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Dracula Holes: Lords of Shadow 2

 
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Glam Grimfire



Joined: 16 Dec 2011
Location: the funky western civilization

PostPosted: Thu Feb 27, 2014 7:27 pm    Post subject: Dracula Holes: Lords of Shadow 2    Reply with quote

http://www.neogaf.com/forum/showthread.php?t=776423

i think this can pretty much just speak for itself,
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Brooks



Joined: 08 Apr 2007
Location: peak caucasity

PostPosted: Thu Feb 27, 2014 7:49 pm        Reply with quote

I really enjoyed that translation
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Guillotine



Joined: 05 May 2008

PostPosted: Thu Feb 27, 2014 8:18 pm        Reply with quote

Can we just go back to comfort Igavanias? Pretty please?
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Fri Feb 28, 2014 3:59 am        Reply with quote

From what I've seen of it, Lords of Shadow 2 is the Kingdom Hearts 2 of Mercury Steam's series. It's still boring as hell -- only, the ridiculousness is now set at a level where criticizing the thing is probably more fun than playing it, because the gameplay itself remains a slog. Trying to describe scenarios from the game is like writing too-dumb-to-ever-happen, in-jest speculations made prior to the LoS2's release. For example: the climactic moments see Dracula Belmont scaling a spacewhale from HELL, driven by Satan (who intends to use the spacewhale to destroy the earth by making it fire a Big Bang Attack from its mouth in the stratosphere), via conveniently secured pegs in the spacewhale's body. Dracula is assisted by Alucard, a.k.a. Vampire Trevor Belmont, a.k.a. Dracula's Own Son, who makes sure to let you know you're playing the game wrong every time you make a mistake climbing. The Downer Duo tug on giant chain-links wrapped about the spacewhale so hard that spacewhale explodes. As the figures fall, Satan possesses Alucard's body and awaits Dracula on a meat chunk of the spacewhale descending towards Earth, perhaps believing that Dracula will hesitate to hit his son. Dracula proceeds to hit Alusatan a billion times. Meat chunk hits the Earth, and then this amazingness happens.



Oh, yeah, another good part: Alucard hatches a plan to lure Satan out of Hell by plunging his Crissaegrim sword into Dracula's heart, for doing so will make Dracula only sleep, you see. But Dracula will also lose his memories! Dracula asks Alucard, "When will I remember?" and Alucard answers, "When I place my hand on your shoulder."

??????????????????

Guillotine wrote:
Can we just go back to comfort Igavanias? Pretty please?


It's scary to imagine Konami coming up with something more aesthetically ruinous than Harmony of Despair.
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OffalAl



Joined: 11 Jun 2009

PostPosted: Fri Feb 28, 2014 12:34 pm        Reply with quote




:3
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Last edited by OffalAl on Fri Feb 28, 2014 12:36 pm; edited 1 time in total
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Fri Feb 28, 2014 12:35 pm        Reply with quote

Wow, so it's actually a Kid Dracula reboot.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Fri Feb 28, 2014 1:14 pm        Reply with quote

Man, if only the original hadn't already been way too much of a slog, i would hate play this one to spare people from playing it too.

as it is, i will probably still hateplay it after a steam sale or something.

god the first one is so bad.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Fri Feb 28, 2014 8:11 pm        Reply with quote

I had a super fun time watching that ending movie.
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neva-01



Joined: 20 Jan 2011
Location: stl

PostPosted: Mon Mar 17, 2014 5:07 am        Reply with quote

boojiboy7 wrote:
Man, if only the original hadn't already been way too much of a slog, i would hate play this one to spare people from playing it too.

as it is, i will probably still hateplay it after a steam sale or something.

god the first one is so bad.

you can't buy the game if it's bad
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Mon Mar 17, 2014 5:17 am        Reply with quote

why is Dracula two and a half feet tall

this is great
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Laurel Soup



Joined: 05 Dec 2006
Location: Hitsville, USA

PostPosted: Tue Mar 18, 2014 12:25 am        Reply with quote

I'm totally sold on this now.
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Family Computer



Joined: 17 Mar 2008

PostPosted: Tue Mar 18, 2014 6:31 pm        Reply with quote

I watched a video review for this and there is totally a part where you take control of a mouse or something. GOTY.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
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PostPosted: Tue Mar 18, 2014 10:38 pm        Reply with quote

I like being mice.

Rat King.
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Laurel Soup



Joined: 05 Dec 2006
Location: Hitsville, USA

PostPosted: Wed Mar 19, 2014 12:52 am        Reply with quote

I had no idea til that hg101 piece these new Castlevania games were made by the Severance dudes. That make this whole mess a double shame.
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Wed Mar 19, 2014 3:08 am        Reply with quote

all you vampire mice enthusiasts better have played boktai 2!!

released....just under a decade ago.

geez.
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Iacus



Joined: 04 Dec 2006
Location: Stockholm

PostPosted: Wed Mar 19, 2014 1:15 pm        Reply with quote

Quote:
I had no idea til that hg101 piece these new Castlevania games were made by the Severance dudes. That make this whole mess a double shame.


