parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon Oct 20, 2014 9:28 am Post subject: Styx |
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| parker wrote: |
| I really like the main characters voice. After teaching you the basic skills, it gets challenging pretty much immediately and opens up into big ass levels where there's no single clear path to any immediately recognizable exit. You got to actually manually save in a videogame in 2014 to get through these things. Though I wish the characters didn't say "shit" and "fuck" and it was a bit more like being a goblin guy in a weird jim henson type fantasy world more, which it seems like they were maybe going for but not quite pulling off. maybe cause unreal engine games just look too much like unreal engine games. |
this is a new stealth game where you play as a goblin man in a fantasy world. the big thing is it's got late 90s pc level design instead of the the current way of things like linear hallways and checkpoint saving etc. the levels are more on the videogame places side than thief-esque actual seeming places. but they're big and they got a lot of verticality to them. apparently the combat is bad but I've got it set on the difficulty where I die in one hit so it's not really an option for me to begin with. you can vomit up a clone baby thing of yourself to use as a distraction. _________________
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