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Goddamn the Virtual Console (again)

 
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What should we do with the drunken sailor (VC)?
Keep it as it is
10%
 10%  [ 1 ]
Rip it up and start, rip it up and start a-gain
90%
 90%  [ 9 ]
Total Votes : 10

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Baines
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Joined: 10 Dec 2006

PostPosted: Fri Dec 29, 2006 5:04 am    Post subject: Re: Goddamn the Virtual Console (again)    Reply with quote

Lick Meth wrote:
What happened, Nintendo?


What happened is exactly what people should have expected from Nintendo.

For some strange reason, when Nintendo is mentioned, people seem to run wild with their dreams of fancy. Fans run potential to its ends, even though Nintendo never delivers on its potential. Nintendo's design philosophy pretty much guarantees that they cannot deliver on their own potential.

Like English-release Sin & Punishment. Or $100-$150 Wii at launch. Or that Wii Sports would be a collection of high quality games, and the motion sensing would be so amazingly handled that you couldn't just throw a fast ball by making a quick jab with the controller.

It isn't even like Nintendo wasn't showing itself true to its nature in advance, with things like the early VC offering list (which showed key expected titles missing and showed sometimes strangely different releases for different countries).
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Baines
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Joined: 10 Dec 2006

PostPosted: Fri Dec 29, 2006 7:27 pm    Post subject: Re: Goddamn the Virtual Console (again)    Reply with quote

showka wrote:
I had a cynical view on Nintendo and kept thinking the other shoe would drop, but the way they talked about it made it seem like they knew exactly what they were doing and everything would be just as good as they wanted us to think it would be.


Nintendo is often like that though. They promise the moon, even if they will only deliver a weather balloon.

The Virtual Console was about the thousands of games that would be available. Not just from one system. Not even just from Nintendo systems. The chance of regions seeing things that weren't considered worth bringing out on cartridge at the time. Possible improvements. High quality Nintendo presentation, even without improvements. Expectations of saving games to a portable memory card.

The Virtual Console is a handful of games. There is no point in running through the list of flaws and shortcomings for what Nintendo has delivered, as it would easily double this post and I tend to make posts too long as it is.

One can argue the same for the Wii. The DS. The design of several of their first party games. The Gamecube. The N64. The GBA/GC link. DS network support. Sometimes things take off, like the DS, but it almost seems in spite of Nintendo's design and implementation.
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Baines
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Joined: 10 Dec 2006

PostPosted: Tue Jan 02, 2007 9:13 am        Reply with quote

The PS3 has some problems, but the PS2 and PS1 both offered an insanely large number of games.

On the other hand, people have been griping hard about what downloadable PS1 games are available for the PSP (and that you need a PS3 for the download.)
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