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GrimmSweeper



Joined: 05 Dec 2006
Location: Canada

PostPosted: Tue Oct 02, 2007 1:33 pm        Reply with quote

It's all about going as fast as possible through the stages (high speeds means no significant overlap of bullets; you become ghost-like at around 8k+), then use the charge shot to dispatch the sub-boss and boss.



And I still can't crack stage 9.
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wpham



Joined: 17 Mar 2007
Location: California

PostPosted: Tue Oct 02, 2007 2:32 pm        Reply with quote

867,284. I get the same feeling from playing this game as I did playing WipeOut XL way back when.
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Knurek



Joined: 16 Dec 2006

PostPosted: Tue Oct 02, 2007 2:33 pm        Reply with quote



Fuck, my eyes hurt.
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Clueless Gamer



Joined: 05 Dec 2006
Location: Spain

PostPosted: Tue Oct 02, 2007 7:16 pm        Reply with quote

I LOVE this game.



Typical shmup is about concentration/patterns/cold blood, Torus Trooper is about "WOOOOOOOOOOOOOOOOOOOOOOOH, FUCKING SPEED OF LIIIIIIIGHT!!!!!!!!!!!!!" Really, this is one of the few games that makes me scream "woooooh" while playing it.

And damn, the speed in Extreme Mode is something out of this world.

So I have another suggestions. First. what about an arena shooter? SMASH T.V. (the MAME choice), NaaC or ECHOES (the freeware choices)

Or we could play Typhoon 2001. Yes, I know that it would be better Tempest 2000, but Typhoon is free and easy to get.

Or some puzzle game. The fast and cute Magical Drop 3 (MAME choice) or DUOtris (freeware choice, and an eyes destroyer)

This is one of the best threads in SB, let's keep the good work!
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!=



Joined: 04 Dec 2006
Location: the planet of leather moomins

PostPosted: Tue Oct 02, 2007 7:35 pm        Reply with quote



I really did not seeeee whatever it was I was doing.
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haze
la belle poney sans merci


Joined: 04 Dec 2006

PostPosted: Tue Oct 02, 2007 7:49 pm        Reply with quote



how the hell do you people stay alive that long
i always get hit several times in a row and lose all my time
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Clueless Gamer



Joined: 05 Dec 2006
Location: Spain

PostPosted: Tue Oct 02, 2007 7:59 pm        Reply with quote

I use the super shot (keep pressed X or the second button in your pad) as a brake. So when I see a lot of shots I charge the super shot so I can avoid the bullets wih more ease. The supershot destroy enemy bullets and give multipliers too, and if you destroy enough things with it you gain 15 seconds more.
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!=



Joined: 04 Dec 2006
Location: the planet of leather moomins

PostPosted: Tue Oct 02, 2007 8:05 pm        Reply with quote

Hey I suggest "roadrunner", this new (september 2007) game for the C64:


http://noname.c64.org/csdb/release/?id=53708

Favorite emulator: VICE.

Watchout for the "Enable True Drive Emulation" setting, it's often mandatory.
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Knurek



Joined: 16 Dec 2006

PostPosted: Tue Oct 02, 2007 8:13 pm        Reply with quote

Clueless Gamer wrote:
I use the super shot (keep pressed X or the second button in your pad) as a brake. So when I see a lot of shots I charge the super shot so I can avoid the bullets wih more ease. The supershot destroy enemy bullets and give multipliers too, and if you destroy enough things with it you gain 15 seconds more.


Screw that, this is a game about SPEED!! Just keep the accelerate button pressed and shift wildly left and right depending an what your tormented eyeballs report to your bewildered brain.
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extrabastardformula
millmuck holecutter


Joined: 01 Jan 2007
Location: The Nearest Faraway Place

PostPosted: Tue Oct 02, 2007 9:11 pm        Reply with quote


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squidlarkin



Joined: 19 Jan 2007
Location: the delcot of tondam, where gitches frike and duscats glake

PostPosted: Tue Oct 02, 2007 10:03 pm        Reply with quote

1,064,864.
Way out of practice. And I need to stop playing these games decaffeinated.
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wpham



Joined: 17 Mar 2007
Location: California

PostPosted: Wed Oct 03, 2007 3:01 am        Reply with quote

Great suggestions, keep it up!
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WarpZone



Joined: 06 Dec 2006
Location: USA

PostPosted: Wed Oct 03, 2007 9:13 am        Reply with quote



This is one of those games where I'll score higher if I don't try to.
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Burp



Joined: 21 Dec 2006
Location: A Miserable Little Pile Of Secrets!

