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Talbain

Joined: 14 Jan 2007
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Posted: Fri May 02, 2014 8:14 am |
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| parker wrote: |
| I'm stuck on the last boss and I can't beat the two optional guys either. My character feels so worthless suddenly maybe I should respec or something, punching doesn't seem to be cutting it here, though up til now the only bosses I had any trouble with were the rotten and the big gold guy. On the last boss even with two npc phantoms I can't seem to get anything going. |
For the last boss,Nashandra is pretty easy if you can either a) stay out of the range of those stupid curse orbs or b) destroy the curse orbs so they stop degrading your health. You can't target them, but they do have health and they die pretty easily if you hit them a few times. Some AoE attacks can work too. The big dumb laser death beam is her best and most dangerous attack, avoid it and most of the other stuff may hurt you but it won't kill you. Seems like this game in general has a love affair with big dumb death beams..
Enjoyed some Bell Tower PvP tonight. Also got my Clear Bluestone Ring+2 - man this thing makes your spells so much faster... beating the NG+ Skeleton Lords in NG sucks though. _________________
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Fri May 02, 2014 8:38 am |
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| Quote: |
| Fuck this fuckin Belfry place. Did they really have to put in another gank squad area? Really? |
To be fair, the level is 1000x better for fighting than the forest. It's like a mini deathmatch level.
I'm enjoying the pvp much more than in Dark 1, and the level layout makes 2 vs 1 fights more manageable. It also helps that the entire pvp population aren't pros with megamule top class equipment and/or 100s of hours under their belts.
On that note, I went back to Bastille to unpetrify Straid and I got invaded, which makes me think I was probably running through the game underleveled?
How is invasion matchmaking set up here? is it level based, or soul memory based, or both? In this run I've wasted very few souls (compared to the other games) so my soul level matches my soul memory very efficiently. _________________ Guayaba 2600 |
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analogos bravely default crying fairy

Joined: 10 Jun 2007
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Posted: Fri May 02, 2014 9:40 am |
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| Talbain wrote: |
| For the last boss . . . Nashandra is pretty easy if you can either a) stay out of the range of those stupid curse orbs or b) destroy the curse orbs so they stop degrading your health. You can't target them, but they do have health and they die pretty easily if you hit them a few times. Some AoE attacks can work too. The big dumb laser death beam is her best and most dangerous attack, avoid it and most of the other stuff may hurt you but it won't kill you. Seems like this game in general has a love affair with big dumb death beams.. |
i have the exact opposite advice: i intentionally stood at the range that would trigger the beam because it's slow, easy to dodge and leaves her vulnerable for a million years. i completely ignored the orbs and just flasked when at risk. had plenty of free chances to both heal and attack b/c laser. |
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Talbain

Joined: 14 Jan 2007
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Posted: Fri May 02, 2014 11:02 am |
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| analogos wrote: |
| Talbain wrote: |
| For the last boss . . . Nashandra is pretty easy if you can either a) stay out of the range of those stupid curse orbs or b) destroy the curse orbs so they stop degrading your health. You can't target them, but they do have health and they die pretty easily if you hit them a few times. Some AoE attacks can work too. The big dumb laser death beam is her best and most dangerous attack, avoid it and most of the other stuff may hurt you but it won't kill you. Seems like this game in general has a love affair with big dumb death beams.. |
i have the exact opposite advice: i intentionally stood at the range that would trigger the beam because it's slow, easy to dodge and leaves her vulnerable for a million years. i completely ignored the orbs and just flasked when at risk. had plenty of free chances to both heal and attack b/c laser. |
I died to that stupid attack like a million times, so I'm gonna chalk this up to just being able to read certain moves better than others. This just wasn't my experience with the boss at all. _________________
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Fri May 02, 2014 11:19 am |
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"Mundane" should be an element/power in more games. _________________ Guayaba 2600 |
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Schwere Viper

