|
View previous topic :: View next topic
|
| Author |
Message |
Glam Grimfire

Joined: 16 Dec 2011 Location: the funky western civilization
|
Posted: Fri Feb 21, 2014 4:25 pm |
|
|
this game is fucking filled with background details. kudos to double helix for taking GRIN's old Bionic Commando Rearmed engine and doing something wonderful with it.
Things I like:
so far pretty much every area is just a blast to maneuver through. this feels like how i always imagined a modern strider game would feel, it's amazing to just run and jump and slice through everything like you're a goddamned space ninja again.
the way the games worldmap looks like an inbetween shot an arcade game would given you when moving from one stage to the next
the music!! _________________
##SKELETON PARTY (new article as of 04/26/14)Grim |
|
| Unfilter / Back to top |
|
 |
Glam Grimfire

Joined: 16 Dec 2011 Location: the funky western civilization
|
Posted: Fri Feb 21, 2014 7:22 pm |
|
|
Well, it uses the engine they made for Bionic Commando: REarmed. I think GRIN was trying to adapt the Strider manga plotline than any of the previous works. They were also going to ditch the way he looked. _________________
##SKELETON PARTY (new article as of 04/26/14)Grim |
|
| Unfilter / Back to top |
|
 |
|