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EmX banned
Joined: 05 Dec 2006
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psiga saudade

Joined: 04 Dec 2006
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Posted: Tue Aug 28, 2007 1:04 pm |
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Sultry. _________________
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Marshmallow just call him badass
Joined: 05 Dec 2006
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Posted: Tue Aug 28, 2007 1:21 pm |
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| Man, the first episode I played was huge. I was like, whoa! |
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Tue Aug 28, 2007 1:35 pm |
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i just got done playing the included episode (which has a very nice 16-bit sensibility, with a huge world gradually opening up as you unlock new abilities). the ending made me gasp.
i'm downloading expansions now. _________________
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Shapermc crawling in his skin

Joined: 04 Dec 2006 Location: Chicago via St. Louis
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alice not nana komatsu

Joined: 05 Dec 2006
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Posted: Tue Aug 28, 2007 2:46 pm |
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can someone explain to me why knytt is a game and not a series of pictures.
My patience which got me to the final boss of La-MULANA couldn't last three anymore than 30 minutes of knytt. |
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dmauro

Joined: 04 Dec 2006 Location: Broker
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Posted: Tue Aug 28, 2007 3:25 pm |
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| alice wrote: |
can someone explain to me why knytt is a game and not a series of pictures.
My patience which got me to the final boss of La-MULANA couldn't last three anymore than 30 minutes of knytt. |
You climb around on the walls. Really it's quite fun despite a lack of challenge. It's quite different from La-Mulana in that respect.
Thanks for the link, I'm going to check this out as soon as I get home. _________________
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Tue Aug 28, 2007 3:27 pm |
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riven is a series of pictures and it's the most engrossing videogame ever made.
"a strange dream" is an absolutely wonderful episode, and has a totally different vibe than the included game.
shaper: yes. yes, yes, yes. _________________
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Jeff Garneau
Joined: 04 Dec 2006
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Posted: Tue Aug 28, 2007 3:37 pm |
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| cannot load directorypacker.mfx. this object might need an external program or library not yet installed :( wine |
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Shapermc crawling in his skin

Joined: 04 Dec 2006 Location: Chicago via St. Louis
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Posted: Tue Aug 28, 2007 4:19 pm |
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| dessgeega wrote: |
| shaper: yes. yes, yes, yes. |
Ok, well, I'm passing on this one too. It means there's no chance in hell of getting it to display properly on my TV. _________________
The bad sleep well at The Gamer's Quarter |
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hyouko

Joined: 06 Dec 2006
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Posted: Tue Aug 28, 2007 4:53 pm |
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| Shapermc wrote: |
| dessgeega wrote: |
| shaper: yes. yes, yes, yes. |
Ok, well, I'm passing on this one too. It means there's no chance in hell of getting it to display properly on my TV. |
It runs in a window - so long as your TV can display 640x480 or maybe 800x600 it should show up just as well there as on any computer monitor.
Also: yeah, the ending of that first episode was close to Earthbound levels of great. Gotta go back through it and find out where I can use the blue key I had kicking around now - I know of at least one secret area that I didn't quite manage to explore. |
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Shapermc crawling in his skin