Joined: 14 Feb 2007 Location: Western Australia
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Posted: Fri May 02, 2014 12:29 pm |
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| analogos wrote: |
| Talbain wrote: |
| For the last boss . . . Nashandra is pretty easy if you can either a) stay out of the range of those stupid curse orbs or b) destroy the curse orbs so they stop degrading your health. You can't target them, but they do have health and they die pretty easily if you hit them a few times. Some AoE attacks can work too. The big dumb laser death beam is her best and most dangerous attack, avoid it and most of the other stuff may hurt you but it won't kill you. Seems like this game in general has a love affair with big dumb death beams.. |
i have the exact opposite advice: i intentionally stood at the range that would trigger the beam because it's slow, easy to dodge and leaves her vulnerable for a million years. i completely ignored the orbs and just flasked when at risk. had plenty of free chances to both heal and attack b/c laser. |
signed _________________ HeavyViper@Twitter ~~~ HeavyViper@Soundcloud
Blog: Machines That Sing |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri May 02, 2014 1:42 pm |
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| Iacus wrote: |
| "Mundane" should be an element/power in more games. |
Except the game encourages you to level indefinitely, which means "mundane" actually means "ultimately the best so fuck everything else" which is a bummer.
Ah yeah, Talbain, I also just got the Clear Bluestone Ring +2 last night and it's a must for my Acid Surge PvP build. I hadn't even considered it before, but it cuts down the cast time so significantly I had to. |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Fri May 02, 2014 1:50 pm |
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Oh, so that's what Mundane infusion is for? Extremely high level characters? I was reading about it in the wiki and I was wondering why would anyone use it over any other type of infusion. _________________ Guayaba 2600 |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri May 02, 2014 2:04 pm |
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| Iacus wrote: |
| Oh, so that's what Mundane infusion is for? Extremely high level characters? I was reading about it in the wiki and I was wondering why would anyone use it over any other type of infusion. |
It scales with your lowest stat, and it scales heavily. |
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Fri May 02, 2014 2:11 pm |
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| even then though it's really only good for weapons that have terrible scaling like Santier's; "scaling idefinitely" isn't really a concern |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Fri May 02, 2014 2:28 pm |
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If i'm understanding Mundane correctly, it's for people who want a well rounded character, stats-wise. Having a little of everything typically would mean you won't have the stats to make the traditional types of scaling super effective. This probably also means they will be an overall higher soul level, than a more focused build. But soul level doesn't mean anything this time around! (except for a way that the community can put a cap on total souls you can spend, for builds.)
and to double up, yes it also tends to compliment weapons which otherwise wouldn't ever scale well, due to their own built in limitations.
I could be wrong, though. the three things I tried to read on Mundane weren't worded/presented super clearly, for me. |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Fri May 02, 2014 2:57 pm |
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Finally got it, I guess my problem was I couldn't reach the cursed orb things with my fists, I had to bring along something with a quick overhead attack. I also thought the laser beam was easier to dodge, it seemed to take about the same amount of damage off as a single scythe slash, only that she'd usually swing a couple times in a row and was harder to see coming. Wish I could of got a screenshot of my guy sitting ominously on the throne, giving a clear view to the throne room of up his skirt and not giving a shit. _________________
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Fri May 02, 2014 2:59 pm |
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| You're right, txt is just overstating its effectiveness -- unless you have every one of your stats over 30 (which would not be a very good build and put you well into the 200s; I barely managed all my stats at 18+ at like lv160 on my exceptionally well-rounded first run), it isn't going to be competitive with any other kind of scaling except on nearly flat weapons like Santier's |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri May 02, 2014 3:11 pm |
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| I really am referring to people who over-level, and who choose appropriate weapons for the scaling. But fair enough! I mean, you def have more experience than me with it. |
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mauve

