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Strider Matic Unit

 
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Fri Feb 21, 2014 6:30 pm        Reply with quote

I just played this for just over an hour. It's...great! Fast, smooth and hectic. Hiryu swings his sword as fast as you can press the attack button, and he moves...well, pretty much like he always has! It's been given the metrovania treatment (I am really starting to loathe that word) but I don't know, it FEELS like a solid action game. Exploration will net you health upgrades, weapon buffs, flibbidy-gibbits, but any exploration is over quickly so you can get back to RUNNING and FLIPPING and SLASHING and ROBOT BISECTING and wow, it's PRETTY, too.

How the hell did Double Helix manage this? I wonder if there's any of GRIN's work tucked away in there. They were working on a Strider-something when they shut down.
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Sat Feb 22, 2014 9:39 am        Reply with quote

luvcraft wrote:
whoa, I'm really surprised to see all this love for this game after all the fist-shaking that it's first trailer produced. Guess I should check it out!


It is genuinely surprising to see it turn out like this!
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