Joined: 04 Dec 2006 Location: Chicago via St. Louis
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Posted: Tue Aug 28, 2007 5:06 pm |
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| hyouko wrote: |
| Shapermc wrote: |
| dessgeega wrote: |
| shaper: yes. yes, yes, yes. |
Ok, well, I'm passing on this one too. It means there's no chance in hell of getting it to display properly on my TV. |
It runs in a window - so long as your TV can display 640x480 or maybe 800x600 it should show up just as well there as on any computer monitor.
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I don't want to sound like a snob or a pain in the ass, but I want it to run full screen without any trickery. My TV doesn't like to take funky resolutions and it's a 1080p TV. I tried to get knytt to work and it ended up the size of a subsandwich on my TV. Very irritating. I can't make myself play PC games, but I can occasionally trick myself if I use a USB controller and output fullscreen games to my TV. I don't want to play a game on my laptop monitor windowed to be reminded of all the other things sitting on my computer that I need to do. _________________
The bad sleep well at The Gamer's Quarter |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Tue Aug 28, 2007 5:07 pm |
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Yes, I'm glad I can go back and explore! I had that same blue key and nowhere to use it and I was sad.
Shit, these games have the best music in the universe.
At first I thought I was going to be really put off by all the powerups and stuff, but I guess it's okay. I think they should have left out the one that gives you the 'danger glow' though. Until you get it, it makes things kind of tense because even the fairly innocent looking stuff in this game is dangerous, at times. |
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Tue Aug 28, 2007 5:09 pm |
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well, anyone who makes a "story" is free to omit any or all of the power-ups. you can seemingly also have the player start with those abilities instead. _________________
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Mr Peckerston
Joined: 28 May 2007 Location: UK
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Posted: Tue Aug 28, 2007 5:14 pm |
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| Jeff Garneau wrote: |
| cannot load directorypacker.mfx. this object might need an external program or library not yet installed :( wine |
It has a stupid installer that does nothing but unpack the game directory, and it sounds like that could be causing the problem. Here's a .zip of the game directory that I just uploaded.
It'll be interesting to see if people who hated Knytt can put up with this, because there seems to be slightly more 'game' (read: enemies) in this one. I've finished 'the machine' with all items and keys and endings and so on and I'm going to give the expansion a try.
Last edited by Mr Peckerston on Tue Aug 28, 2007 5:21 pm; edited 1 time in total |
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Jeff Garneau
Joined: 04 Dec 2006
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Posted: Tue Aug 28, 2007 5:20 pm |
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| hell yes thanks brah |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Tue Aug 28, 2007 5:34 pm |
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| dessgeega wrote: |
| well, anyone who makes a "story" is free to omit any or all of the power-ups. you can seemingly also have the player start with those abilities instead. |
| Mr Peckerston wrote: |
It'll be interesting to see if people who hated Knytt can put up with this, because there seems to be slightly more 'game' (read: enemies) in this one. I've finished 'the machine' with all items and keys and endings and so on and I'm going to give the expansion a try. |
Yeah see, I just had this hangup going in that the purity of the original was going to be ruined or something. Then I played it and it was great and I told myself to STFU |
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Mr Peckerston
Joined: 28 May 2007 Location: UK
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Posted: Tue Aug 28, 2007 7:43 pm |
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| Everyone should play "an underwater adventure" from the official expansion; it's like an actual game with puzzles and bad guys and stuff. |
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chevluh
Joined: 05 Dec 2006 Location: Switzerland
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Posted: Tue Aug 28, 2007 9:11 pm |
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| Anybody can spoil me the location of the purple key? |
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Marshmallow just call him badass
Joined: 05 Dec 2006
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Posted: Tue Aug 28, 2007 9:57 pm |
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| protip: the umbrella also blocks enemy projectiles. It's saved my skin a number of times! |
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Tue Aug 28, 2007 11:22 pm |
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| Mr Peckerston wrote: |
| Everyone should play "an underwater adventure" from the official expansion; it's like an actual game with puzzles and bad guys and stuff. |
i played through a strange dream and sky flower (which is so good) this morning. an underwater adventure is next on my agenda! _________________
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Mr Peckerston
Joined: 28 May 2007 Location: UK
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Posted: Wed Aug 29, 2007 12:07 am |
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| I've gone through all of Nifflas' stories this evening. Sky flower is my favourite too but an underwater adventure is a nice change of pace. It even features everyone's favourite bits of Ocarina of Time (puzzles based around changing the water level) and Mega Man (falling through long tunnels lined with insta-kill spikes) |
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Wed Aug 29, 2007 1:39 am |
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an underwater adventure is so good it's almost unfair. it's also, probably appropriately, the closest to within a deep forest in design. _________________
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BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
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Posted: Wed Aug 29, 2007 3:36 am |
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I gave the built-in scenario (The Machine, right?), as well as Underwater Adventure and part of the dream one a shot. I definitely liked it better than Knytt (as I actually finished the default and Underwater scenarios), but it still kind of seems like an engine demo more than anything else. There's just not all that much really done with the gameplay in the scenarios I tried; you get your stock platformer powerups (minus any method of offense, which I like) and brute force your way to the goal. I know, it's about "atmosphere," but the complete lack of any sort of death penalty turns the game (especially Underwater Adventure) into a tedious exercise in memorization. The very last puzzle of Underwater Adventure's a great example of this - sure, you could spend the time to figure out the right solution to each step, or you could just try one at random. You've a one-in-three chance of getting it right for each of the five parts, and since the positions never change there's really no incentive to play the puzzle the "right" way. Really, the scenarios I tried all relied on pulling Jinsei Owata moments - killing the player via a hidden threat they probably would not have noticed and dodged unless it had already killed them once.
I guess I just don't quite get what this game is trying to do. As an atmosphere piece, it feels too "game-y," and as a platform game it's just not especially rewarding. _________________
http://www.mdgeist.com/ |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Wed Aug 29, 2007 3:41 am |
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And honestly, I haven't figured out the rationale behind the final puzzle of Underwater Adventure at all. Maybe I'm just being thick. _________________
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BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
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Posted: Wed Aug 29, 2007 3:59 am |
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From what I figured out from before I brute-forced it, you're finishing the pattern, which appears to start at the top left and goes down each column. The pieces sometimes rotate, too. It appears to depend on the particular section of the puzzle, but around the third or fourth one I just started guessing. _________________
http://www.mdgeist.com/ |
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Isfet

