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Dark Souls II PC Blindplay Thread
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sarsamis



Joined: 17 Feb 2007

PostPosted: Sun May 11, 2014 6:46 pm        Reply with quote

Dunno why I didn't join the Brotherhood of Blood and get a red sign soap stone sooner; these fight clubs I keep finding are actually pretty cool.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sun May 11, 2014 6:56 pm        Reply with quote

Brooks wrote:
It's entirely possible I just hate that jump is bound to the left-stick click, and should probably just fix that


You should be able to change it so it is exactly like Dark Souls 1. I did, seconds after starting the game ; )


*also, turn off the auto adjust camera feature!

I think what I liked about that aforementioned bit in Demon's Souls is that you spend much of the early game squeezing your butt-cheeks and trying really hard to be as exact and calculated as possible. Scared every time you round a corner. And then the game is like hey, throw yourself down here.
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Tue May 13, 2014 7:29 am        Reply with quote

well I'm diving back into this and make much smoother progress

I gotta say, durante's mod, particularly the post processing options, make a HUGE difference. and it's easily tweakable to the point where the torches are basically necessary in a way that feels originally intended. and I can kinda see why they scrapped that design element.
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Brooks



Joined: 08 Apr 2007
Location: peak caucasity

PostPosted: Tue May 13, 2014 1:09 pm        Reply with quote

Some of the stuff they're coming up with in that thread Toptube linked is immense and the basic flatness of the actual game seems to only support that quantity of mucking around
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Tue May 13, 2014 1:33 pm        Reply with quote

Started grinding sunlight medals. I'm close to 55 Faith and want my Bigspear.

After that it's time for Sentinels I guess. I cheated and looked up what the covenants give you. How can you have a Faithkiller without Wrath of God?

I guess I will just wear the blue ring as I go through the castle. I only just got into it. I gather there's actually a decent amount of game left, but it felt like I was nearing the end which is why I started thinking about covenants.

There are still a few items scattered about that I haven't figured out how to get. I'm anal about this kind of thing so I will probably spend time doing that before I beat the game.

Next character, whoa, I am TOTALLY playing the champion's covenant.
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sponkmonkey



Joined: 24 May 2011
Location: Berlin

PostPosted: Tue May 13, 2014 1:42 pm        Reply with quote

Champion's covenant reward is pretty great
still haven't beaten the final boss with this character because I can't hit the orbs with my fists
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Tue May 13, 2014 2:32 pm        Reply with quote

Got my last three sunlight medals, all the souls from all the co-op got me to 55 Faith. Joined red to get Firestorm and take out Royal Rat Authority. Joined blue and finally did like 10 or 15 duels (had a lot of Tokens of Fidelity lying around from pre-sunbro co-op). Won every match but one, which had sillylag. The Sunlight Spear is... unfair. At least at my level. It's one-shotted everyone I've managed to hit with it. It's the best against enemy spellcasters, cause you can just fire at the same time. They won't dodge and you'll do about 10x more damage.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Tue May 13, 2014 2:44 pm        Reply with quote

it is pretty tough to get Wrath of God in this game

which is fair given how much they buffed clerics in every other respect
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meauxdal
militant atheist


Joined: 07 Dec 2006
Location: georgia, usa

PostPosted: Tue May 13, 2014 5:00 pm        Reply with quote

Toups wrote:
well I'm diving back into this and make much smoother progress

I gotta say, durante's mod, particularly the post processing options, make a HUGE difference. and it's easily tweakable to the point where the torches are basically necessary in a way that feels originally intended. and I can kinda see why they scrapped that design element.


the upper gutter is hell without torches and ds2fix on

i love it

i hate it
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mauve



Joined: 07 Dec 2006

PostPosted: Tue May 13, 2014 5:36 pm        Reply with quote

i'll still take spear's damage over having to deal with more great resonant soul spam. shit gets old

wog is different from its previous incarnations. slower than ds1, punishable recovery, but huge area of effect and absurd damage. best used as a surprise rather than a primary way of attacking, i think?
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Tue May 13, 2014 5:42 pm        Reply with quote

I guess wog was hard to get in the original too if you don't figure out about petrus and rhea, which most people wouldn't their first time through

but once you know, you have it
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Tue May 13, 2014 5:47 pm        Reply with quote

My only experience with WotG was when a BP walked up and knelt. Next second I was dead.

Good to know it's still an absolute nightmare.
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sarsamis



Joined: 17 Feb 2007

PostPosted: Tue May 13, 2014 6:17 pm        Reply with quote

Would getting a wired connection help much with the lag in this game, or is it mostly bad netcode or something? I'm starting to get annoyed with how often people lag parry me. Like, on my end, I'm not attacking randomly and only doing so when they're in other animations, but half the time I get parried by nothing, see the animation afterward, and then they have all day to walk over (since I guess you can parry from anywhere?) and kill me in one hit.