Yep.

Lords of Shadow:


Blade: Edge of darkness a.k.a. Severance: Blade of darkness:

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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Wed Mar 19, 2014 5:09 pm        Reply with quote

Unrelated to LoS2 because I don't have any interest in these reboots, but I've never really played a Castlevania except maybe as a very youngn and I don't really remember. Where would I start/what should I play/should I play?
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kthorjensen
He brought three meals


Joined: 06 Dec 2006

PostPosted: Wed Mar 19, 2014 5:20 pm        Reply with quote

Just Symphony of the Night. It's easily available on most modern platforms and is sort of the Platonic ideal of "Castlevania."
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remote



Joined: 11 Dec 2006

PostPosted: Wed Mar 19, 2014 5:40 pm        Reply with quote

others will tell you castlevania 4, bloodlines, or rondo, and they wouldn't be wrong, but i'm going to say sotn too

it is still my favorite

harmony of dissonance is cool, too, and has a rad soundtrack

there's also this: http://www.romhacking.net/hacks/1032/
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Guillotine



Joined: 05 May 2008

PostPosted: Wed Mar 19, 2014 6:52 pm        Reply with quote

I am a fan of Ecclesia higher difficulty and vaguely godhandy fighting, but if you have to play one yeah SotN.
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Family Computer



Joined: 17 Mar 2008

PostPosted: Thu Mar 20, 2014 7:21 pm        Reply with quote

SOTN is just awesome, so play that. They don't make 'em like that any more.
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Thu Mar 20, 2014 7:25 pm        Reply with quote

Wait, are we all really saying that SotN is the only worthwhile Castlevania?
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Mar 20, 2014 7:26 pm        Reply with quote

i vote cv3 and scv4, personally. i mean i like sotn and all, but it ain't THAT great.

there's some pretty serious appeal to classicvania style gameplay too that isn't very well reflected these days
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remote



Joined: 11 Dec 2006

PostPosted: Thu Mar 20, 2014 7:36 pm        Reply with quote

diplo wrote:
Wait, are we all really saying that SotN is the only worthwhile Castlevania?


i tried to make it clear in my post that i was not saying that at all, though it is my favorite
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Thu Mar 20, 2014 7:38 pm        Reply with quote

Here's a post I made in 2009 that's more or less is representative of how I feel today.

Quote:
the first castlevania is great until it starts to unattractively betray what it stood for in the first three levels (stage three being a highlight for the whole series). enemy appearances become random, and the "don't stop unless you want to die" is scrapped in favor of some awkward level design combined with erratic enemy pop-ups that stem from the "you might get fucked -- or, you might not!" branch of game design

both nes sequels have problems that sort of get in the way. for simon's quest, it has to do with things like the lying villagers and needing to throw holy water ahead of yourself in the mansions to tell where invisible pits are. alternately, everything that you could label as bad in simon's quest could also be labeled as "interesting," even if most of it is plainly poorly executed. castlevania 3 has the best settings of the nes games, but the pacing is a bit uneven (one stage has you wait for a bunch of bricks to fall down so you can jump up to the next part), and the level design is never quite as compulsively-interlocking as stage two and three in castlevania 1

bloodlines is a good game and probably the best traditionally-based castlevania for how it screws with the usual format for awesome stages across europe, but i still prefer super castlevania 4 for the unexpected way it takes its content and mood so dead-seriously and grimly

most of the post-symphony games have been made in the name of introducing some secondary mechanic that ties into the c-c-canon. if you like symphony for the atmosphere, you might agree that harmony of dissonance is the best post-symphony title. aria of sorrow has better pacing than both, but a less compelling aesthetic. dawn of sorrow has an amazing opener location and then goes to shit, and portrait of ruin is the retarded castle structure of harmony of dissonance with none of the intrigue. order of ecclesia is fun usually if you are playing on hard mode, and has an addictive rhythmic feature where you hit two attack buttons to attack faster, but it still lacks a strong sense of place


Except for what's said about Bloodlines. Played it again this year and yeah. More of a well designed game than Castlevania 4 if you're looking to conceivably use up a Continue your first time through. Other than that, a weird distribution of ideas for its level design (for example, there's a bunch of autoscrolling that just suddenly goes away forever after stage 3), it's way more of a candidate for the "Tech Demo" criticism than CV4 ever was, its levels feel less like places and more like discretely organized challenge gauntlets, and it has an awful final stage.

Also Rondo of Blood is good.
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