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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Thu Apr 24, 2014 4:18 am Post subject: Souls of Lords of The Fallen |
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cool new trailer for "Lords of The Fallen":
If you don't know/don't remember, that's the first major DSouls-alike.
Here's the older gameplay demo with developer commentary
The story and lore looks a bit more straightforward than Dark Souls. But that's not necessarily bad. The game/gameplay otherwise looks pretty competent and the devs seem to have their focus in the right places.
Release is currently slated for "Fall 2014". |
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Glam Grimfire

Joined: 16 Dec 2011 Location: the funky western civilization
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Posted: Thu Apr 24, 2014 4:50 am |
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i really thought this was going to be some kind of lords of shadow parody thread _________________
##SKELETON PARTY (new article as of 04/26/14)Grim |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Thu Apr 24, 2014 6:29 am |
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| Oh, looks like Bamco is now the publisher. |
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Brooks

Joined: 08 Apr 2007 Location: peak caucasity
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Posted: Thu Apr 24, 2014 10:07 am |
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The presentation feels very Infinity Blade, and that's not something I immediately appreciate
Disappointing but not remotely surprising that they couldn't have taken the Souls 'format' and set it somewhere actually novel but hey, Industry |
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chocolatecoffin

Joined: 28 May 2012 Location: Dublin, Ireland
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Posted: Thu Apr 24, 2014 11:07 am |
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Interesting premise for a trailer, very, very Soulsian. The fact that I'm even slightly interested makes me think there'll always be a market for that initial B-tier clone in a next-gen console's early lifespan. _________________ twitter tumblr
PSN: Count_Slackula
3DS: 1864-9018-1104 |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Thu Apr 24, 2014 11:14 am |
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| Brooks wrote: |
The presentation feels very Infinity Blade, and that's not something I immediately appreciate
Disappointing but not remotely surprising that they couldn't have taken the Souls 'format' and set it somewhere actually novel but hey, Industry |
Yeah I've said before this game looks like Medieval Gears of War, as far as the art style goes.
Infinity Blade is an even better match, that I didn't think of!
I don't hate the art style, however. It just feels a little safe.
Let's hope the final game has a broader color palette, which Infinity Blade does have. So far, Lord of the Fallen appears to be sticking pretty hard to a two tone Red/Blue emphasis. |
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diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Thu Apr 24, 2014 6:20 pm |
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| Toptube wrote: |
| the first major DSouls-alike. |
W-what? So are we calling anything with a backstab mechanic, the possibility of dying at least ten times, and a vague "medieval" setting DSouls-alike now? I mean, this looks way more like Lords of Shadow + that Game of Thrones videogame.
Also for real that first trailer is the dumbest thing I've seen all week.
| Quote: |
mpj: Is my computer skipping or is it playing the same footage over and over?
Grumbum: ur trapped
Grumbum: also lol
mpj: I really needed to see this guy kick a wooden door down several times.
Grumbum: incredible audio direction
Grumbum: hans zimmer brass farts forever
mpj: Just clips of fighting a random fantasy troll interspersed with splintering wood and portcullises.
mpj: Not exactly a riveting first look.
Grumbum: you thought lords was over but now we have this
mpj: There must always be a Lords in the video game industry.
Grumbum: rip lords of thunder
mpj: "He thought the Lording was over... he was wrong" |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Apr 25, 2014 1:36 am |
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Well... it's 3D melee combat with slow, committed moves, complex enemy patterns, and very reactive animations. The combat definitely resembles Souls more than any of the low-friction God of War type games. _________________ Let's Play, starring me. |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Fri Apr 25, 2014 4:06 am |
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| diplo wrote: |
| Toptube wrote: |
| the first major DSouls-alike. |
W-what? So are we calling anything with a backstab mechanic, the possibility of dying at least ten times, and a vague "medieval" setting DSouls-alike now? I mean, this looks way more like Lords of Shadow + that Game of Thrones videogame. |
DSouls-alike in terms of gameplay. I've already covered that the art style resembles other things.
The basic gameplay, as shown so far, is pretty much a copy of the souls games.
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| Also for real that first trailer is the dumbest thing I've seen all week. |
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mpj: Is my computer skipping or is it playing the same footage over and over?
Grumbum: ur trapped
Grumbum: also lol
mpj: I really needed to see this guy kick a wooden door down several times.
Grumbum: incredible audio direction |
That first trailer I linked is meant to give the impression that the player died a lot, had to replay the same section over and over, until they figured out a good strategy for the boss.
Due to that, the trailer also really impressed upon me that the dev's have good intentions for the gameplay. I mean, I've watched a couple of developer commentaries and already had pretty good impressions. But now their marketing is pushing that angle, too. (see: it really seems to be DSoulsy). |
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shrugtheironteacup man of tomorrow

Joined: 06 Dec 2006 Location: a meat
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Posted: Fri Apr 25, 2014 4:41 am |
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Darksiders TC _________________
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A New Duck

Joined: 08 Dec 2008 Location: Eugene, ORLY
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Posted: Fri Apr 25, 2014 5:40 am |
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Is close-ups of grizzled, manly dude-faces as successful a marketing tactic for video games as everyone seems to think?
Still, gameplay looks intriguing. _________________
3DS/PokéMagic Friendz Code: 1289-8272-6032 |
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Ronnoc

Joined: 26 Feb 2010
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Posted: Fri Apr 25, 2014 5:46 am |
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| Game looks super ugly, but I'll probably play it |
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Victor

Joined: 07 Dec 2006
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Posted: Fri Apr 25, 2014 3:00 pm |
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| I see nothing to be upset about here. |
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| BLUE | BLACK | PURPLE | true doom murderhead