PostPosted: Wed Oct 03, 2007 1:16 pm        Reply with quote



Now i need i new pair of eyes.
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wpham



Joined: 17 Mar 2007
Location: California

PostPosted: Fri Oct 05, 2007 6:51 am        Reply with quote

All right, looks like no new scores are coming in, so:

TODAY'S GAME IS: RAIDEN (arcade original)
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last.fm
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wpham



Joined: 17 Mar 2007
Location: California

PostPosted: Fri Oct 05, 2007 7:01 am        Reply with quote

Nothing fancy about this game, except back in the day, the choice between vulcan and laser, missile and homing, must've been nerve-wracking. I actually got cocky, rushing forward for the right kind of power-up, and ate bullets -- the ship is really slow, and the bullets are really fast.


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Deets



Joined: 05 Dec 2006

PostPosted: Fri Oct 05, 2007 7:20 am        Reply with quote

320,300

God, this game embodies nearly everything annoying about early 90s-mid 80s shooting games.
1) Bomb takes forever to come out
2) Player 2 ship is obviously better than the player 1 ship
3) Takes an entire stage to get your power-ups back if you die
4) Power-ups float around near the top of the screen where all the danger is
5) Horizontal screen scrolling means huge numbers of enemies that you can't even see
6) Your score is going to fucking suck if you die (no medal bonus)
7) Giant hitbox
8) Laser and homing missile are game ruiners in almost all cases
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Cossix
submersible administrator


Joined: 21 Dec 2006
Location: San Jose

PostPosted: Fri Oct 05, 2007 9:45 am        Reply with quote

37760. I really suck at these old shooters.

God this ship is hideously slow.
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squidlarkin



Joined: 19 Jan 2007
Location: the delcot of tondam, where gitches frike and duscats glake

PostPosted: Fri Oct 05, 2007 12:31 pm        Reply with quote

51,670. Everything was dandy 'til I met up with the first boss. Ow.
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Lurky
banned


Joined: 06 Dec 2006

PostPosted: Fri Oct 05, 2007 12:39 pm        Reply with quote

38.530

was really hoping to do better then that. had fun though.
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!=



Joined: 04 Dec 2006
Location: the planet of leather moomins

PostPosted: Fri Oct 05, 2007 1:11 pm        Reply with quote

40350

It was tense. Maybe for the wrong reasons.
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Clueless Gamer



Joined: 05 Dec 2006
Location: Spain

PostPosted: Fri Oct 05, 2007 2:13 pm        Reply with quote



The ship is soooo sloooooow.
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Knurek



Joined: 16 Dec 2006

PostPosted: Fri Oct 05, 2007 2:55 pm        Reply with quote



Fuck, last bullet of the first boss killed me bad. Would've had at least 40k more if not that.
Also, I've gotten rusty with Raiden, or I have been playing easier difficulity earlier, cause I could clear 3rd stage...

Also, Deets, while I agree with most of your points, the 'loose life, get fucked on score' isn't exactly early 90's, vide Metal Slug.
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Fri Oct 05, 2007 3:29 pm        Reply with quote



104550.
Agh, I am not happy with that at all. I've played Raiden so many times...I guess the wine I've had tonight didn't help.

As for complaints, I think people are approaching Raiden with the wrong mindset. Yes, the Raiden is a slow maneuvering fighter, but in contrast to everything else, that's where the challenge of the game lies. I'd say that Raiden is more a game about advanced prediction and observation of the play field than quick reflexes.
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Deets



Joined: 05 Dec 2006

PostPosted: Fri Oct 05, 2007 3:48 pm        Reply with quote

schwere viper: the ship you get if you play on the second player side is effectively twice as fast as the 1P ship.

Quote:
Also, Deets, while I agree with most of your points, the 'loose life, get fucked on score' isn't exactly early 90's, vide Metal Slug.

