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Gundam: Encounters in Fandom
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Cacophanus



Joined: 05 Dec 2006

PostPosted: Wed Jan 10, 2007 12:35 pm        Reply with quote

Joe wrote:
Simon Belmont, please play Zone of the Enders 2. It's very fast, pretty, and flashy, it lacks much substance, but it's one hell of a fun action game.

There's nothing quite like spinning upside down in the middle of a desert, locked into sword combat with a Macross-transformed Vic Viper, only to grab him and drive him into a wall.


http://www.youtube.com/watch?v=wuuaCFNj46I

That isn't gameplay, it's an epilepsy generator.
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SplashBeats
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PostPosted: Wed Jan 10, 2007 4:15 pm        Reply with quote

Cacophanus wrote:
Joe wrote:
Simon Belmont, please play Zone of the Enders 2. It's very fast, pretty, and flashy, it lacks much substance, but it's one hell of a fun action game.

There's nothing quite like spinning upside down in the middle of a desert, locked into sword combat with a Macross-transformed Vic Viper, only to grab him and drive him into a wall.


http://www.youtube.com/watch?v=wuuaCFNj46I

That isn't gameplay, it's an epilepsy generator.


I dunno dude, it looks like gameplay to me!!
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Cacophanus



Joined: 05 Dec 2006

PostPosted: Wed Jan 10, 2007 4:43 pm        Reply with quote

Joe wrote:
I dunno dude, it looks like gameplay to me!!


Spamming an insta-teleport design hack doesn't constitute gameplay (on the special edition version Anubis actually recharges his health, so the tedium is actually prolonged). The worst moment in Anubis isn't that final boss battle though, it's actually the battle prior to that in Compression Space.

It's especially bad due to the fact that all the really cool sub-weapons you've earned throughout the game are REMOVED and you have next to no defense against most of Anubis' attacks. They toned it down slightly in the special edition but for the Japanese original...dear GOD

That video is on Very Hard difficulty by the way (I even completed the special edition on Extreme just to see how bad the game could be, Konami didn't disappoint).

I love the design work though and graphically it is a tour de force but the gameplay is horribly broken almost throughout (though I have a soft spot for the fleet battle).

http://www.youtube.com/watch?v=rE3OIGNm3H4
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Takashi



Joined: 04 Dec 2006

PostPosted: Wed Jan 10, 2007 4:48 pm        Reply with quote

I belive that ZoE:2 is built around an awsome meele battle engine, but apart from cheating (like Vic Viper's "uncatchable" plane form), it's turns out as a pretty poor 1 on 1 engine. It's hellish fun, otherwise.
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SplashBeats
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PostPosted: Wed Jan 10, 2007 4:48 pm        Reply with quote

Ollie, dude, it's still fun. I'm not playing ZOE2 for the competition. I'm playing it for flashing lights, horrible voice acting, and shit blowing up. It's got all 3 of those in spades.
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Cacophanus



Joined: 05 Dec 2006

PostPosted: Thu Jan 11, 2007 12:29 pm        Reply with quote

Takashi wrote:
I belive that ZoE:2 is built around an awsome meele battle engine


...that would be Virtual On.

Joe wrote:
Ollie, dude, it's still fun. I'm not playing ZOE2 for the competition. I'm playing it for flashing lights, horrible voice acting, and shit blowing up. It's got all 3 of those in spades.


The English script and voice acting is bizarrely awful isn't it? I actually quite liked the narrative and the Japanese version at least had competent voice actors. My main beef is that, well, there's not much game to be had in either ZOE game, even less in the sequel.

You literally can button mash your way through the whole thing and that's just a rip off in gaming terms.
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Wind-up



Joined: 05 Dec 2006
Location: Seoul, Korea

PostPosted: Thu Jan 11, 2007 2:44 pm        Reply with quote

Cacophanus wrote:
Oh, as for Char and Amuro dying at the end of Char's Counterattack....


It's been a long time ... but plumes aside, I never got the impression that they died myself ~

Drunken posting - can't reply sensibly to anything else at present. Except to say that I'm deeply glad that other folks here are as obsessed with Gundam as I am !

W-up.
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Takashi



Joined: 04 Dec 2006

PostPosted: Thu Jan 11, 2007 3:19 pm        Reply with quote

Cacophanus wrote:
Takashi wrote:
I belive that ZoE:2 is built around an awsome meele battle engine


...that would be Virtual On.
I'd go wonkers if I had to fight the dozen of enemies they throw at you using Virtual On methods. But this is a lost argument, because I'm not debating it's a great engine, just something that's entertaining and showy but light on the technique. It tells alot that Spike's Dragon Ball Z Sparking/Tenkaichi uses basicly the same gameplay.
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Swimmy



Joined: 04 Dec 2006

PostPosted: Thu Jan 11, 2007 6:17 pm        Reply with quote

Cacophanus wrote:
My main beef is that, well, there's not much game to be had in either ZOE game, even less in the sequel.

You literally can button mash your way through the whole thing and that's just a rip off in gaming terms.

I completely agree about the first, but if you managed to button-mash through ZOE2 you're a much better button masher than I. After attempting to repeat my "hammer-R2-and-Square" strategy remnant from the first game, I learned pretty quickly that I have to grab and throw enemies, that I have to use my subweapons, and that if I don't I will die like 20 times. The game still has a butt-load of problems. (Just thinking about the EPIC BATTLE that was nothing but tossing sparks on my downed comrades in the midst of epic slowdown pisses me off.) But I at least had to learn how to play it.

I just wish I had skipped all the cutscenes. They made my ears bleed.
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Levi



Joined: 05 Dec 2006

PostPosted: Thu Jan 11, 2007 6:36 pm        Reply with quote

Is, is ZOE an appropriate topic for FucKo 2007?
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Thu Jan 11, 2007 9:59 pm        Reply with quote

Hell yes it is.
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Cryo



Joined: 06 Dec 2006
Location: Columbia, MD

PostPosted: Fri Jan 12, 2007 12:59 am        Reply with quote

Classic cutscene from ZOE 2:

Get out of my way!

Find another way!
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Mr. Apol
king of zembla


Joined: 04 Dec 2006
Location: a curiously familiar pit

PostPosted: Fri Jan 12, 2007 1:17 am        Reply with quote

sup ollie
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v84j3gs2uc7ns4



Joined: 05 Dec 2006

PostPosted: Fri Jan 12, 2007 1:44 am        Reply with quote

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