I feel like the time you spend laying on the ground should be shortened so you at least have a chance to escape if they don't riposte immediately.
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Tue May 13, 2014 6:32 pm        Reply with quote

Lag was rampant in Dark Souls. Nothing new.
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Talbain



Joined: 14 Jan 2007

PostPosted: Tue May 13, 2014 7:22 pm        Reply with quote

sarsamis wrote:
Would getting a wired connection help much with the lag in this game, or is it mostly bad netcode or something? I'm starting to get annoyed with how often people lag parry me. Like, on my end, I'm not attacking randomly and only doing so when they're in other animations, but half the time I get parried by nothing, see the animation afterward, and then they have all day to walk over (since I guess you can parry from anywhere?) and kill me in one hit.

I feel like the time you spend laying on the ground should be shortened so you at least have a chance to escape if they don't riposte immediately.

I've had a couple of really bad lag deaths, but in general the connection has been pretty solid and I haven't felt like I've died to lag too many times. PvE similarly. I'm on a wired connection, so maybe it would help?

Also, parries can be done while rolling because of the Monastery Scimitar. So that may be what's happening to you.
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sarsamis



Joined: 17 Feb 2007

PostPosted: Tue May 13, 2014 7:46 pm        Reply with quote

Shit, really? Could be. I just looked up that weapon and it seems to be what they always use. That seems like another reason why the stagger after being parried shouldn't be a thousand years.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Tue May 13, 2014 8:02 pm        Reply with quote

A wired connection will help a little bit, yes. However, the difference may not be game changing for Dark Souls, due to how 'slow' the game is anyway.
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mauve



Joined: 07 Dec 2006

PostPosted: Tue May 13, 2014 8:36 pm        Reply with quote

it's just a laggy pos. seems like cross-region matchmaking is confined to two regions: "japan" and "the rest of the world", which explains a lot of the matchmaking i've had.

monastery scimitar is bugged right now and there's plenty of builds mixing it with rolls/backsteps. PROTIP two-handed UGS/greataxe/etc cannot be parried. hardly any of the monastery users i've run into even seem to know this.

remember how it works, too: attacker chooses whether or not he hits, defender gets to choose how the hit takes place. that is, if the attacker thinks he hit you, you are already hit, you just need to quite literally roll vs it actually doing damage.
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sarsamis



Joined: 17 Feb 2007

PostPosted: Tue May 13, 2014 9:53 pm        Reply with quote

Yeah, for some reason half the people I've been finding today are using it and parry spamming whereas I rarely saw it before. Most don't seem to know that you can't parry jump attacks either, but I have trouble doing those consistently. I have a few means of beating them aside from jump attacks but it's pretty lame that I have to devise really erratic play styles to deal with L2 L2 L2...

And if the parry spammer is wearing havel's and isn't stupid as hell there doesn't seem to be much I can do. iuno, maybe I should just ditch my no magic thing.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Tue May 13, 2014 10:19 pm        Reply with quote

sarsamis wrote:
Yeah, for some reason half the people I've been finding today are using it and parry spamming whereas I rarely saw it before. Most don't seem to know that you can't parry jump attacks either, but I have trouble doing those consistently. I have a few means of beating them aside from jump attacks but it's pretty lame that I have to devise really erratic play styles to deal with L2 L2 L2...

And if the parry spammer is wearing havel's and isn't stupid as hell there doesn't seem to be much I can do. iuno, maybe I should just ditch my no magic thing.


Just get some stuff to throw. I often throw knives or bombs/urns. I plan to throw poop eventually, like I did in Ds1. I'm also starting to mess with acid pots.
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sarsamis



Joined: 17 Feb 2007

PostPosted: Tue May 13, 2014 10:24 pm        Reply with quote

I've been using poison knives but they do like 10 damage to some of these people. I eventually have to attack and then it all comes down to whether or not jump attack wants to work. Jump attack is also super easy to counter if the opponent isn't dumb.

Does anyone sell infinite pots?
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Tue May 13, 2014 10:46 pm        Reply with quote

eventually they will have to do something about the polson buildup. and even if they are rolling/dodging ,that creates openings for you.

The cool thing about pots/urns/bombs is they have a small AOE. So sometimes you get them, even if they roll.
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GcDiaz



Joined: 04 Dec 2006
Location: Clinton, MA

PostPosted: Wed May 14, 2014 12:32 am        Reply with quote

2 months across two platforms, I finally reach the final final endgame. Only have about 3 sidequests to do, then the Big Baddie to cinch it. It's been a blast, and I absolutely will go on to ng+. Question is do I keep my holy nuke build or do I switch to sorcery or pure melee? I've been collecting the gear for either of those, it only awaits reinforcement and soulvesselin. BTW I did get my hands on that boss weapon, it's like whoa. Wonder how the lions will take to it.


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sarsamis



Joined: 17 Feb 2007

PostPosted: Wed May 14, 2014 5:00 pm        Reply with quote

Alright, so the best solution I've found for melee'n Monastery Scimitar jerks is to just power stance your shield and bash them with it, preferably with stone ring. They can't parry it even if they know what's up and most of the time they try to guard break you when you aren't actually guarding. It doesn't even do half bad damage if you upgrade the shield all the way.

