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God damn how the hell can anyone play these games

 
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Sun Feb 16, 2014 8:19 am        Reply with quote

Also keep in mind that Fist of the North Star Warriors 2 is a bad game even by musou standards.
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Mon Feb 17, 2014 4:32 am        Reply with quote

No that's exactly how it went in the manga. Kenshiro is just that smart and strong.
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Tue Feb 18, 2014 2:13 am        Reply with quote

Man I don't know if I'd include Gundam 3 and Demon Chaos on that list but to each their own! Fist of the North Star 1 is ace though. I'd say One Piece Musou 2 is pretty good too (the first game is fairly interesting in its own ways but on the whole probably not an overall good game due to that game's structure). People seem to like Samurai Warriors but I haven't played any of them.


Overall though the musou genre is in vogue for cheap franchise tie-in games because it's easy to make a game where you just run around beating up enemies until the level says it's over (I'm looking at you Kamen Rider Battride War).
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Sat Sep 20, 2014 2:14 pm        Reply with quote

In the game's defense that video looks like it's on normal difficulty, which no one should ever play a musou on.

Hyrule Warriors's lead game designer is Takahiro Kawai so I think it will be a fun musou (he was lead game designer for Ken's Rage 1, One Piece 1 and 2, and Samurai Warriors 2 which Renfrew just mentioned above^^^^).
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Fri Sep 26, 2014 2:39 pm        Reply with quote

I haven't seen how it works in Zelda but One Piece Musou 1 is the first musou I saw to have a dedicated dodge button (which dropped the jump button) that worked for not only evasion but for combo cancels, Bayonetta style dodge offsets, and some other interesting techniques. Naturally One Piece Musou 2 retained it but Fist of the North Star 2 also adopted the dodge button afterwards although that game didn't utilize it very well.
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