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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Wed Dec 27, 2006 3:31 am Post subject: Gundam: Encounters in Fandom |
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inmatarian wisecracking robot

Joined: 04 Dec 2006 Location: Bronx Industries
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Posted: Wed Dec 27, 2006 3:55 am |
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The Gundam battle I'd want to participate in it's recreation, would have to be the one from the last episode of 0080: War In the Pocket, between the Zaku and the Alex, and for dramatic effect, I'd have to pilot them from the perspective of Alfred. _________________
2993 badness blog email |
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Wed Dec 27, 2006 9:20 pm |
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SplashBeats Guest
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Posted: Wed Dec 27, 2006 10:38 pm |
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| Simon Belmont, is this actually a good game? I want to play it because you compared it to Star Fox 64. |
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Wed Dec 27, 2006 11:28 pm |
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Mr. Apol king of zembla

Joined: 04 Dec 2006 Location: a curiously familiar pit
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Posted: Thu Dec 28, 2006 12:26 am |
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ball vs. tallgeese 3
heh _________________
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Persona-sama artistically unofficial

Joined: 04 Dec 2006 Location: cosmic eternity
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Posted: Thu Dec 28, 2006 1:45 am |
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Toll, I approve of this and any future Gundam/giant robot threads you make because you make me feel like I'm part of the Gundam fanboy world while not actually having to entrench myself into it.
Does Char drop the space station on Australia in this game too? Hearing about that always made me really want to watch the series. _________________
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Ebrey
Joined: 05 Dec 2006 Location: Los Angeles
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Posted: Thu Dec 28, 2006 2:08 am |
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| Persona-sama wrote: |
| Does Char drop the space station on Australia in this game too? Hearing about that always made me really want to watch the series. |
You're confusing a couple of different things. In the original Gundam, Giren Zabi (the Gundam version of Hitler) drops a space colony on Australia. In ZZ Gundam I believe Haman Khan, a hot pink-haired bad girl, drops a colony on Dublin, but I haven't actually seen this series. And in Char's Counterattack Char tries to drop an asteroid base on the earth, then changes his mind, which fits with his character since he alternates between being a hero and a villain throughout his 2 TV series and 1 movie (despite being the hero's rival in the original Gundam, he ends up killing more Zabi family members than the hero does). |
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Sub

Joined: 04 Dec 2006
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Ebrey
Joined: 05 Dec 2006 Location: Los Angeles
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Posted: Thu Dec 28, 2006 4:14 am |
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| Persona-sama wrote: |
| I require more pictures and more descriptions so that I may enjoy Gundam vicariously! |
Space Hitler aka Giren Zabi:
He's giving a speech to exploit his handsome brother's death for propaganda purposes. This is about episode 13 of the original anime, the colony drop on Australia happened before the anime began. It was intended to hit Jaburo, the Earth Federation's HQ in South America, but missed.
Space Hitler kills his own father, causing his sister to kill him, who ends up being killed by Char, who is fighting for the bad guys mainly so he can take out their leaders, who he blames for the death of his father, a (peaceful) space independence figure unlike the warmongering Zabi family. That doesn't mean he doesn't resent Amuro, the Earth Federation pilot he often fights.
They put aside their differences in Zeta Gundam, to defeat an elite branch of the earth military that's trying to sieze control of the solar system. Neither is in ZZ Gundam, but they're the focus of the movie Char's Counterattack.
Char is disappointed that after they defeated the earth elitists, the center of power wasn't moved to space, where most people live. He thinks people shouldn't live on earth because it pollutes the planet. So he buys this asteroid base:
and decides to drop it on the earth to kill all the people living there. But Amuro defeats him, and talks to him while holding his escape pod, and together they help move the asteroid away (along with grunt soldiers from both sides). And they burn up in the effort. It's a nice ending, it's really where Gundam should have stopped. |
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Perseus

Joined: 07 Dec 2006
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Posted: Thu Dec 28, 2006 7:27 am |
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I played Encounters in Space exactly once- right after I finished ZOE 2. After ten minutes, I put it back on my shelf in disgust, where it has stayed since, collecting dust.
But damn it, Simon Belmont, you've made me want to play this game again! However, I will resist the temptation, unless it lets you play as the RX-78GP03 (that massive motherfucker of a Gundam from 0083 Stardust Memory), in which case I'm popping this fucker back in my PS2 SO FAST! |
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Thu Dec 28, 2006 6:40 pm |
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Mr. Apol king of zembla