Joined: 07 Dec 2006
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Posted: Fri May 02, 2014 3:54 pm |
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mundane caps at 30, at which point you get a whopping +1 AR from then on. and even then, that's from +200 after halving the original base AR so the most you can get at absolute maximum level is +269. which means, no, it is not the omg best possible weapon ever even at infinite stats.
the general purpose of the infusion is to take weapons with otherwise lousy AR and give them a physical damage boost they otherwise wouldn't have through normal scaling. see also: santier's
if you're gonna rage at something dumb at least pick something practical, sheesh _________________ twit |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri May 02, 2014 4:07 pm |
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I'm not really raging :\
I am, however, probably overestimating Mundane.
I can imagine mundane broken straight sword is nightmarish.
Also, it's what makes Havelyn's so effective (which I've specifically heard you complain about)
It works well on daggers, twinblades (so santier's but yeah).
I wonder if it's any good for those dragon weapons that don't scale, or if their high AR offsets the benefits? I was kind of considering doing a minimum stat req build for Raw dragon weps - though I'm not even sure they're infuse-able. |
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mauve

Joined: 07 Dec 2006
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Posted: Fri May 02, 2014 4:39 pm |
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yeah it works on avelyns because they have low base AR. anything with greatsword-level AR and scaling or higher sees no benefit from even maximum mundane. (...and i haven't even fought any havelyns yet so i'm wondering where my complaints were from...?)
yes black dragon weapons benefit slightly from it, but would still be outclassed by basically every scaling weapon in their class. raw is the better/more practical infusion for them in basically every case. they can be infused afaik, but i can go double-check later today. been meaning to pull my first char back out again and mess with it anyway...
i think it's a poorly thought out infusion, personally. but it's not the end-all be-all. _________________ twit |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri May 02, 2014 4:44 pm |
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| I mean certainly it's only for very specific cases. |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sat May 03, 2014 12:23 am |
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What is the god of selectbutton _________________
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Sat May 03, 2014 12:53 am |
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| Galib |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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sarsamis

Joined: 17 Feb 2007
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Posted: Sat May 03, 2014 10:28 am |
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http://cloud-3.steampowered.com/ugc/3299195272160668357/196454D5C188C72819272C012B19F01050FB91B7/
At 199 my stamina bar is actually longer than my life one. Shame that won't last long as stamina goes no higher :/
I've been using bonfire ascetics and killing the Giant Lord over and over again. Well, a few times at least. I probably get over 450,000 souls every time.
I just like having really high stats in this game for some reason. Also, being under 50% equip load with all that shit I have on is great.
I should start new game + |
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scratchmonkey Final Finasty

Joined: 21 Mar 2007
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Posted: Sat May 03, 2014 3:27 pm |
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Last night a couple of co-workers got our headsets and the name-engraved ring out and did co-op while chatting in a Google Hangout. It worked pretty great, signs pretty much showed near-instantly and we never got summoned by anybody except ourselves. We started off with early game characters and knocked off after clearing the Wharf and the Copse.
My favorite exchange of the night:
"Oh look, it's the nicer, prettier version of the Maiden in Black."
"You shut your mouth." |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Sun May 04, 2014 9:39 am |
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People are bad at this game, jeez.
After about 30 co-op attempts on The Last Giant, I was able to help someone complete the boss exactly one time. I died a couple of times due to shenanigans but the majority of the times---the host died, quickly.
Most people are making the same mistake: they don't get away from the fog door. They just try to fight the giant, right by the wall. Half the time, I was standing out in the middle of the cave, just watching, waiting for them to get a clue. |
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Iacus

Joined: 04 Dec 2006 Location: Stockholm
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Posted: Sun May 04, 2014 3:30 pm |
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I had a similar experience with the Old Iron King. After 6 or so attempts where the host died irresponsibly.
It sucks that his fire laser attack can clip through buildings. You can get insta-killed without any chance of defending yourself. All the flame attacks knock you back as well... _________________ Guayaba 2600 |
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scratchmonkey Final Finasty

Joined: 21 Mar 2007
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Posted: Sun May 04, 2014 6:30 pm |
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The most dangerous part of Old Iron King is that dang lava pool. Rolled into that so many times.
Running through co-op last night, we hit a bit of a wall at Smelter Demon, I just kept reading his attacks wrong and rolling into a giant flame sword swipe. |
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diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Sun May 04, 2014 8:02 pm |
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| After watching that video of "I'm going to stand as far away as I can and cast offensive magic forever" players flipping out and having no idea what to do once the Smelter Demon approached them I had the exact same experience a few times last night as a white phantom. Pretty funny. |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Mon May 05, 2014 3:26 am |
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I totally play "throw lightning at boss, you deal with it" when I'm the host. But the difference is I can react when the boss finally gets mad at me. Case in point: aced Iron King tonight. _________________ Let's Play, starring me. |
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scratchmonkey Final Finasty