Joined: 17 May 2008 Location: Austria
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Posted: Fri Apr 25, 2014 5:00 pm |
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| A New Duck wrote: |
Is close-ups of grizzled, manly dude-faces as successful a marketing tactic for video games as everyone seems to think?
Still, gameplay looks intriguing. |
I like it better than the usual Nerd Shit of blatantly cgi monsters, dragons and space marines but that's just me. Just give me a face or a hand or something I can relate to, I'm really not picky
Of course nothing is ever going to top the Barbarian boxart but such is life |
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Jigsaw

Joined: 11 Sep 2008 Location: Eskilstuna, Sweden
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Posted: Fri Apr 25, 2014 7:41 pm |
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| Glam Grimfire wrote: |
| i really thought this was going to be some kind of lords of shadow parody thread |
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Glam Grimfire

Joined: 16 Dec 2011 Location: the funky western civilization
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Posted: Fri Apr 25, 2014 7:59 pm |
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i guess beyond that and kind of serving as someone with the same point of view as Old Man Diplo, it's not that this game looks uninteresting: it just looks painful and uninteresting in a really derivative sort of way. D-Souls/Dragons Dogma kind of hit a really interesting plateau of quality becaue they offered things that we essentially understand from videogames in a new way. they didn't just update the packaging; they updated how we interfaced with that packaging.
this looks like The Lords of Shadows variant of what those games had, implementing features without necessarily understanding why those features existed in the first place/how they relate to one another. combat looks floaty as hell and reminds me of kingdoms of amalur too, which is very definitely not a plus _________________
##SKELETON PARTY (new article as of 04/26/14)Grim |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Fri Apr 25, 2014 8:21 pm |
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| Glam Grimfire wrote: |
| i guess beyond that and kind of serving as someone with the same point of view as Old Man Diplo, it's not that this game looks uninteresting: it just looks painful and uninteresting in a really derivative sort of way. |
I really think this sentiment is based mostly on the art style. Which yeah, isn't the best and/or most unique.
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| D-Souls/Dragons Dogma kind of hit a really interesting plateau of quality becaue they offered things that we essentially understand from videogames in a new way. they didn't just update the packaging; they updated how we interfaced with that packaging. |
Ok, but all anyone is saying is that this game looks to play like a souls game. If it does a pretty job of that and doesn't really do anything new----that's not necessarily bad. No, I don't want 5 souls games with different names. But I could certainly handle another company putting their spin on it. Even if it spins mostly the same.
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| this looks like The Lords of Shadows variant of what those games had, implementing features without necessarily understanding why those features existed in the first place/how they relate to one another. |
Unless you've seen something besides these two videos---I'm not really sure what you are on about, here. What's presented seems solid enough and they actually do seem to be thinking about what type of game they want to make.
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| combat looks floaty as hell |
I don't agree. It looks as good as Dark Souls and seems to be adding a bit of a momentum/physical aspect for opportune attacks.
the animations sell it, too. It animates better than Dark Souls 2, at least as good as Dark Souls 1 (which was arguably awkward at times).
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| and reminds me of kingdoms of amalur too, which is very definitely not a plus |
Naw man. Amalur is a combo fest. Not unlike God of War or Jade Empire. Decent games in their own rights. But not this kind of game. |
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Glam Grimfire

Joined: 16 Dec 2011 Location: the funky western civilization
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Posted: Fri Apr 25, 2014 9:13 pm |
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i don't have a problem with it looking to play like a souls game! that's totally neat, I welcome it.
the problem is, it looks to pla like a souls game. i feel like the developers of this aren't any more interested in the souls formula besides killing the player a bunch and maybe having some more methodical combat.
i didn't mean how the combat breaks down - i meant how it looked.
i don't want to play this and i wont be either way, 2/10 ign dot com. _________________
##SKELETON PARTY (new article as of 04/26/14)Grim |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Sun Apr 27, 2014 10:29 pm |
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| I get a Too Human vibe from this I keep expecting Dennis Dyack to pop out of a closet somewhere |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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shrugtheironteacup man of tomorrow

Joined: 06 Dec 2006 Location: a meat
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Posted: Fri Jul 25, 2014 5:33 am |
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frame centered on crotch, no bulge to speak of
verisimilitude shattered _________________
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Fri Jul 25, 2014 10:54 am |
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Why is it that these scenes in mainstream AAA violent games are always these greasy, awkward, completely unerotic stuff?
Surely, even dudebros ought to know better... _________________ Guayaba 2600 |
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schroeder

Joined: 06 Mar 2013 Location: Interior of mind n+1
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Posted: Fri Jul 25, 2014 1:42 pm |
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| Iacus wrote: |
Why is it that mainstream AAA violent games are always these greasy, awkward, completely unerotic stuff?
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GrimmSweeper

Joined: 05 Dec 2006 Location: Canada
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Posted: Fri Jul 25, 2014 1:44 pm |
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| shrugtheironteacup wrote: |
frame centered on crotch, no bulge to speak of
verisimilitude shattered |
Unless...that IS his bulge. Elephantiasis is no joke. D: |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Fri Jul 25, 2014 1:57 pm |
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| schroeder wrote: |
| Iacus wrote: |
Why is it that mainstream AAA violent games are always these greasy, awkward, completely unerotic stuff?
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And you haven't even seen the trailer that's from, complete with stupid voiceover and painful grimdark cover of Creedence Clearwater Revival's "Bad Moon Rising" |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Sun Jul 27, 2014 6:37 pm |
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Jeez.
Sometimes I have to agree with the "burn the industry down" fellows. _________________ Guayaba 2600 |
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