Joined: 04 Dec 2006 Location: a curiously familiar pit
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Posted: Thu Dec 28, 2006 11:50 pm |
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Ebrey I corrected the single inaccuracy in your post.
| Perseus wrote: |
I played Encounters in Space exactly once- right after I finished ZOE 2. After ten minutes, I put it back on my shelf in disgust, where it has stayed since, collecting dust.
But damn it, Simon Belmont, you've made me want to play this game again! However, I will resist the temptation, unless it lets you play as the RX-78GP03 (that massive motherfucker of a Gundam from 0083 Stardust Memory), in which case I'm popping this fucker back in my PS2 SO FAST! |
Gamefaqs confirms that both GP-03 forms (the Mobile Armor and just the suit) are in there, but the requirements are kind of steep (unless you are a God of Gaming and then it's like 15 minutes of work I guess). Neue Ziel is available as well, so if you want to grab a friend and shout at each other in splitscreen then yes you can totally do that. |
holy fuck the Neue Ziel is so hot
Simon Belmont can you play as a jagd doga if so i'm 2sold _________________
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Fri Dec 29, 2006 3:57 am |
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Gideon Zhi

Joined: 05 Dec 2006
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Posted: Fri Dec 29, 2006 6:09 am |
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| Perseus wrote: |
I played Encounters in Space exactly once- right after I finished ZOE 2. After ten minutes, I put it back on my shelf in disgust, where it has stayed since, collecting dust.
But damn it, Simon Belmont, you've made me want to play this game again! However, I will resist the temptation, unless it lets you play as the RX-78GP03 (that massive motherfucker of a Gundam from 0083 Stardust Memory), in which case I'm popping this fucker back in my PS2 SO FAST! |
You want ANOTHER CENTURY'S EPISODE 2. It plays kind of like Zone of the Enders but with a whole bunch of different levels/episodes/missions instead of one continuous world. And you get the "massive motherfucker of a Gundam from 0083 Stardust Memory" in the normal course of the story, but it's only usuable in space missions. I was pissed that you couldn't control the full-sized, transformed Macross though. _________________
Aeon Genesis ~ Ambassador Thorman great man! I do anything he say! |
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Perseus

Joined: 07 Dec 2006
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Posted: Fri Dec 29, 2006 7:05 am |
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| Quote: |
| You want ANOTHER CENTURY'S EPISODE 2. It plays kind of like Zone of the Enders but with a whole bunch of different levels/episodes/missions instead of one continuous world. And you get the "massive motherfucker of a Gundam from 0083 Stardust Memory" in the normal course of the story, but it's only usuable in space missions. I was pissed that you couldn't control the full-sized, transformed Macross though. |
Wow, thanks. A mech action game by Banpresto and From Software, with playable robots from Gundam, Macross (shame they didn't include the transformed version) and Nadesico!!! By all rights, such an awesome game should not exist. I'm sold. |
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Cryo