Joined: 21 Mar 2007
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Posted: Mon May 05, 2014 8:20 am |
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Nice. Had a really good time building up a Hexer tonight, did Ruin Sentinels a bunch and got the routine pretty much down, Dark Weapon my Longsword +5, roll back and forth on the platform getting shots in where viable, if both my teammates are also going melee, I'll stand in the back and pump sorceries, then when the first sentinel dies, wait to see what the host does -- if they drop down, drop down as well and try and split the final two and work on 2v1ing one of them down. If they don't, wait until one sentinel jumps up, then, if the other summon doesn't, drop down and draw aggro from the third sentinel so that the other two can finish off the other on the platform. Still a lot of hosts who do some really foolish things, like immediately drop down from the platform or put themselves in danger with minimal health against a sentinel that's trained on one of their summons.
After that, headed up to the Copse to do some treasure grabbin' when I got invaded from a offensively-named red phantom with a pickaxe -- (trigger warning) Digger Nick showed up and thankfully not only was there a white sign directly next to me, I got Drangleic PD dropping in for a visit as well. The invader used the enemies well and tried to isolate me from the blue and the white, we traded about 70% of each other's health and then I ducked away and chugged while the blue chased him, only to have the blue die trying a jumping attack. Me and the white chased him into the area where you drop the bridge and went back and forth with him trying to use the rogues against us, eventually with him and the white at 10% and me at about half, I nailed him with a Soul Arrow while he was trying to dodge between some trees. The white died going through the skeleton caves and after clearing most of the level and heading back to do the bonfire, another red invaded. This time I busted ass for the fog door and decided I'd be better off soloing the Skeleton Lords. Did my usual strategy of taking out the guy on the right first, then the skeleton summons, then the guy on the left and his summons, then the staff guy. The wheel skeletons almost got me; I manged to escape for a last second estus chug with a barely-visible sliver of life before finally finishing them off. Having my sorcery/hex staff on the same side as my shield probably made the fight more difficult than it should have been -- I like having it that way for Dark Weapon, I really could have used a combination of block/ranged magic for that fight though. |
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Mon May 05, 2014 11:46 am |
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After my finals this week, I'll be purchasing this on the PC and giving it a shot. Believe it or not, I have absorbed literally 0 pre-release hype and 0 information since its release, so it will be a completely blind playthrough! _________________ I'm on Steam! ----- I'm on Youtube!
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Talbain

Joined: 14 Jan 2007
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Posted: Mon May 05, 2014 12:02 pm |
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I recently finished my Sorcereress PvP build and it is glorious. All hail Soul Greatsword. I think my most amusing fight yet was when I lost though, I literally teleported across the level to my opponent to find out I was getting knocked down and stabbed to death by a Heide Knight Sword user (or at least that's my assumption as a result of the lightning damage - may have been a rapier, unsure). My biggest disadvantage is going with a no poise build, my biggest advantage is not depending on a shield at all, which means I need to be overly cautious and that's sound advice and practice. Not having a shield just makes you infinitely more aware of it. I think my favorite moment was when I one-shotted a guy with Crystal Soul Spear through his shield. Don't block spells, it's not a good look.
Decided not to use Heavy Homing Soul Arrow even though I probably should. For the moment I haven't really felt like I need it. The character is also a theme character though so I'm following some weird rules that probably mean next to nothing when making a PvP build, but I tend to like theme characters. All mage with restrictions, all Knight with restrictions; I don't really feel like it makes the game harder and I personally like the purity of the builds (strangely enough it's the PvE that gets me more than the PvP). It feels strange to see certain character archetypes using bows, etc. but that's mostly just a mental thing for me I think. I saw a character named Akihiko using Caestus and laughed and then was intrigued. He punched me to death and then proceeded to join me in the next PvP fight against a different person.
Are the Blue Sentinels becoming more active now? I feel like I'm over the Bellkeeper and would either like to go there or maybe the Rat Covenant. Also by now, it seems fairly substantiated that PC online players prefer co-op over PvP by a margin of about 3:1. There are fewer invasions in general and a lot more co-op available. Could just be that's part of how the game is due to it still being new, but time will tell.
Considering also making a Sunbro Hunter - Dunno how much of a thing bows are but I don't see a lot of bow users and that disappoints me. _________________
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Broco