True. Still very annoying!
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haze
la belle poney sans merci


Joined: 04 Dec 2006

PostPosted: Fri Oct 05, 2007 4:15 pm        Reply with quote



tell them to hurry up and emulate Raiden 2

(the ships seem exactly the same to me)
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Knurek



Joined: 16 Dec 2006

PostPosted: Fri Oct 05, 2007 4:20 pm        Reply with quote

haze wrote:

tell them to hurry up and emulate Raiden 2


If you can crack the encryption scheme (that did left those people that broke NeoGeo/CPS2/3/etc scratching their heads) it could be emulated tomorrow.
So, yeah, hurry up and do it. Should be piss easy, rite?
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haze
la belle poney sans merci


Joined: 04 Dec 2006

PostPosted: Fri Oct 05, 2007 4:24 pm        Reply with quote

Knurek wrote:
haze wrote:

tell them to hurry up and emulate Raiden 2


If you can crack the encryption scheme (that did left those people that broke NeoGeo/CPS2/3/etc scratching their heads) it could be emulated tomorrow.
So, yeah, hurry up and do it. Should be piss easy, rite?


right!

I'll send them some emails telling them to hurry
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Fri Oct 05, 2007 4:45 pm        Reply with quote

Deets wrote:
schwere viper: the ship you get if you play on the second player side is effectively twice as fast as the 1P ship.


After an intensive ten second session of direction holding, I can tell you no, no it is not.
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Deets



Joined: 05 Dec 2006

PostPosted: Fri Oct 05, 2007 6:52 pm        Reply with quote

Yeah apparently the trend of making the 1P and 2P ships behave differently in terms of speed and bomb-type didn't start until Raiden II. I shouldn't have assumed, in this case. Whoops!
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Brooks



Joined: 08 Apr 2007
Location: peak caucasity

PostPosted: Fri Oct 05, 2007 8:37 pm        Reply with quote



What a churlish cunt this game is.
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bleepBLOOP



Joined: 23 Jan 2007

PostPosted: Fri Oct 05, 2007 9:06 pm        Reply with quote



Ugh. First game ever of Raiden, and yeah, the ship is exceedingly slow.

But I also suck.

Anyway, I'm gonna request the original DonPachi. Not DoDonPachi, but DonPachi, Cave's first shooter.
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wpham



Joined: 17 Mar 2007
Location: California

PostPosted: Fri Oct 05, 2007 10:17 pm        Reply with quote

Yeah, I almost died instantly while adjusting to the lack of speed.

The next game will probably almost definitely not be a shooter.
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Clueless Gamer



Joined: 05 Dec 2006
Location: Spain

PostPosted: Fri Oct 05, 2007 10:26 pm        Reply with quote

What about Midnight Wanderers (one of the three games in Capcom's "Three Wonders"), it's a nice run&gun.



And there is a lot of good suggestion up there. I'll try to list all them tomorrow.
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Deets



Joined: 05 Dec 2006

PostPosted: Sat Oct 06, 2007 1:37 am        Reply with quote

Seconding the above suggestion.
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dessgeega
damaged


Joined: 05 Dec 2006

PostPosted: Sat Oct 06, 2007 1:47 am        Reply with quote

i've been looking for an excuse to try midnight wanderers.
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extrabastardformula
millmuck holecutter


Joined: 01 Jan 2007
Location: The Nearest Faraway Place

PostPosted: Sat Oct 06, 2007 3:41 am        Reply with quote

53610

I kinda got nostalgia from the playing Mega Drive version so many years ago.
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Sat Oct 06, 2007 5:13 am        Reply with quote

Midnight Wanderers looks okay! Let's do that one next.
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Burp



Joined: 21 Dec 2006
Location: A Miserable Little Pile Of Secrets!

PostPosted: Sat Oct 06, 2007 5:19 am        Reply with quote



192.980

First time playing Raiden I, but not first time playing a Raiden title, not bad i guess... and yeah, the ship is slow as hell, but mostly all Raiden titles are all the same.
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WarpZone



Joined: 06 Dec 2006
Location: USA

PostPosted: Sat Oct 06, 2007 6:33 am        Reply with quote



55,090

Deets wrote:
God, this game embodies nearly everything annoying about early 90s-mid 80s shooting games.
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wpham



Joined: 17 Mar 2007
Location: California

PostPosted: Mon Oct 08, 2007 5:06 am        Reply with quote

TODAY'S GAME IS: MIDNIGHT WANDERER (arcade, "Three Wonders" cabinet)

(That means if you want to find the game, look it up by "Three Wonders," not "Midnight Wanderer.")

It looks too cool to pass up, and I've always wondered where Lou in MvC came from (that is him, right?)
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