Joined: 06 Dec 2006 Location: Columbia, MD
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Posted: Fri Dec 29, 2006 2:24 pm |
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Ebrey I corrected the single inaccuracy in your post.
| Perseus wrote: |
I played Encounters in Space exactly once- right after I finished ZOE 2. After ten minutes, I put it back on my shelf in disgust, where it has stayed since, collecting dust.
But damn it, Simon Belmont, you've made me want to play this game again! However, I will resist the temptation, unless it lets you play as the RX-78GP03 (that massive motherfucker of a Gundam from 0083 Stardust Memory), in which case I'm popping this fucker back in my PS2 SO FAST! |
Gamefaqs confirms that both GP-03 forms (the Mobile Armor and just the suit) are in there, but the requirements are kind of steep (unless you are a God of Gaming and then it's like 15 minutes of work I guess). Neue Ziel is available as well, so if you want to grab a friend and shout at each other in splitscreen then yes you can totally do that. |
holy fuck the Neue Ziel is so hot
Simon Belmont can you play as a jagd doga if so i'm 2sold |
Nah sorry other than the "special" units that were included for fun, everything here is pre-Zeta Gundam. Yeah, it sucks not having a Dijeh or a Doven Wolf around, but it would be impossible to balance Balls and GMs in the create-a-pilot mission mode when things like the Full Armor Double Zeta Gundam and the Nu Gundam are available. As it is, the 0083 units stress the system enough already, which is probably why their unlock requirements and point cost in Versus mode is so, so high.
It'll be a while since Armored Core: Silent Line is kicking my ass, but I eventually want to get Zeonic Front as well. It's the opposite of a Gundam game, but in the Gundam universe--you're the weak cannon-fodder unit going up against things with Plot Armor and funny acronyms. I guess it's the TIE Fighter to most giant robot games' X-Wing, is what I'm saying. This video of the game here is more tense than survival horror games, but I think part of that is knowing what those units are--generally, the opponent in that mission could take down 20 of the green guys without a problem.
Toll, don't forget Campaign Mission 6 in Zeonic Front (Trojan Horse). I still shiver a bit when I remember Amuro Ray counting up to 9, while he leapt from the fog to dispatch of my squad.
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Fri Dec 29, 2006 5:26 pm |
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Gin banned
Joined: 05 Dec 2006
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Posted: Fri Dec 29, 2006 6:29 pm |
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Yeah. Zeonic Front is about as mother fucking hardcore as you would expect it to be. Probably a little more. Trojan Horse is just downright scary, since all your targets can basically annihilate you with a single shot.
That one is especially scary the first time you do it, since if you know anything about the original gundam it's like, "Oh my god, this is the mother fucking whitebase, Amuro is gonna come out with that beam rifle and I'm the fucking fodder."
And then he fucking does. And chances are, you die. You die and it is humiliating. It's definitely the best game for capturing the feeling of being on the side that has to fight against the heroes, there's this constant feeling that you're pretty much fucked and there's no way you can win this one. Most missions you go through the briefing and then just kind of sit there wondering how the fuck your supposed to not get outright annihilated under your circumstances.
It's a great game. A great, bitch of a fucking hard game. |
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BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Fri Dec 29, 2006 11:49 pm |
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hipkondo

Joined: 06 Dec 2006 Location: fun in the sun
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Posted: Sat Dec 30, 2006 2:45 am |
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| My Gundam knowledge is limited, but that J-ps2 "One Year War" game by Namco was pretty fun, if somewhat simplistic. |
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Baron Patsy whiny, oversensitive, socially awkward

Joined: 05 Dec 2006
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Posted: Sat Dec 30, 2006 3:18 am |
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| I've been playing Mobile Suit Gundam: Federation vs. Zeon with my large indian friend for a few hours now. It's good! Making me want to watch some Gundam. |
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Lasakon

Joined: 05 Dec 2006 Location: Oregon Trail
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Posted: Sat Dec 30, 2006 3:41 am |
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| For TOLL- How many Char clones are there? Why? |
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Ebrey
Joined: 05 Dec 2006 Location: Los Angeles
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Posted: Sat Dec 30, 2006 4:18 am |
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| Lasakon wrote: |
| For TOLL- How many Char clones are there? Why? |
Zechs in Gundam Wing and Rau in Gundam SEED are the most blatant Char clones. They're got the blonde hair, practically the same masks, and similiar voices.
ZZ Gundam has a villain called Gremy Toto who was originally supposed to be Char, but was changed to an original character when they decided to make the movie Char's Counterattack. They figured it would be more dramatic for Char to make his dramatic return in a movie that was all about him rather than for him to be in ZZ Gundam where there was already an awesome villain (Haman Khan).
V Gundam has a villain with a mask that's arguably a Char clone, although he claims his mask is to keep dust out of his face when he's on the earth.
Turn a Gundam has a blonde badass with weird sunglasses, that some people consider that series' Char. The thing is, he's fanatically loyal to his queen, whereas Char pretty killed all of his superior officers, so I'd argue that he's not a Char clone.
There are some Char clones in non-Gundam series too. The anime Dragonar is a blatant Gundam ripoff with a Char clone, if I remember correctly. |
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Persona-sama artistically unofficial