Joined: 05 Dec 2006 Location: Headquarters
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Posted: Mon May 05, 2014 5:16 pm |
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| diplo wrote: |
| After watching that video of "I'm going to stand as far away as I can and cast offensive magic forever" players flipping out and having no idea what to do once the Smelter Demon approached them I had the exact same experience a few times last night as a white phantom. Pretty funny. |
As a white phantom, you can wear the red-eye ring to near-guarantee the boss will aggro you if you're the closest player. It's very useful to help this type of host (or any host really -- it makes the boss much more predictable than usual). |
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mauve

Joined: 07 Dec 2006
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Posted: Mon May 05, 2014 5:24 pm |
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i've been hearing that smelter ignores that ring entirely _________________ twit |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Tue May 06, 2014 1:20 am |
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| Flylighter wrote: |
| After my finals this week, I'll be purchasing this on the PC and giving it a shot. Believe it or not, I have absorbed literally 0 pre-release hype and 0 information since its release, so it will be a completely blind playthrough! |
Awwwww snap. Should record. I should've recorded my first blind run.
We should do the dedicated co-op thing when you're done. The way you play games you'll probably blow through the whole thing before I finish even though I'm half done already. _________________ Let's Play, starring me. |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue May 06, 2014 6:46 am |
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You know if people would just let me box alone with those ruin sentinels in their little rooms at castle drangleic I could make their lives a whole lot easier but no let's come charging in and lead the fight out into the hall filled with motion sensor armed guards keeping the other sentinels locked up _________________
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue May 06, 2014 11:07 am |
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head required ahead _________________
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GcDiaz

Joined: 04 Dec 2006 Location: Clinton, MA
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Posted: Tue May 06, 2014 11:45 am |
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This faith build continues to be wonderful. Tons of Iron King co-op, I'm that one running off to the side to drop nukes on the sucka till he's dead. Apparently Steam shows the character name, not the player's? If you ever ran into "Kickass", nice to meet ya. Got enough badges to max my Sunbro rep, and enough souls to get my Faith where I needed it for that last reward. It's fucking beastly. The sword, not so much. The shield, better off as an estus coaster. Have settled on lit. heide knight sword, the ele scaling is way better than it should be. Still keeping the lit. mace on reserve.
Have y'all noticed how useless the Ring of Prayer seems to be? Used to have it stacked with Sun Seal until I needed the slot, then I saw how its absence made near no difference. Could be the flat stat increase versus the percentage increase? Would make the ring just a band-aid for low level play, I suppose.
One final thing, how about that Shaded Ruins, huh?? Man, what better place for a cocky arrogant spell flinger to realize OH SHIT THEY'RE NOT STOPPING! _________________ Steam/PSN/Xbawks: GcDiaz
Let's bring sexy back!
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mauve

Joined: 07 Dec 2006
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Posted: Tue May 06, 2014 4:15 pm |
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It shows the character name... censored. So you probably showed up as "Kick***". Thanks Bamco
ring of prayer sucks yeah.
and yeah lion guys don't give a crap about your spells, they will beat ass _________________ twit |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Tue May 06, 2014 5:15 pm |
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Man that Royal Rat Authority is some bullshit.
This Pharros' place is intensely interesting, between the don't-ask auto-pvp and all the places to waste your lockstones. Looks cool too. Is it possible to farm or buy lockstones, or can you actually screw yourself for the whole game by wasting a bunch of your lockstones in random places? _________________ Let's Play, starring me. |
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mauve

Joined: 07 Dec 2006
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Posted: Tue May 06, 2014 5:55 pm |
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being the guy who summons others for that pvp will net you lockstones. _________________ twit |
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