^ That is if you don't want to switch weapons or keep something stupid heavy as an alternate, of course.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Thu May 15, 2014 4:22 am        Reply with quote

Man, I gained like 30 levels and now blue duels are way harder. Dark magic is crazy. And I can't seem to roll out of spells any more...

Game is getting cryptic in its final stages. I beat Throne of Want and it seems like nothing happened? Maybe I actually have to kill Vendrick, but I'm pretty adverse to killing things that don't fight back. And I don't seem to have something that's required to interact with the shiny giant behind door #1...
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scratchmonkey
Final Finasty


Joined: 21 Mar 2007

PostPosted: Thu May 15, 2014 4:34 am        Reply with quote

You don't have to kill that guy to advance the story. There's another king ring door you gotta go through, sounds like you been through two already.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Thu May 15, 2014 4:56 am        Reply with quote

Must have missed it. Or more likely, found it and forgot about it.

Wait a minute, I think I might remember where it is now...
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Talbain



Joined: 14 Jan 2007

PostPosted: Thu May 15, 2014 8:12 am        Reply with quote

Yeah, for all the complaints people make against stuff like Santiers and Havelyns, Dark Magic sure does destroy just about everything.
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bza
a very bad gay


Joined: 24 Jul 2010
Location: A cave in a swamp somewhere

PostPosted: Thu May 15, 2014 2:47 pm        Reply with quote

started a new character with the goal of using ONLY spells and it's pretty hilarious now that i've gotten far enough to ditch my dark rapier. 50 attunement + max cast speed gear is silly as heck
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Brooks



Joined: 08 Apr 2007
Location: peak caucasity

PostPosted: Thu May 15, 2014 5:33 pm        Reply with quote

The Black Gulch is such total bullshit
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Thu May 15, 2014 5:34 pm        Reply with quote

not nearly bullshit enough
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sarsamis



Joined: 17 Feb 2007

PostPosted: Thu May 15, 2014 5:54 pm        Reply with quote

Brooks wrote:
The Black Gulch is such total bullshit


The statues won't respawn if you rest at a bonfire, so you can do a run where you just break all the statues, rest up, then do another where you just fight the enemies and the boss without dealing with poison again. There's also a second bonfire off to the right toward the end of the area.

I got my own monastery scimitar this morning! I haven't felt like enough of a scumbag to use it on real people, but I just went and parried/riposted all the knights in Iron Keep without failure and without ever really learning a single parry timing in this game :) . People who say it's no different from other curved swords and demand empirical evidence have either never used it, never had it used against them, are stupid, or use it themselves and are in denial. I don't even have to be facing them to get it off and I've seen the parry still work after getting hit.

From, plz nerf
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mauve



Joined: 07 Dec 2006

PostPosted: Thu May 15, 2014 6:07 pm        Reply with quote

cool, now learn to cancel the startup with roll or backstep to make it even dumber
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Thu May 15, 2014 6:10 pm        Reply with quote

I wouldn't be inclined to help defang an area that so quickly reveals itself to be ultimately toothless. Foreknowledge of the second bonfire effectively removes an already brief area from the game outright.
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sarsamis



Joined: 17 Feb 2007

PostPosted: Thu May 15, 2014 6:16 pm        Reply with quote

At least I spoilered it? I assumed someone would only highlight that if they didn't care about true game in that area anymore. Personally I ddin't know about that second thnig I said until a week after I beat the game because it's pretty obscured.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Thu May 15, 2014 7:54 pm        Reply with quote

Actually, I appreciated Black Gulch for being the one place in the game that actually made my recklessly run forward for a change, and then deal with what had happened behind. I mostly play ploddingly and meticulously which almost never has a downside in Souls games.
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Talbain



Joined: 14 Jan 2007

PostPosted: Thu May 15, 2014 8:26 pm        Reply with quote

bza wrote:
started a new character with the goal of using ONLY spells and it's pretty hilarious now that i've gotten far enough to ditch my dark rapier. 50 attunement + max cast speed gear is silly as heck

Yeah, but it definitely starts out pretty slow. Though I also did my run without a shield and used the dagger for the first couple hours of the game (and then again in Shaded Ruins).

If it weren't for the backstab damage on the dagger I don't think I could have gotten past the ruins without help...
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Thu May 15, 2014 8:26 pm        Reply with quote

yeah I think Black Gulch is pretty much beyond reproach except for that second bonfire being there

I mean, the boss is one of the easiest in the game
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sarsamis



Joined: 17 Feb 2007

PostPosted: Fri May 16, 2014 12:46 am        Reply with quote

I just got summoned into a gank squad in Iron Keep that were cosplaying as klan members and carrying torches :/ . Got the shade to jump into lava while trying to chase me and then backstabbed the host as a mob attacked him ^_^
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Fri May 16, 2014 9:27 pm        Reply with quote

Is hardly any summon signs anywhere and dickheads invading constantly about what I can expect from new game plus
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mauve



Joined: 07 Dec 2006

PostPosted: Fri May 16, 2014 10:35 pm        Reply with quote

summon signs are still everywhere in NG+, at least until you get into the higher tiers anyway.
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