Joined: 05 Dec 2006 Location: A New York
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Posted: Wed Aug 29, 2007 4:01 am |
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this was really unexpected, but i'm glad it exists. i've played The Machine for a little bit and so far i'm really enjoying it.
i think like some others, i was initially put off by the idea of powerups. i thought it might disturb the simplicity that the first game seemed to pull off so well. but it doesn't seem to have hurt it too much, and if anything, it's at least as enjoyable as Knytt.
so there are expansions for this game, too? i'll download them when i finish the first scenario.
i assume at some point we're all going to be creating and sharing levels, right? |
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bleak wizard life

Joined: 31 Jul 2007
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Posted: Wed Aug 29, 2007 4:40 am |
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| Man, PC only? what is this nonsense? I want to play. :( |
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dmauro

Joined: 04 Dec 2006 Location: Broker
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Posted: Wed Aug 29, 2007 4:48 am |
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An Underwater Adventure final two puzzle spoilers (because the first three are pretty easy):
The correct solution to the second to the last one is the red f because it is the only shape you can make with the other letters of the same color (by overlaying them).
The third choice for the final one is correct because the first row is all shapes made of one line, the second row is all made from two lines, and the third row is all made from three lines.
| BotageL wrote: |
| The very last puzzle of Underwater Adventure's a great example of this - sure, you could spend the time to figure out the right solution to each step, or you could just try one at random. You've a one-in-three chance of getting it right for each of the five parts, and since the positions never change there's really no incentive to play the puzzle the "right" way |
Honestly, I didn't trust the game not to freeze over the world and put me back at the start if I had screwed up, and I sort of wish that were the case. I spent about ten minutes looking at the second to last puzzle, but I eventually figured it out. Part of it was not trusting the game not to send me back to the start, and the rest was just an interest in solving the puzzle. For some people, challenging puzzles are fun to solve, but obviously they're not for everyone.
I think an Underwater Adventure is my favorite, but I also really enjoyed the quick and cool This Level is Unfinished and Sky Flower. I haven't gotten into The Machine and A Strange Dream yet, but I'm definitely looking forward to them. _________________
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Wed Aug 29, 2007 5:12 am |
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i am fairly certain i am going to have to make an episode for this. _________________
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DJ Shaman Analyst

Joined: 05 Dec 2006
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Posted: Wed Aug 29, 2007 8:43 am |
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I've never played this but always intended to. Since my default gaming PC is down and I'm on a backup laptop, I guess now is as good a time as any, yes?
Also hell yes I already want to make a level for this. _________________
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internisus shafer sephiroth
Joined: 04 Dec 2006
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Posted: Wed Aug 29, 2007 9:22 am |
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| Man, I don't know if I'm just very different from you others in some way, but I don't feel too stoked to make areas like those in Knytt. I enjoyed it, but it doesn't get my creative energies flowing exactly. I guess Knytt Stories must be fundamentally different because of the increased game factor? |
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Wed Aug 29, 2007 9:45 am |
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it's a pretty solid platforming engine. the official expansions take it in some pretty interesting directions. _________________
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DJ Shaman Analyst