Joined: 04 Dec 2006 Location: cosmic eternity
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Posted: Sat Dec 30, 2006 12:58 pm |
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I'm a Char clone too, you guys.
Why, just yesterday I considered dropping an airplane on Australia, but then thought against it when I realized a few SB posters live there.
Chaa~r. _________________
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Lurky banned
Joined: 06 Dec 2006
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Posted: Sat Dec 30, 2006 2:26 pm |
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| I really wish there was a good game based on Macross, 3d Bullet Hell is overdue. |
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Ratoslov

Joined: 05 Dec 2006
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Posted: Sat Dec 30, 2006 3:30 pm |
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| Lurky wrote: |
| 3d Bullet Hell is overdue. |
I'd doubt that Bullet Hell would work well in 3d, just because of the difficulty in judging the distance to the bullets and the additional complexity of piloting through the holes. |
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Sat Dec 30, 2006 6:20 pm |
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Cryo

Joined: 06 Dec 2006 Location: Columbia, MD
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Posted: Sat Dec 30, 2006 6:26 pm |
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| Ging wrote: |
Yeah. Zeonic Front is about as mother fucking hardcore as you would expect it to be. Probably a little more. Trojan Horse is just downright scary, since all your targets can basically annihilate you with a single shot.
That one is especially scary the first time you do it, since if you know anything about the original gundam it's like, "Oh my god, this is the mother fucking whitebase, Amuro is gonna come out with that beam rifle and I'm the fucking fodder."
And then he fucking does. And chances are, you die. You die and it is humiliating. It's definitely the best game for capturing the feeling of being on the side that has to fight against the heroes, there's this constant feeling that you're pretty much fucked and there's no way you can win this one. Most missions you go through the briefing and then just kind of sit there wondering how the fuck your supposed to not get outright annihilated under your circumstances.
It's a great game. A great, bitch of a fucking hard game. |
*hears the lock on sound*
OH SHIT IT'S A GUNDA- *blowd up* |
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Takashi

Joined: 04 Dec 2006
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Cacophanus

Joined: 05 Dec 2006
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Posted: Sun Jan 07, 2007 8:36 am |
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Ah, Meguriai Sora. For some reason it got universally panned by Western reviewers despite being actually quite good and offering an insane amount of gaming content. Interestingly it was also in development for close to four years. When the first Gundam game on the PS2 was released, which was very much the Target in Sight of its day (though I'd argue that Target in Sight is much much worse), there was a trailer for Meguriai Sora once you completed the game.
One of the reasons it took ages was because they had massive problems getting space based combat working properly (the previous entry had been resolutely ground based, which conveniently covered the first two movies). It's why there are two main veins of gameplay; the on rails Panzer Dragoon-esque shooting sections and the spherical shmup approach similar to that of Omega Boost.
The amount of content in the game is a little crazy though. Apart from the main campaign, which covers the TV series and Movies, you also have an ace pilot mini-campaign (featuring mecha as far as 0083 and also events that pre-date the One Year War, such as the Battle of Ruum where you have a few Zakus taking on a massive Federation fleet), then a whole new sidestory made especially for the game, followed by a user created campaign where you start as a grunt and work your way up and the game's also bloody online!
The game also features entirely re-animated footage too, which many thought was a portent of things to come in terms of re-animating all three of the original movies (instead we got the patchy Zeta Gundam movies, damn their eyes!).
I managed to nab the Japanese box set of this, or more accurately my wife did on my behalf (I actually got an e-mail from here off her mobile as she queued saying "I'm feeling very hardcore"). The boxset came with a lovely DVD of all the new animation, a limited edition MSIA toy and a reworking of the previous Gundam game with wingman control (similar to Lost War Chronicles).
Oh, as for Char and Amuro dying at the end of Char's Counterattack....
Look carefully, you'll see a solitary booster plume pull away from Axis (something that was made far more obvious in the PSone game). Bit cheeky in terms of creating a narrative loophole but bringing them back as cheeky old geezers (something that happened to the ZZ Gundam pilot Judau Ashita in a V Gundam sidestory manga) would be really lovely. _________________
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Persona-sama artistically unofficial

