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Gaming Cubed: Novel Forays into Polygonal Space
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Mon Nov 18, 2013 2:57 am        Reply with quote

Hey, it's that explosion.
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Wall of Beef



Joined: 04 Dec 2006
Location: Fart Beach

PostPosted: Tue Nov 19, 2013 5:44 am        Reply with quote

Tobal No. 1's quest mode has some really awkward controls to navigate very basic 3D landscape.

They took the Virtua Fighter style control from the ring, and just dropped it into a dungeon. So you just inch along in little steps unless you double tap forward to Run, but then need to press Guard to stop running. Your character will turn like a boat if you just press left and right, so you need to stop (with R1 if running), and then hold R1 and tape left/right to make a 4-way turn on a dime.

Picking up stuff is also a combination with R1, because otherwise you just do fighting moves. Which is a nice immediate option when you turn a corner and need to fight a Rat-Man.
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