Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Wed Sep 24, 2008 11:45 pm |
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my signature is a symbol of my procrastination, I am not looking forward to trying to get S ranks on those item finding missions.
avatar source:
From a promotional flyer for the SNES version of Laplace's Devil, a horror manga/game property based around people investigating the paranormal occurrences in 1920s Boston.
I had a page up on the IC wiki about what little I knew about it before it apparently got taken down (long after I had forgotten I was procrastinating working on articles on it). Basically, besides the setting, what interests me about the game (which started as a first-person dungeon crawler on Japanese PCs) is all the little touches it has that made it unique for it's time, like it's limit break-style special system, having to use special items/attacks to defeat ethereal enemies, and the fact that you didn't earn money from defeating enemies - you had to have journalist-class character take their pictures and then sell them, and they might come out bad and you'd get half the money.
The game starts out in a haunted mansion but that goes into a castle in another dimension and then it gets kind of weird. I should probably play through it someday - there's a partially finished translation patch over at AGTP, which Gideon has been meaning to finish up for quite a while. _________________
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