CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Sun Feb 23, 2014 10:57 pm |
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Legend of Dragoon is worthless. I think what people liked about it at the time were the graphics (???) and vaguely kung fu-ish fighting system. Like, your guys did COOL MOVES in combat. Cuba spoilers: this exact same thing is like 55% of what I like about Xenogears.
| DJ wrote: |
| I mean I could do this all day. The answer to all these questions is "Because it's a videogame." It was never designed to have that level of scrutiny applied to it and that's perfectly fine. But I'd hardly call Metroid Prime a masterclass in worldbuilding. It's a masterclass in setting up cool videogame environments. As a story or a persistent setting, it's pretty lacking. |
I don't agree with this at all. All the questions you asked are able to be theorized about from information in the game, but equally able to be completely elided if you don't have much interest in experiencing the environment on any more than a surface level. As a piece of art that makes a pact with its readers, Super Metroid is pitch perfect from its opening to its closing, and neither disappoints you with paltriness nor overstays its welcome with cruft. The dead suited guy outside Kraid's lair is literally more compelling worldbuilding than every single word said and art asset produced for the entire God of War series. "Quality worldbuilding" is not directly proportional to available, author-supplied details. Lord of the Rings is better if you haven't read The Silmarillion. _________________ Let's Play, starring me. |
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