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swampfriend

Joined: 12 Jul 2013
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Posted: Sat Sep 28, 2013 6:39 pm |
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the Aztez guy wrote about this game on his design blog and has nothing but the highest praise for it:
| http://aztez.com/blog/2013/08/23/combat-analysis-aces-wild/ wrote: |
| Aces Wild has this thing called the Wild Meter. It is fucking brilliant and one of the most thrilling developments in recent action game history! The way it works is that it fills up while you mash and as it fills, you do more damage and you take more damage. You can kill a little bit of your wild meter with crash attacks and continuous dashing, or you can utilize the previously mentioned panic system which removes all of your wild but restores all of your health. Staying at high Wild is just about one of the most thrilling things I've done in a combat system since discovering and learning to utilize Nero's Red Queen manual full rev in Devil May Cry 4 i.e. one of my favorite high level systems ever. |
there is also a demo! i liked it so i'll probably get the full game at some point _________________
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swampfriend

Joined: 12 Jul 2013
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Posted: Sun Sep 29, 2013 4:51 am |
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it was originally planned as an xbox live indie game and i think it's still on its way there eventually (which probably accounts for how hard it is to reconfigure controls) so you may get your wish! _________________
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