Joined: 04 Dec 2006 Location: cosmic eternity
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Posted: Sun Jan 07, 2007 9:38 am |
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So wait, I just learned that Gundam Musou is in fact NOT a crossover between Sengoku Musou and Gundam, but rather a Gundam game with the gameplay of Sengoku Musou!
...I'm kind of disappointed now. _________________
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Cacophanus

Joined: 05 Dec 2006
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Posted: Sun Jan 07, 2007 10:24 am |
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| Persona-sama wrote: |
So wait, I just learned that Gundam Musou is in fact NOT a crossover between Sengoku Musou and Gundam, but rather a Gundam game with the gameplay of Sengoku Musou!
...I'm kind of disappointed now. |
Pretty much, it's just Sengoku Musou using Gundam models rather than people (though the space combat sounds interesting). Still, the game boast 1000 opponents at any one time.
That's a little crazy really. _________________
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Gironika

Joined: 05 Dec 2006 Location: Dragon Range
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Posted: Sun Jan 07, 2007 12:39 pm |
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| Lurky wrote: |
| I really wish there was a good game based on Macross, 3d Bullet Hell is overdue. |
Project: Sylpheed might be bullet hell in 3D, but just looking at the vid doesn't reveal too much about whether it really is. Someone MUST have played it ... step forward and tell us, unidentified observers. _________________
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Sun Jan 07, 2007 7:02 pm |
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Cacophanus

Joined: 05 Dec 2006
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Posted: Sun Jan 07, 2007 7:49 pm |
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| Gironika wrote: |
| Lurky wrote: |
| I really wish there was a good game based on Macross, 3d Bullet Hell is overdue. |
Project: Sylpheed might be bullet hell in 3D, but just looking at the vid doesn't reveal too much about whether it really is. Someone MUST have played it ... step forward and tell us, unidentified observers. |
Project Sylpheed is very good but Itano Circus funs can only be truly had in the Macross PS2 game:
http://www.opensenses.com/games/choujikyuu-yosai-macross-review _________________
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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v84j3gs2uc7ns4
Joined: 05 Dec 2006
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Posted: Sun Jan 07, 2007 9:44 pm |
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Cacophanus

Joined: 05 Dec 2006
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Posted: Tue Jan 09, 2007 10:51 am |
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First, to clear something up, the American version of Encounters in Space doesn't have the online play. As a booby prize, most of the online-only content (basically, two G Gundam mecha and two Endless Waltz mecha) are available for use in Versus mode at the very beginning (with insane point costs to balance out their requisite Plot Armor). If you ever wanted to see who would win in a fight, the Tallgeese-3 or the Neue Ziel, then I guess this is very, very good news.
:-( |
Not having online is a real pisser. The Bandai chaps got in real trouble for including the non-UC mobile suits in the game (which is why they became online unlocks). Meguriai Sora is sacred to many Japanese Gundam fans and sullying that with Shiningu Fingaaaaaaaa is a big no-no.
Personally, I wasn't that put out mainly because beating the crap out of the feathered Wing Zero Custom in the RX-78-2 is a lot of fun.
If you like your Nieue Ziel though, you should definitely bag this:
http://www.hlj.com/product/BAN946745
As for Anubis...
Both ZOE games on the PlayStation 2 are horribly horribly broken. They failed to simplify thrust vectoring from Virtual On and created a half-assed "fix" by the name of Zero Shift to sort the disparity between mid and close range combat. The final boss fight with Anubis was just plain silly as a consequence (not as in hard, just laughable).
Meguriai Sora is slower but more deliberate. In short, you need a lot more skill to stay alive rather than button mashing for teh fucking win!
ACE2 is a lot faster than Anubis though but it's not really noticeable until you start upgrading the various mecha. Close combat is unbelievably fast in places however. _________________
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SplashBeats Guest
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Posted: Tue Jan 09, 2007 5:35 pm |
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Simon Belmont, please play Zone of the Enders 2. It's very fast, pretty, and flashy, it lacks much substance, but it's one hell of a fun action game.
There's nothing quite like spinning upside down in the middle of a desert, locked into sword combat with a Macross-transformed Vic Viper, only to grab him and drive him into a wall. |
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