Joined: 05 Dec 2006
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Posted: Wed Aug 29, 2007 11:49 am |
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Alright someone help me with this: Is there any way to get this game to accept input from my 360 pad plugged into my PC, or am I stuck using the fucking keyboard? I love this game but the lack of joypad is driving me nuts. _________________
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Wed Aug 29, 2007 11:55 am |
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joytokey? it's what i've been using. _________________
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psiga saudade

Joined: 04 Dec 2006
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Posted: Wed Aug 29, 2007 1:13 pm |
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I was gonna recommend that while he and I were gtalkingz earlier, but the topic went toward Siren instead.
Okay, so I completed Stories' regular mode. Now have to hunt down the keys which I totally did not see any of while playing the game regularly. Then start maybe picking up some add-on levels.
This thing is so charming in general. _________________
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wpham

Joined: 17 Mar 2007 Location: California
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Posted: Wed Aug 29, 2007 1:24 pm |
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I just loaded this up while transferring files between my PC and laptop; the game (specifically, the included full episode) oozes charm out of its pores, from the angle that the protagonist carries his umbrella to the shifts in visual and aural mood from zone to zone.
I also like the save system; to me, it's funny how a similar system in a game like Bioshock makes the concept of death completely redundant and seems facile. Here, I'm not thinking of that -- instead, I'm delighted (you might even say my fancy is tickled) at how it encourages trial-and-error.
Once I get through the included episode and the downloadable levels, I'll see about making one of my own.
edit: Just finished the Machine. I'm going to start on the other episodes now. _________________
last.fm
Last edited by wpham on Wed Aug 29, 2007 1:42 pm; edited 1 time in total |
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bat

Joined: 11 Mar 2007
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Posted: Wed Aug 29, 2007 1:37 pm |
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Two perfect moments in the machine, both to do with music:
The first comes when you get to the first area of the game with any noticeable plantlife and the music suddenly changes from stark minimalism to bright and happy.
To preface the second moment, the section where it gets all black and cave-y was actually (to me) quite creepy, especially with the lack of any movement and sound other than your own. So then the second perfect moment comes when you get the invisible eye, and suddenly there are ghosts EVERYWHERE and its such a contrast coupled with the awesome industrial beats that kick in.
This game gives me goosebumps all around, but now im stuck (i think) relatively early on! :( _________________
super FLORENCE jam |
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wpham

Joined: 17 Mar 2007 Location: California
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Posted: Wed Aug 29, 2007 1:44 pm |
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There's a moment as you're crossing back over the top of the black zone and you're on a cliff, overlooking a giant ravine, and there's no music -- just the wind, accompanied by the sparse animation of a few birds. It's a pretty great moment. I got flashbacks to playing through Metroid as a kid (which was one of the scariest games on the NES for me). _________________
last.fm |
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Clueless Gamer

Joined: 05 Dec 2006 Location: Spain
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Posted: Wed Aug 29, 2007 1:59 pm |
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| Shapermc wrote: |
| hyouko wrote: |
| Shapermc wrote: |
| dessgeega wrote: |
| shaper: yes. yes, yes, yes. |
Ok, well, I'm passing on this one too. It means there's no chance in hell of getting it to display properly on my TV. |
It runs in a window - so long as your TV can display 640x480 or maybe 800x600 it should show up just as well there as on any computer monitor.
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I don't want to sound like a snob or a pain in the ass, but I want it to run full screen without any trickery. My TV doesn't like to take funky resolutions and it's a 1080p TV. I tried to get knytt to work and it ended up the size of a subsandwich on my TV. Very irritating. I can't make myself play PC games, but I can occasionally trick myself if I use a USB controller and output fullscreen games to my TV. I don't want to play a game on my laptop monitor windowed to be reminded of all the other things sitting on my computer that I need to do. |
There is a "Full Screen" option in the "Game" menu (or pressing Alt+Enter), if it is of any help.
I played a bit, it seems better than Knytt so far. And the music is terrific. _________________
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psiga saudade

Joined: 04 Dec 2006
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Posted: Wed Aug 29, 2007 2:10 pm |
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The full screen mode displayed at an incorrect aspect on my laptop. Kinda weird. Still, it's worth a shot since it may look fine on a different display.
I recommend playing it rather than not playing it, just in general. Charming experience. _________________
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