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Talbain

Joined: 14 Jan 2007
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Posted: Sun Aug 17, 2014 10:49 pm |
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I'm definitely in agreement with FPSes. Metro Last Light in particular just wore me out. You have to remain tensed up and be overly reactive, so it's hard to not be in this constant state of heightened awareness to even play the game. I think that's why the only FPS I play even a bit anymore is Bad Company 2 (and even then, only for maybe an hour or so). Those game stress me out, and while I feel the same high from playing a game like Mount & Blade Warband, the high has a less tense consistency to it. Feels like the difference between a marathon and a sprint, mentally. _________________
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Talbain

Joined: 14 Jan 2007
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Posted: Mon Aug 18, 2014 9:18 pm |
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I really like shmups, but for whatever reason I tend to lose the planes/character/whatever frequently and so I usually put them down after a few playthroughs. I dunno if it's just a visual tracking issue or something else, but for whatever reason I lose the character even in relatively light shmups. _________________
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Talbain

Joined: 14 Jan 2007
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Posted: Wed Aug 20, 2014 7:57 pm |
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One of the things I've always loved about Chrono Trigger is that just about every "random" battle in the game can be skipped by simply knowing where the zones are for initiating combat. There's a lot of other stuff I love about it, but that's definitely one of the bigger things about it that I remember. It became kind of a fascination for me, figuring out how to run through areas without ever hitting one. It's not super difficult, but it's difficult enough that it requires you to think about how to proceed through the game's space and made you a lot more observant about how smartly enemy placement was conceived.
FFVI is a game that, once you get the Moogle Charm, is pretty breezy. Plus suplexing trains. _________________
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Talbain

Joined: 14 Jan 2007
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Posted: Wed Aug 20, 2014 11:28 pm |
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Yeah, Valkyrie Profile does kind of have a war sim thing hanging over the entire game. I'm not sure if it feels like an arbitrary challenge or not, but you can easily disable it via a gameshark code. _________________
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