a thing made of blood but id do it |
| evnvnv wrote: |
| If you die in the axe, you die in real life |
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Mon Sep 09, 2013 4:56 am |
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| This Machine Kills Fascis wrote: |
| Why does it have to look so ugly :( |
it reminds me of the 30x9 series of roguelikes where this bizarre and unique world is presented in a really off-putting fashion. Although 3079 and 3089 look a lot better than their predecessors. Someone should get that guy to work with the community of glitchcorepunkwhatever developers.
What's this about society-building? Like the villagers in Minecraft or the NPCs in Terraria or what? |
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Broco

Joined: 05 Dec 2006 Location: Headquarters
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Posted: Mon Sep 09, 2013 4:58 am |
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Yeah, I played it a bit. I really wanted to like it, but it's probably the biggest mess of a game I've ever seen. All the artwork clashes with all the other artwork, nothing reacts to hits, the maps make no sense, the difficulty and item drops are all over the place. Reportedly it only gets worse rather than better as you progress further.
The sequel is better, it introduces a strategy metagame that's pretty satisfying and better-balanced. But I quit playing that one too because of a huge difficulty spike at the first boss tower. |
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Torma Usuda

Joined: 16 Aug 2013 Location: Moerovia
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Posted: Mon Sep 09, 2013 5:19 am |
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Installing A Valley Without Wind 2 just in case it's the Legend of Mana 2 of my dreams.
That Humble Bundle has AI War, though, and while I explicitly don't want anyone to play AI War, I want you to at least read the Wikis about it. It's a fucking mess of a game, but I spent like 4 hours trying to learn how to play it without getting anywhere, but the idea is great.
See, the idea is that you're a very minor empire in a region where the other side has already won. It's the anti-RTS RTS, basically. All the resource pockets have already been explored and mined by the enemy faction, and if you piss off the enemy, they WILL kill you immediately. So you don't piss them off. You find the exact resources you need and steal those away, and hopefully the big AI empire is like "psshaw, I don't even need those" and lets you get away with it. And you get as close as you dare to the enemy homeworld with what should be a pitiful little fleet, and hopefully, just maybe, you can snipe their One Important Building away from them.
The interface is horrid and the game doesn't explain very well what it considers an "important" planet--my first game ended when I took the least important planet I could travel to away, and the enemy sent a massive fleet plus two hero units to kill my One Important Building in less than 10 seconds--but it's a fascinating idea for the game.
The expansion packs are, like, whoa, too--most games are happy with introducing new units. The expansions actually EXPANDED the gameplay. One adds hero units that perform missions in star systems only they can travel to, and you can have human players either be a hero themselves or each empire can have their hero controlled along with the rest of their fleet. Another expansion adds "golems", which cost a huge amount of resources to repair but are RTS units you can add stuff to and have a few cool and bizarre abilities. Another expansion? Adds a human-ish sort of intelligence to the normally placid AI if you want, so they'll actually try to stop you from turtling and actually care to wipe you out. That sort of thing.
Terrible game IMHO, though. Fuck me. I have NO fucking clue how to play it. _________________ "Some traditions should be dumped, and widow burning and giant robots are two of them." --Agness Kaku, MGS2 Translator
3DS: 1289-9199-0775 |
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This Machine Kills Fascis Unfinite Indiscovery

Joined: 06 Dec 2006 Location: Inside Thomas the Tank Engine, screaming
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Posted: Mon Sep 09, 2013 6:01 am |
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Broco, thank you for explaining why I don't have to play such an ugly game. _________________ "Godzilla could be anyone."
| MrSkeleton wrote: |
| i dont know how to give a thing made of blood but id do it |
| evnvnv wrote: |
| If you die in the axe, you die in real life |
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meauxdal militant atheist

Joined: 07 Dec 2006 Location: georgia, usa
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Posted: Mon Sep 09, 2013 1:04 pm |
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I've been enjoying the Arcen games from that sale so far - particularly Skyward Collapse! _________________
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GrimmSweeper

Joined: 05 Dec 2006 Location: Canada
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Posted: Mon Sep 09, 2013 3:11 pm |
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| Broco wrote: |
| Yeah, I played it a bit. I really wanted to like it, but it's probably the biggest mess of a game I've ever seen. All the artwork clashes with all the other artwork, nothing reacts to hits, the maps make no sense, the difficulty and item drops are all over the place. Reportedly it only gets worse rather than better as you progress further |
It gets worse because you're doing more of the same except your window for mistakes is shortened (more damage on enemies) while your weapons take longer to take them out (can't always get the weapon type you want; need multiple types to handle different environments/enemies; more HP on enemies). I suggest playing until you finish your first couple of boss towers. After that point you're basically doing the same thing over and over again. |
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km

Joined: 05 Dec 2006 Location: Minor character in a frame story
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Posted: Mon Sep 09, 2013 3:49 pm |
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Okay, so nothing gets better. I'll take the few hours I enjoyed and let it be then _________________
vi) RPGs (Role-Playing Games)
For adolescents; half-formed personalities roaming (in packs) in search of identity. |
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Tue Sep 10, 2013 8:52 am |
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grimmsweeper tell me about your sbister experiences with the society-building elements of the game
Under the Garden and it's sequel aren't randomized, right? |
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The Blueberry Hill

Joined: 12 Dec 2006 Location: The otherwise central zone.
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Posted: Mon Oct 27, 2014 10:57 pm |
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I... actually think this game is really, really beautiful.
I can't remember who I watched stream it—Youpi, I think—but I've been really looking forward to getting it since then (and I've just bought it).
Coincidentally I've been playing that 3089 game that DAIS mentioned, but will probably make a thread about Phr00t Software at some point. |
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jodeaux

Joined: 13 May 2014 Location: ATL...
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Posted: Wed Oct 29, 2014 2:41 am |
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| Both games on sale for 2.50$ |
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