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OffalAl

Joined: 11 Jun 2009
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Posted: Tue Nov 26, 2013 1:46 am Post subject: distract piranha with bloody rock: Catacomb Kids |
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i really really love rogue, and it's variants. i really really hate most of the rl-like-like swill that has come out in spelunky's wake, and hey, here's a game that's doing it right.
i know it's sort of shitty to say 'trust me i've played it, it's good', but yall:
this game is a true heir to the subgenre spelunky staked: creator derek yu name dropped the game during an interview on the podcast 'roguelike radio', essentially passing the torch.
help this thing happen.
tyriq has worked on art for those beautiful but terribly executed wayforward games, he's due some comeuppance. _________________ ♟♟
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OffalAl

Joined: 11 Jun 2009
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Posted: Tue Nov 26, 2013 1:58 am |
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 _________________ ♟♟
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OffalAl

Joined: 11 Jun 2009
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Posted: Tue Nov 26, 2013 3:32 pm |
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yeah this is just as much a typical hype thread as a panhandling thread, please do join in my froth for this game.
blueb, i wasn't so hot on the art style either, but i warmed up to it. it looks good in motion, i think.
| Dark Age Iron Savior wrote: |
-Risk of Rain
-Rogue Legacy |
the binding of isaac
and
don't get me started, i won't stop
an infinitely more rewarding tangent: Racjin, developer of Snowboard Kids also made Wizardry: Tales of the Forsaken Land _________________ ♟♟
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OffalAl

Joined: 11 Jun 2009
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Posted: Tue Dec 10, 2013 8:29 am Post subject: Re: distract piranha with bloody rock: Catacomb Kids |
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all funded up!
new item/systems interaction vid
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